Player Matchup

Hou Yi
Hou Yi
Masters
BigVïking
Hou Yi
Masters
Level 153
God Stats
29W - 14L
1,699 SR
Queue Stats
121W - 111L
2,682 MMR
Solo
Artio
Artio
Masters
Butcђer
Artio
Masters
Level 158
God Stats
1W - 2L
1,614 SR
Queue Stats
148W - 151L
2,526 MMR
Solo
Ratatoskr
Ratatoskr
Masters
Caji
Ratatoskr
Masters
Level 143
God Stats
2W - 0L
1,829 SR
Queue Stats
98W - 67L
2,608 MMR
Party 1
Olorun
Olorun
Masters
D4RKWIZ4RD
Olorun
Masters
Level 160
God Stats
8W - 9L
1,500 SR
Queue Stats
453W - 425L
2,414 MMR
Party 1
Erlang Shen
Erlang Shen
Masters
Mr19henry
Erlang Shen
Masters
Level 159
God Stats
8W - 6L
1,550 SR
Queue Stats
286W - 263L
2,537 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 155
1,638 SR
2,553 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,602 SR
2,131 MMR
Jing Wei
Jing Wei
Diamond II
 
Jing Wei
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Masters
 
Chronos
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Masters
MrChivi67
Athena
Masters
Level 160
God Stats
6W - 8L
1,609 SR
Queue Stats
81W - 83L
2,639 MMR
Solo
Nike
Nike
Diamond II
a16blackwarrior
Nike
Diamond II
Level 129
God Stats
1W - 2L
1,660 SR
Queue Stats
152W - 131L
2,392 MMR
Party 2
Thor
Thor
Masters
theAlberkut
Thor
Masters
Level 156
God Stats
1W - 2L
1,739 SR
Queue Stats
413W - 373L
2,624 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BigVïking
Hou Yi
18
4 / 1 / 5
12,180
641
10,914
10,352
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Butcђer
Artio
16
3 / 2 / 6
10,496
552
10,660
21,016
24,365
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
Caji
Ratatoskr
20
5 / 1 / 9
11,915
627
15,267
13,800
5,448
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
D4RKWIZ4RD
Olorun
18
3 / 0 / 10
11,026
580
12,698
13,825
13,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Mr19henry
Erlang Shen
16
5 / 0 / 10
10,057
529
11,560
15,767
11,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
LokiGebOdinSolFenrir

VS

Bans
AresSetTyrYemojaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
0 / 3 / 1
10,294
542
6,176
14,451
5,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
 
Chronos
15
0 / 3 / 0
8,760
461
9,548
13,609
10,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Athena
MrChivi67
Athena
11
0 / 5 / 3
7,558
398
5,596
19,552
19,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 1
9,236
486
11,780
14,895
11,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 6 / 2
9,326
491
11,845
18,292
7,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
20
Kills
4
4
Deaths
20
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
1
0.17
L
Chronos
 
Chronos
0
3
0
0
W
Hou Yi
BigVïking
Hou Yi
4
1
5
6.5
W
Artio
Butcђer
Artio
3
2
6
3
W
Ratatoskr
Caji
Ratatoskr
5
1
9
9.5
W
Olorun
D4RKWIZ4RD
Olorun
3
0
10
8
W
Erlang Shen
Mr19henry
Erlang Shen
5
0
10
10
L
Athena
MrChivi67
Athena
0
5
3
0.3
L
2
3
1
0.83
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,099
Damage
44,945
74,760
Taken
80,799
58,314
Mitigated
54,247
35,557
Healing
11,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,176
4,936
0
3,246
14,451
5,345
476
2,494
11,957
0
91,121
L
Chronos
 
Chronos
9,548
2,317
0
1,920
13,609
10,632
0
2,936
10,673
69,275
4,754
W
Hou Yi
BigVïking
Hou Yi
10,914
6,018
0
5,611
10,352
3,398
1,514
2,150
8,202
0
93,723
W
Artio
Butcђer
Artio
10,660
618
1,182
8,921
21,016
24,365
0
2,493
18,523
49,556
0
W
Ratatoskr
Caji
Ratatoskr
15,267
4,484
0
6,238
13,800
5,448
0
1,237
12,563
0
96,310
W
Olorun
D4RKWIZ4RD
Olorun
12,698
7,806
1,125
6,067
13,825
13,483
1,197
3,700
10,125
101,475
11,072
W
Erlang Shen
Mr19henry
Erlang Shen
11,560
5,010
1,465
4,948
15,767
11,620
189
7,418
8,349
0
38,782
L
Athena
MrChivi67
Athena
5,596
1,186
0
1,914
19,552
19,140
0
5,394
14,158
18,075
0
L
11,780
1,966
0
1,019
14,895
11,761
0
6,232
8,663
2,248
65,667
L
11,845
2,988
0
3,495
18,292
7,369
0
4,825
13,467
0
71,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,674
Gold Earned
45,174
668
Minions Killed
605
0
Camps Cleared
0
2,035,182
Distance Traveled
1,865,642
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,294
542
175
9
0
349,921
4
L
Chronos
8,760
461
156
8
0
362,257
2
W
Hou Yi
12,180
641
176
9
0
354,022
8
W
Artio
10,496
552
115
6
0
423,293
9
W
Ratatoskr
11,915
627
156
8
0
471,845
5
W
Olorun
11,026
580
175
9
0
360,742
2
W
Erlang Shen
10,057
529
46
2
0
425,280
9
L
Athena
7,558
398
25
1
0
405,100
8
L
Nike
9,236
486
119
6
0
372,126
3
L
Thor
9,326
491
130
7
0
376,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role