Player Matchup

King Arthur
King Arthur
Alexiscabba
King Arthur
Level 21
God Stats
0W - 3L
1,181 SR
Queue Stats
7W - 9L
1,210 Elo+
Solo
Olorun
Olorun
Liein
Olorun
Level 19
God Stats
9W - 9L
1,500 SR
Queue Stats
218W - 253L
1,396 Elo+
Solo
Mercury
Mercury
MMXXV
Mercury
Level 7
God Stats
6W - 6L
1,585 SR
Queue Stats
37W - 37L
1,526 Elo+
Solo
Discordia
Discordia
lordpanduh
Discordia
Level 25
God Stats
1W - 2L
1,743 SR
Queue Stats
88W - 97L
1,557 Elo+
Solo
Anhur
Anhur
nianidid
Anhur
Level 3
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 3L
1,162 Elo+
Solo
Team Averages
Level 15
1,458 SR
1,370 Elo+

VS

Team Averages
Level 23
1,559 SR
1,481 Elo+
Artemis
Artemis
Chunchunmarru
Artemis
Level 8
God Stats
1W - 1L
1,305 SR
Queue Stats
11W - 17L
1,278 Elo+
Solo
Ymir
Ymir
ErerOne
Ymir
Level 20
God Stats
4W - 2L
1,712 SR
Queue Stats
64W - 78L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
FridayKnights
Baron Samedi
Level 28
God Stats
3W - 5L
1,250 SR
Queue Stats
30W - 40L
1,446 Elo+
Solo
Loki
Loki
K1ndaAv3rage
Loki
Level 28
God Stats
30W - 19L
1,648 SR
Queue Stats
135W - 109L
1,629 Elo+
Party 1
Artio
Artio
shaco2op
Artio
Level 29
God Stats
13W - 5L
1,882 SR
Queue Stats
106W - 85L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alexiscabba
King Arthur
11
0 / 5 / 0
6,704
479
4,271
14,105
9,568
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Liein
Olorun
6
0 / 3 / 3
5,253
375
1,783
4,436
1,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MMXXV
Mercury
13
11 / 6 / 1
8,939
639
12,217
10,816
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
lordpanduh
Discordia
12
0 / 5 / 3
6,896
493
2,732
8,871
2,792
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
nianidid
Anhur
11
3 / 5 / 3
6,796
485
4,672
8,883
2,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
3 / 4 / 1
7,503
536
2,276
7,088
2,181
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
ErerOne
Ymir
11
1 / 4 / 5
7,063
505
2,518
10,394
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
FridayKnights
Baron Samedi
13
3 / 4 / 2
8,522
609
3,975
8,420
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
14 / 2 / 4
9,808
701
13,281
8,671
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
shaco2op
Artio
16
3 / 0 / 2
8,777
627
10,134
10,397
14,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
14
Kills
24
24
Deaths
14
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alexiscabba
King Arthur
0
5
0
0
W
Artemis
3
4
1
0.88
W
Ymir
ErerOne
Ymir
1
4
5
0.88
W
Baron Samedi
FridayKnights
Baron Samedi
3
4
2
1
W
14
2
4
8
L
Olorun
Liein
Olorun
0
3
3
0.5
L
Mercury
MMXXV
Mercury
11
6
1
1.92
L
Discordia
lordpanduh
Discordia
0
5
3
0.3
L
Anhur
nianidid
Anhur
3
5
3
0.9
W
Artio
shaco2op
Artio
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,675
Damage
32,184
47,111
Taken
44,970
20,149
Mitigated
30,568
9,574
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alexiscabba
King Arthur
4,271
944
0
2,410
14,105
9,568
0
6,222
6,765
1,197
43,398
W
Artemis
2,276
1,255
0
1,470
7,088
2,181
2,431
175
6,913
0
33,166
W
Ymir
ErerOne
Ymir
2,518
737
0
2,318
10,394
7,070
81
1,123
9,271
25,953
0
W
Baron Samedi
FridayKnights
Baron Samedi
3,975
619
113
2,522
8,420
3,397
720
2,778
5,642
46,053
0
W
13,281
5,164
0
2,481
8,671
3,756
0
540
8,131
0
50,760
L
Olorun
Liein
Olorun
1,783
806
0
1,812
4,436
1,265
0
2,064
2,372
13,439
0
L
Mercury
MMXXV
Mercury
12,217
4,912
0
1,519
10,816
4,184
0
3,305
7,474
0
51,725
L
Discordia
lordpanduh
Discordia
2,732
228
0
2,566
8,871
2,792
0
1,365
7,506
38,135
0
L
Anhur
nianidid
Anhur
4,672
2,624
0
1,267
8,883
2,340
459
2,477
6,306
0
20,543
W
Artio
shaco2op
Artio
10,134
1,201
105
6,626
10,397
14,164
0
0
10,397
59,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,588
Gold Earned
41,673
313
Minions Killed
389
0
Camps Cleared
0
1,106,889
Distance Traveled
1,299,078
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,704
479
103
7
0
246,521
2
W
Artemis
7,503
536
69
5
0
194,770
0
W
Ymir
7,063
505
41
3
0
274,678
0
W
Baron Samedi
8,522
609
92
7
0
240,931
4
W
Loki
9,808
701
68
5
0
294,501
1
L
Olorun
5,253
375
23
2
0
73,598
0
L
Mercury
8,939
639
80
6
0
287,818
3
L
Discordia
6,896
493
70
5
0
241,712
2
L
Anhur
6,796
485
37
3
0
257,240
5
W
Artio
8,777
627
119
9
0
294,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role