Player Matchup

Merlin
Merlin
Dunkan_Idaho_78
Merlin
Level 6
God Stats
3W - 5L
1,271 SR
Queue Stats
3W - 7L
1,243 Elo+
Solo
Neith
Neith
Unibomber1337
Neith
Level 6
God Stats
5W - 0L
1,767 SR
Queue Stats
8W - 9L
1,332 Elo+
Solo
Zeus
Zeus
Zefirchecheg
Zeus
Level 16
God Stats
6W - 3L
1,755 SR
Queue Stats
74W - 79L
1,435 Elo+
Solo
Yemoja
Yemoja
deni5-edc91
Yemoja
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 58L
1,395 Elo+
Solo
Medusa
Medusa
freckled_chortle
Medusa
Level 17
God Stats
8W - 1L
1,751 SR
Queue Stats
14W - 9L
1,468 Elo+
Solo
Team Averages
Level 13
1,609 SR
1,375 Elo+

VS

Team Averages
Level 15
1,423 SR
1,396 Elo+
Anhur
Anhur
Hanibal_Smth
Anhur
Level 19
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 16L
1,335 Elo+
Solo
Fafnir
Fafnir
LeRoiLiche-WoW
Fafnir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,669 Elo+
Party 1
Hades
Hades
SoyOtakuelipro
Hades
Level 6
God Stats
0W - 2L
1,304 SR
Queue Stats
9W - 10L
1,292 Elo+
Solo
Scylla
Scylla
Th4-Psych0z
Scylla
Level 14
God Stats
25W - 41L
1,266 SR
Queue Stats
29W - 48L
1,261 Elo+
Solo
Freya
Freya
jeremyolun
Freya
Level 28
God Stats
1W - 5L
1,328 SR
Queue Stats
16W - 20L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 15
10,464
951
5,865
13,153
5,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 1 / 20
13,460
1,224
27,398
10,688
4,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
10 / 2 / 16
13,010
1,183
28,708
9,344
3,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
18
1 / 2 / 18
11,056
1,005
5,239
11,416
11,269
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
14 / 1 / 15
13,148
1,195
28,244
11,142
4,821
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 9
9,981
907
5,713
20,766
9,002
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 4 / 8
12,322
1,120
8,995
18,544
25,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 9 / 8
11,478
1,043
22,858
27,313
14,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
17
1 / 11 / 5
9,904
900
2,315
19,428
7,885
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
18
6 / 4 / 7
12,335
1,121
8,868
20,521
23,611
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
53
36
Kills
16
16
Deaths
37
84
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
10
15
0.95
L
0
9
9
0.5
L
6
4
8
2.5
L
3
9
8
0.78
L
Scylla
1
11
5
0.32
W
9
1
20
19
W
10
2
16
9
W
Yemoja
1
2
18
5
W
14
1
15
21.5
L
Freya
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,454
Damage
48,749
55,743
Taken
106,572
29,848
Mitigated
80,388
15,555
Healing
15,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,865
2,505
0
216
13,153
5,043
0
10,661
1,947
17,390
0
L
5,713
2,651
134
1,247
20,766
9,002
0
7,168
13,598
0
12,031
L
8,995
4,869
412
2,510
18,544
25,256
0
6,516
12,028
23,942
0
L
22,858
5,359
819
6,567
27,313
14,634
0
12,762
14,551
57,134
0
L
Scylla
2,315
1,870
0
1,838
19,428
7,885
0
4,070
15,358
18,598
0
W
27,398
17,433
0
2,138
10,688
4,948
0
7,574
3,114
0
60,073
W
28,708
6,184
876
1,646
9,344
3,767
0
7,006
2,338
60,535
0
W
Yemoja
5,239
1,040
6,242
2,480
11,416
11,269
0
9,075
2,341
13,716
0
W
28,244
19,566
0
1,957
11,142
4,821
0
8,720
2,335
0
48,644
L
Freya
8,868
3,408
263
1,542
20,521
23,611
0
9,296
11,225
19,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,138
Gold Earned
56,020
229
Minions Killed
170
10
Camps Cleared
3
904,380
Distance Traveled
905,235
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,464
951
31
3
0
141,093
2
L
Anhur
9,981
907
12
1
1
138,431
4
L
Fafnir
12,322
1,120
17
2
0
194,108
0
L
Hades
11,478
1,043
97
9
1
200,164
0
L
Scylla
9,904
900
24
2
0
139,392
0
W
Neith
13,460
1,224
62
6
8
195,189
1
W
Zeus
13,010
1,183
71
6
2
172,775
0
W
Yemoja
11,056
1,005
15
1
0
192,094
0
W
Medusa
13,148
1,195
50
5
0
203,229
0
L
Freya
12,335
1,121
20
2
1
233,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role