Player Matchup

Bellona
Bellona
BlackEblis
Bellona
Level 43
God Stats
7W - 11L
1,427 SR
Queue Stats
56W - 93L
1,510 Elo+
Party 1
Anhur
Anhur
QUITUCHO
Anhur
Level 29
God Stats
3W - 3L
1,443 SR
Queue Stats
82W - 100L
1,353 Elo+
Solo
Nu Wa
Nu Wa
XxxkingOFdarkxxX
Nu Wa
Level 17
God Stats
4W - 1L
1,650 SR
Queue Stats
74W - 83L
1,370 Elo+
Party 1
Kali
Kali
cesko20ruzgar
Kali
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,085 Elo+
Solo
Ganesha
Ganesha
frog1345
Ganesha
Level 28
God Stats
1W - 1L
1,714 SR
Queue Stats
183W - 226L
1,369 Elo+
Solo
Team Averages
Level 26
1,547 SR
1,337 Elo+

VS

Team Averages
Level 10
1,565 SR
1,335 Elo+
Ymir
Ymir
GallantiSS
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,200 Elo+
Solo
Ra
Ra
ZArZAxias124
Ra
Level 20
God Stats
4W - 12L
1,398 SR
Queue Stats
78W - 108L
1,293 Elo+
Party 2
Vamana
Vamana
picusgrosu
Vamana
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 113L
1,500 Elo+
Party 2
Cupid
Cupid
草莓覽趴
Cupid
Level 11
God Stats
4W - 1L
1,929 SR
Queue Stats
9W - 11L
1,344 Elo+
Party 3
Ravana
Ravana
蘋果包於
Ravana
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlackEblis
Bellona
15
8 / 2 / 12
10,082
504
13,542
18,334
19,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
QUITUCHO
Anhur
15
7 / 3 / 6
10,473
524
13,821
14,323
6,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 5 / 11
9,819
491
12,649
14,274
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 3 / 4
10,623
531
7,773
13,430
6,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
frog1345
Ganesha
14
0 / 2 / 12
9,544
477
4,537
18,042
11,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 2
5,897
295
0
3,425
1,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 9 / 1
9,157
458
14,255
16,645
5,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
picusgrosu
Vamana
13
3 / 9 / 3
8,409
420
9,993
19,638
9,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 3 / 1
9,125
456
12,635
15,749
4,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
14
3 / 5 / 1
8,662
433
7,147
13,075
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
28
Kills
13
15
Deaths
28
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
BlackEblis
Bellona
8
2
12
7
L
0
2
2
0.5
W
Anhur
QUITUCHO
Anhur
7
3
6
3.33
W
4
5
11
1.9
L
4
9
1
0.5
W
9
3
4
3.67
W
Ganesha
frog1345
Ganesha
0
2
12
3
L
Vamana
picusgrosu
Vamana
3
9
3
0.5
L
3
3
1
1.17
L
Ravana
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,322
Damage
44,030
78,403
Taken
68,532
48,619
Mitigated
25,146
20,775
Healing
17,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BlackEblis
Bellona
13,542
4,256
949
2,914
18,334
19,838
1,184
5,184
11,993
0
44,185
L
0
0
0
0
3,425
1,034
0
1,495
1,776
0
0
W
Anhur
QUITUCHO
Anhur
13,821
7,293
0
4,196
14,323
6,172
5,493
1,287
12,643
0
61,717
W
12,649
2,599
394
2,213
14,274
4,543
2,380
2,201
11,830
49,895
0
L
14,255
2,594
527
4,062
16,645
5,253
1,424
3,395
13,004
53,302
0
W
7,773
3,770
0
3,913
13,430
6,755
1,613
2,453
10,726
0
53,523
W
Ganesha
frog1345
Ganesha
4,537
831
235
5,961
18,042
11,311
589
2,560
13,627
26,848
0
L
Vamana
picusgrosu
Vamana
9,993
5,402
0
5,516
19,638
9,038
342
3,901
15,454
0
24,436
L
12,635
5,082
429
3,421
15,749
4,913
750
4,070
11,493
0
60,239
L
Ravana
7,147
2,661
0
3,693
13,075
4,908
0
3,234
9,619
0
58,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,541
Gold Earned
41,250
343
Minions Killed
293
0
Camps Cleared
0
1,897,907
Distance Traveled
1,509,066
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,082
504
59
3
0
444,841
1
L
Ymir
5,897
295
0
0
0
20,244
0
W
Anhur
10,473
524
114
6
0
354,289
3
W
Nu Wa
9,819
491
80
4
0
349,503
3
L
Ra
9,157
458
70
4
0
335,597
0
W
Kali
10,623
531
77
4
0
361,051
1
W
Ganesha
9,544
477
13
1
0
388,223
0
L
Vamana
8,409
420
34
2
0
410,969
4
L
Cupid
9,125
456
101
5
0
364,221
3
L
Ravana
8,662
433
88
4
0
378,035
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role