Player Matchup

Chernobog
Chernobog
BL34TS_Teels
Chernobog
Level 35
God Stats
3W - 6L
1,311 SR
Queue Stats
32W - 34L
1,492 Elo+
Party 1
Ganesha
Ganesha
Chapeel31
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,537 Elo+
Solo
King Arthur
King Arthur
HeimdallrJarl
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,755 Elo+
Solo
Olorun
Olorun
MisterObssi
Olorun
Level 16
God Stats
4W - 1L
1,910 SR
Queue Stats
15W - 13L
1,559 Elo+
Party 1
Susano
Susano
VargVonVulf
Susano
Level 26
God Stats
1W - 1L
1,585 SR
Queue Stats
23W - 20L
1,605 Elo+
Solo
Team Averages
Level 18
1,561 SR
1,590 Elo+

VS

Team Averages
Level 30
1,612 SR
1,598 Elo+
Ah Muzen Cab
Ah Muzen Cab
ProfLoki
Ah Muzen Cab
Level 28
God Stats
10W - 5L
2,018 SR
Queue Stats
118W - 109L
1,547 Elo+
Solo
Olorun
Olorun
Sillestio
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 115L
1,553 Elo+
Solo
Heimdallr
Heimdallr
ZeroMechanicSs
Heimdallr
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 5L
1,718 Elo+
Party 2
Cliodhna
Cliodhna
okdoesthiswork
Cliodhna
Level 27
God Stats
12W - 8L
1,543 SR
Queue Stats
160W - 92L
1,636 Elo+
Solo
Cupid
Cupid
silentbeast123
Cupid
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 27L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BL34TS_Teels
Chernobog
13
3 / 4 / 1
7,474
534
2,922
8,244
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Chapeel31
Ganesha
10
0 / 3 / 2
5,807
415
1,310
8,304
5,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
HeimdallrJarl
King Arthur
10
2 / 6 / 2
6,556
468
6,695
10,976
8,051
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
11
2 / 5 / 2
6,570
469
8,810
10,568
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
9
1 / 3 / 1
6,234
445
1,723
8,372
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ProfLoki
Ah Muzen Cab
14
5 / 2 / 3
8,850
632
6,565
8,258
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Sillestio
Olorun
13
2 / 2 / 6
7,982
570
5,340
7,074
2,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
ZeroMechanicSs
Heimdallr
13
4 / 3 / 5
8,218
587
7,289
6,590
2,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
17
8 / 0 / 6
9,829
702
12,487
9,567
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
2 / 1 / 7
7,776
555
2,541
8,369
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
21
21
Deaths
8
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BL34TS_Teels
Chernobog
3
4
1
0.88
L
Ganesha
Chapeel31
Ganesha
0
3
2
0.33
L
King Arthur
HeimdallrJarl
King Arthur
2
6
2
0.5
L
Olorun
2
5
2
0.6
W
Ah Muzen Cab
ProfLoki
Ah Muzen Cab
5
2
3
3.25
W
Olorun
Sillestio
Olorun
2
2
6
2.5
L
Susano
1
3
1
0.5
W
Heimdallr
ZeroMechanicSs
Heimdallr
4
3
5
2.17
W
Cliodhna
8
0
6
11
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,460
Damage
34,222
46,464
Taken
39,858
22,185
Mitigated
16,882
6,922
Healing
17,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BL34TS_Teels
Chernobog
2,922
1,583
0
290
8,244
2,495
1,007
816
7,428
0
39,611
L
Ganesha
Chapeel31
Ganesha
1,310
68
0
240
8,304
5,145
106
2,157
6,147
11,341
0
L
King Arthur
HeimdallrJarl
King Arthur
6,695
1,203
0
790
10,976
8,051
0
476
10,484
833
29,832
L
Olorun
8,810
4,286
93
3,355
10,568
4,435
67
1,955
8,613
34,993
6,446
W
Ah Muzen Cab
ProfLoki
Ah Muzen Cab
6,565
2,901
0
2,718
8,258
2,679
2,172
587
7,671
0
46,989
W
Olorun
Sillestio
Olorun
5,340
934
0
2,341
7,074
2,714
1,068
3,324
3,553
37,983
0
L
Susano
1,723
106
0
2,154
8,372
2,059
0
0
8,372
0
26,052
W
Heimdallr
ZeroMechanicSs
Heimdallr
7,289
3,545
0
1,399
6,590
2,441
3,558
588
6,002
0
42,967
W
Cliodhna
12,487
2,422
0
7,428
9,567
3,946
875
2,609
6,914
0
81,440
W
2,541
627
561
3,012
8,369
5,102
895
2,078
6,291
0
14,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,641
Gold Earned
42,655
297
Minions Killed
388
0
Camps Cleared
0
1,325,343
Distance Traveled
1,397,397
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,474
534
80
6
0
289,295
2
L
Ganesha
5,807
415
13
1
0
276,133
5
L
King Arthur
6,556
468
67
5
0
266,485
0
L
Olorun
6,570
469
82
6
0
230,536
2
W
Ah Muzen Cab
8,850
632
74
5
0
248,532
0
W
Olorun
7,982
570
72
5
0
253,661
3
L
Susano
6,234
445
55
4
0
262,894
4
W
Heimdallr
8,218
587
80
6
0
265,868
1
W
Cliodhna
9,829
702
143
10
0
353,019
4
W
Cupid
7,776
555
19
1
0
276,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role