Player Matchup

Izanami
Izanami
LilSimbi
Izanami
Level 63
God Stats
11W - 19L
1,413 SR
Queue Stats
61W - 113L
1,303 Elo+
Party 2
Ganesha
Ganesha
blue-knight2004
Ganesha
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 84L
1,345 Elo+
Party 2
Eset
Eset
oOAmenotoszOo
Eset
Level 87
God Stats
5W - 5L
1,504 SR
Queue Stats
111W - 128L
1,499 Elo+
Solo
Team Averages
Level 70
1,472 SR
1,383 Elo+

VS

Team Averages
Level 50
1,275 SR
1,372 Elo+
Baron Samedi
Baron Samedi
Catagonist
Baron Samedi
Level 44
God Stats
3W - 9L
1,083 SR
Queue Stats
81W - 115L
1,346 Elo+
Party 1
Bellona
Bellona
dimitrak
Bellona
Level 43
God Stats
4W - 8L
1,416 SR
Queue Stats
164W - 214L
1,425 Elo+
Solo
Cliodhna
Cliodhna
taking0ver
Cliodhna
Level 63
God Stats
0W - 3L
1,325 SR
Queue Stats
119W - 164L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LilSimbi
Izanami
13
3 / 2 / 10
9,075
756
5,618
7,746
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 15
9,366
781
7,166
14,132
14,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
14 / 2 / 2
10,344
862
15,231
9,644
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Catagonist
Baron Samedi
11
1 / 5 / 6
7,978
665
10,980
10,350
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
dimitrak
Bellona
12
6 / 6 / 0
9,220
768
9,062
14,563
7,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
taking0ver
Cliodhna
12
0 / 6 / 7
7,836
653
7,023
10,087
3,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
7
7
Deaths
17
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Catagonist
Baron Samedi
1
5
6
0.8
W
Izanami
LilSimbi
Izanami
3
2
10
4
W
0
3
15
2.5
L
Bellona
dimitrak
Bellona
6
6
0
1
W
14
2
2
7.5
L
Cliodhna
taking0ver
Cliodhna
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,015
Damage
27,065
31,522
Taken
35,000
21,714
Mitigated
15,791
9,235
Healing
8,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Catagonist
Baron Samedi
10,980
837
1,567
3,501
10,350
5,229
629
7,177
2,967
30,276
0
W
Izanami
LilSimbi
Izanami
5,618
3,729
0
540
7,746
2,854
1,094
2,349
5,127
0
30,709
W
7,166
757
678
4,545
14,132
14,982
251
6,285
7,314
18,457
0
L
Bellona
dimitrak
Bellona
9,062
2,947
0
1,486
14,563
7,359
0
7,611
6,731
2,178
21,615
W
15,231
1,912
132
3,340
9,644
3,878
306
3,631
5,737
36,260
0
L
Cliodhna
taking0ver
Cliodhna
7,023
398
0
1,660
10,087
3,203
881
7,105
2,658
0
17,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,785
Gold Earned
25,034
145
Minions Killed
98
10
Camps Cleared
1
655,179
Distance Traveled
591,496
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,978
665
28
2
0
197,065
3
W
Izanami
9,075
756
77
6
5
221,536
2
W
Ganesha
9,366
781
10
1
0
215,506
4
L
Bellona
9,220
768
32
3
0
199,314
0
W
Eset
10,344
862
58
5
5
218,137
4
L
Cliodhna
7,836
653
38
3
1
195,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role