Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Alpha_Doomer_420
Danzaburou
Level 138
God Stats
11W - 7L
1,656 SR
Queue Stats
585W - 578L
1,528 Elo+
Solo
Odin
Odin
Djblittz
Odin
Level 85
God Stats
2W - 0L
1,485 SR
Queue Stats
21W - 19L
1,490 Elo+
Solo
Zeus
Zeus
TheBussyWizard
Zeus
Level 120
God Stats
9W - 6L
1,622 SR
Queue Stats
629W - 633L
1,542 Elo+
Party 1
Vulcan
Vulcan
TrashxMage
Vulcan
Level 141
God Stats
12W - 12L
1,464 SR
Queue Stats
659W - 666L
1,529 Elo+
Party 1
Team Averages
Level 119
1,546 SR
1,518 Elo+

VS

Team Averages
Level 97
1,653 SR
1,528 Elo+
Nox
Nox
EliteBoricua90
Nox
Level 157
God Stats
2W - 2L
1,718 SR
Queue Stats
159W - 156L
1,557 Elo+
Solo
Loki
Loki
EyeOfBlind
Loki
Level 54
God Stats
0W - 1L
1,832 SR
Queue Stats
47W - 43L
1,543 Elo+
Solo
Xing Tian
Xing Tian
K3llenY3ller
Xing Tian
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,466 Elo+
Solo
Zeus
Zeus
OfficialEmanBluf
Zeus
Level 109
God Stats
2W - 1L
1,715 SR
Queue Stats
362W - 373L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
nomnomnom914
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
8 / 5 / 13
10,493
807
15,780
10,457
4,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Alpha_Doomer_420
Danzaburou
17
5 / 3 / 15
10,587
814
12,152
10,047
4,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
18
7 / 3 / 17
11,634
895
10,904
14,149
16,118
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 2 / 14
10,994
846
8,382
7,065
3,056
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
TrashxMage
Vulcan
18
5 / 3 / 15
11,149
858
10,178
6,565
3,082
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 4
9,132
702
6,270
9,886
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 6 / 7
10,097
777
4,688
9,493
3,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
K3llenY3ller
Xing Tian
13
0 / 7 / 10
8,800
677
4,303
14,931
13,890
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 7 / 6
11,880
914
18,026
12,092
4,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
nomnomnom914
Kuzenbo
16
3 / 7 / 12
9,796
754
4,924
17,140
16,833
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
54
31
Kills
15
16
Deaths
32
74
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
5
13
2.9
W
Danzaburou
Alpha_Doomer_420
Danzaburou
5
3
15
4.17
W
Odin
7
3
17
5.17
L
1
5
4
0.6
L
3
6
7
1.08
L
Xing Tian
K3llenY3ller
Xing Tian
0
7
10
0.71
L
8
7
6
1.57
W
6
2
14
6.5
W
Vulcan
TrashxMage
Vulcan
5
3
15
4.17
L
Kuzenbo
nomnomnom914
Kuzenbo
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,396
Damage
38,211
48,283
Taken
63,542
31,193
Mitigated
42,474
16,466
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
15,780
3,912
509
983
10,457
4,653
1,154
7,347
3,036
0
25,650
W
Danzaburou
Alpha_Doomer_420
Danzaburou
12,152
4,725
305
2,793
10,047
4,284
2,575
7,470
2,559
0
28,790
W
Odin
10,904
2,002
1,544
2,324
14,149
16,118
0
8,374
5,597
0
16,001
L
6,270
301
0
1,944
9,886
3,659
0
3,102
6,726
20,895
0
L
4,688
784
1,238
1,191
9,493
3,286
941
3,293
6,152
0
12,688
L
Xing Tian
K3llenY3ller
Xing Tian
4,303
302
1,140
2,777
14,931
13,890
0
4,239
10,340
10,008
0
L
18,026
1,974
907
2,120
12,092
4,806
54
3,439
8,511
41,896
0
W
8,382
234
2,762
2,408
7,065
3,056
598
5,003
1,958
28,378
0
W
Vulcan
TrashxMage
Vulcan
10,178
3,662
2,065
773
6,565
3,082
898
4,943
1,610
27,423
0
L
Kuzenbo
nomnomnom914
Kuzenbo
4,924
1,064
233
567
17,140
16,833
579
3,670
13,253
13,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,857
Gold Earned
49,705
152
Minions Killed
139
0
Camps Cleared
0
1,190,095
Distance Traveled
1,179,982
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,493
807
17
1
0
221,502
0
W
Danzaburou
10,587
814
40
3
0
212,852
0
W
Odin
11,634
895
13
1
0
243,194
0
L
Nox
9,132
702
43
3
0
241,492
2
L
Loki
10,097
777
11
1
0
279,949
1
L
Xing Tian
8,800
677
12
1
0
215,185
0
L
Zeus
11,880
914
58
4
0
177,390
2
W
Zeus
10,994
846
41
3
0
253,492
0
W
Vulcan
11,149
858
41
3
0
259,055
0
L
Kuzenbo
9,796
754
15
1
0
265,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role