Player Matchup

Neith
Neith
AlejndroHndez
Neith
Level 4
God Stats
1W - 0L
1,682 SR
Queue Stats
3W - 1L
1,660 Elo+
Solo
Olorun
Olorun
Corpse_Guru
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 102L
1,525 Elo+
Solo
Loki
Loki
Lokiortrol
Loki
Level 19
God Stats
148W - 135L
1,536 SR
Queue Stats
213W - 201L
1,551 Elo+
Solo
Ullr
Ullr
RickyIce1568
Ullr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,607 Elo+
Solo
Chaac
Chaac
StonedSmurf9
Chaac
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 20L
1,830 Elo+
Solo
Team Averages
Level 14
1,544 SR
1,635 Elo+

VS

Team Averages
Level 20
1,487 SR
1,575 Elo+
Zeus
Zeus
PurpleSteeze350
Zeus
Level 8
God Stats
0W - 3L
1,155 SR
Queue Stats
15W - 15L
1,748 Elo+
Solo
Hachiman
Hachiman
Yugo_Jp2016
Hachiman
Level 21
God Stats
1W - 4L
1,477 SR
Queue Stats
60W - 55L
1,515 Elo+
Solo
Yemoja
Yemoja
tr4ņņyluv3r
Yemoja
Level 26
God Stats
4W - 13L
1,363 SR
Queue Stats
16W - 23L
1,419 Elo+
Solo
Arachne
Arachne
ugaluggabugga
Arachne
Level 21
God Stats
1W - 1L
1,727 SR
Queue Stats
109W - 91L
1,594 Elo+
Solo
Ravana
Ravana
xDGFaded
Ravana
Level 26
God Stats
6W - 3L
1,712 SR
Queue Stats
209W - 143L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 0
7,424
371
1,011
2,091
460
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
16
1 / 6 / 1
10,518
526
2,050
11,105
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 0 / 1
13,155
658
13,088
12,732
5,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 1 / 2
13,237
662
9,549
9,627
4,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 3 / 2
12,390
620
11,848
16,832
16,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
9,054
453
4,210
7,382
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Yugo_Jp2016
Hachiman
14
0 / 5 / 0
8,799
440
2,510
12,993
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 3
8,047
402
858
3,277
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
16
6 / 4 / 1
10,239
512
15,694
19,785
18,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
xDGFaded
Ravana
14
4 / 3 / 3
9,099
455
5,880
11,599
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
17
Kills
13
13
Deaths
17
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
W
Olorun
1
6
1
0.25
W
8
0
1
8.5
L
3
5
1
0.7
W
3
1
2
4
W
4
3
2
1.67
L
Hachiman
Yugo_Jp2016
Hachiman
0
5
0
0
L
0
0
3
1.5
L
Arachne
6
4
1
1.63
L
Ravana
xDGFaded
Ravana
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,546
Damage
29,152
52,387
Taken
55,036
30,420
Mitigated
32,520
18,991
Healing
20,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,011
714
0
199
2,091
460
306
623
1,468
0
4,304
W
Olorun
2,050
608
75
3,117
11,105
4,195
3,500
2,373
8,732
55,737
3,190
W
13,088
3,523
0
6,336
12,732
5,219
5,101
1,866
10,866
0
118,361
L
4,210
750
0
549
7,382
2,114
0
302
7,080
52,578
0
W
9,549
4,093
0
2,223
9,627
4,127
4,839
637
8,990
0
108,564
W
11,848
1,995
0
7,041
16,832
16,419
1,549
3,349
13,483
11,991
81,615
L
Hachiman
Yugo_Jp2016
Hachiman
2,510
594
0
1,861
12,993
3,544
0
158
12,835
0
64,401
L
858
359
5,096
1,348
3,277
3,409
0
362
2,915
6,248
0
L
Arachne
15,694
6,641
0
7,842
19,785
18,976
0
1,994
17,791
21,450
47,790
L
Ravana
xDGFaded
Ravana
5,880
1,579
0
3,622
11,599
4,477
0
1,616
9,983
0
54,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,724
Gold Earned
45,238
691
Minions Killed
461
0
Camps Cleared
0
1,608,520
Distance Traveled
1,623,709
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,424
371
9
0
0
63,628
0
W
Olorun
10,518
526
113
6
0
347,477
5
W
Loki
13,155
658
181
9
0
460,663
6
L
Zeus
9,054
453
95
5
0
233,345
4
W
Ullr
13,237
662
204
10
0
361,083
2
W
Chaac
12,390
620
184
9
0
375,669
1
L
Hachiman
8,799
440
132
7
0
327,842
8
L
Yemoja
8,047
402
13
1
0
377,714
2
L
Arachne
10,239
512
127
6
0
347,878
1
L
Ravana
9,099
455
94
5
0
336,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role