Player Matchup

King Arthur
King Arthur
Helais
King Arthur
Level 13
God Stats
3W - 2L
1,530 SR
Queue Stats
3W - 10L
1,122 Elo+
Party 1
Bellona
Bellona
Iktrix
Bellona
Level 14
God Stats
2W - 2L
1,446 SR
Queue Stats
3W - 10L
1,122 Elo+
Party 1
Neith
Neith
Mojimmy
Neith
Level 98
God Stats
119W - 179L
1,466 SR
Queue Stats
153W - 284L
1,354 Elo+
Solo
Team Averages
Level 42
1,481 SR
1,200 Elo+

VS

Team Averages
Level 26
1,536 SR
1,542 Elo+
Neith
Neith
Savvannahh
Neith
Level 28
God Stats
13W - 12L
1,615 SR
Queue Stats
58W - 41L
1,639 Elo+
Party 2
Tiamat
Tiamat
Simpito4Savi
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 29L
1,705 Elo+
Party 2
Geb
Geb
wachuback
Geb
Level 24
God Stats
2W - 4L
1,493 SR
Queue Stats
20W - 40L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Helais
King Arthur
15
5 / 1 / 4
11,345
630
9,560
21,091
23,459
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Iktrix
Bellona
15
3 / 3 / 5
10,874
604
9,789
19,827
18,242
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Mojimmy
Neith
15
2 / 1 / 5
11,040
613
15,207
14,525
5,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 4 / 2
10,128
563
16,207
12,672
7,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
3 / 5 / 1
10,968
609
25,396
17,376
13,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 1 / 4
10,091
561
5,570
13,430
17,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
5
5
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Helais
King Arthur
5
1
4
7
W
Bellona
Iktrix
Bellona
3
3
5
1.83
W
Neith
Mojimmy
Neith
2
1
5
4.5
L
Neith
2
4
2
0.75
L
Tiamat
3
5
1
0.7
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,556
Damage
47,173
55,443
Taken
43,478
46,929
Mitigated
38,322
14,052
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Helais
King Arthur
9,560
968
0
3,223
21,091
23,459
162
10,633
10,458
1,447
22,067
W
Bellona
Iktrix
Bellona
9,789
1,211
1,303
3,080
19,827
18,242
173
9,631
10,196
4,605
39,340
W
Neith
Mojimmy
Neith
15,207
6,419
1,103
5,343
14,525
5,228
2,036
11,339
3,186
0
53,180
L
Neith
16,207
7,137
0
1,742
12,672
7,408
742
866
11,806
0
34,457
L
Tiamat
25,396
2,317
321
4,336
17,376
13,344
787
1,144
16,232
66,552
0
L
5,570
343
480
394
13,430
17,570
16
608
12,822
16,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,259
Gold Earned
31,187
204
Minions Killed
181
5
Camps Cleared
9
982,445
Distance Traveled
900,771
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,345
630
34
2
0
337,904
7
W
Bellona
10,874
604
76
4
5
332,801
5
W
Neith
11,040
613
94
5
0
311,740
2
L
Neith
10,128
563
58
3
2
295,914
0
L
Tiamat
10,968
609
110
6
7
314,992
4
L
Geb
10,091
561
13
1
0
289,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role