Player Matchup

Anubis
Anubis
AVDynamic
Anubis
Level 17
God Stats
18W - 10L
1,670 SR
Queue Stats
23W - 17L
1,543 Elo+
Party 3
Danzaburou
Danzaburou
DetektivSgolik
Danzaburou
Level 62
God Stats
12W - 14L
1,537 SR
Queue Stats
36W - 44L
1,337 Elo+
Party 3
Cliodhna
Cliodhna
McJerschtee
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,430 Elo+
Party 3
Vamana
Vamana
MysterieAgent
Vamana
Level 8
God Stats
1W - 2L
1,436 SR
Queue Stats
8W - 9L
1,363 Elo+
Party 3
Ymir
Ymir
chado220987
Ymir
Level 5
God Stats
9W - 6L
1,533 SR
Queue Stats
10W - 6L
1,505 Elo+
Party 3
Team Averages
Level 22
1,535 SR
1,435 Elo+

VS

Team Averages
Level 43
1,555 SR
1,430 Elo+
Yemoja
Yemoja
BC9R-
Yemoja
Level 21
God Stats
21W - 14L
1,661 SR
Queue Stats
75W - 77L
1,376 Elo+
Party 2
Gilgamesh
Gilgamesh
DevilStitchdu17
Gilgamesh
Level 129
God Stats
24W - 21L
1,349 SR
Queue Stats
872W - 849L
1,471 Elo+
Party 1
Izanami
Izanami
Gh0stinng_
Izanami
Level 28
God Stats
3W - 1L
1,679 SR
Queue Stats
133W - 114L
1,469 Elo+
Party 2
Nemesis
Nemesis
Rapheno
Nemesis
Level 8
God Stats
7W - 10L
1,500 SR
Queue Stats
254W - 280L
1,423 Elo+
Party 1
Ra
Ra
XCFKSA3
Ra
Level 27
God Stats
5W - 6L
1,587 SR
Queue Stats
105W - 103L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AVDynamic
Anubis
4
0 / 4 / 0
4,017
365
86
4,192
1,457
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DetektivSgolik
Danzaburou
8
0 / 2 / 0
4,687
426
2,377
5,891
1,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
McJerschtee
Cliodhna
10
0 / 1 / 0
5,610
510
2,107
8,970
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,409
492
2,402
6,098
3,994
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 2 / 0
4,521
411
727
4,706
2,549
Talisman

Talisman

+75
Health
+15
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BC9R-
Yemoja
8
0 / 0 / 2
5,800
527
1,125
3,108
1,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
DevilStitchdu17
Gilgamesh
13
1 / 0 / 3
7,448
677
4,547
8,473
4,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Gh0stinng_
Izanami
12
1 / 0 / 2
7,121
647
2,155
3,957
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Rapheno
Nemesis
11
2 / 0 / 1
6,673
607
2,497
5,394
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
7 / 0 / 0
7,761
706
8,723
3,624
1,314
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
11
11
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
AVDynamic
Anubis
0
4
0
0
W
Yemoja
BC9R-
Yemoja
0
0
2
1
L
Danzaburou
DetektivSgolik
Danzaburou
0
2
0
0
W
Gilgamesh
DevilStitchdu17
Gilgamesh
1
0
3
2.5
W
Izanami
Gh0stinng_
Izanami
1
0
2
2
L
Cliodhna
McJerschtee
Cliodhna
0
1
0
0
L
0
2
0
0
W
Nemesis
Rapheno
Nemesis
2
0
1
2.5
W
7
0
0
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,699
Damage
19,047
29,857
Taken
24,556
12,667
Mitigated
10,762
6,942
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AVDynamic
Anubis
86
0
0
156
4,192
1,457
0
2,186
1,938
4,791
0
W
Yemoja
BC9R-
Yemoja
1,125
160
456
716
3,108
1,299
22
323
2,785
9,681
0
L
Danzaburou
DetektivSgolik
Danzaburou
2,377
532
0
2,393
5,891
1,362
0
2,176
3,669
0
22,098
W
Gilgamesh
DevilStitchdu17
Gilgamesh
4,547
1,257
0
3,507
8,473
4,808
596
26
8,447
0
42,384
W
Izanami
Gh0stinng_
Izanami
2,155
1,256
0
1,832
3,957
1,103
1,984
279
3,678
0
44,656
L
Cliodhna
McJerschtee
Cliodhna
2,107
395
0
2,611
8,970
3,305
0
2,748
6,122
0
37,945
L
2,402
1,726
0
738
6,098
3,994
635
0
6,098
0
27,401
W
Nemesis
Rapheno
Nemesis
2,497
898
0
2,808
5,394
2,238
0
114
5,280
0
37,753
W
8,723
1,155
341
1,994
3,624
1,314
1,209
321
3,303
49,243
0
L
727
222
0
1,044
4,706
2,549
0
2,454
2,182
4,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,244
Gold Earned
34,803
183
Minions Killed
370
0
Camps Cleared
0
970,969
Distance Traveled
1,079,253
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,017
365
5
0
0
117,255
0
W
Yemoja
5,800
527
13
1
0
141,513
0
L
Danzaburou
4,687
426
44
4
0
206,070
3
W
Gilgamesh
7,448
677
95
9
0
237,258
2
W
Izanami
7,121
647
102
9
0
201,415
4
L
Cliodhna
5,610
510
68
6
0
239,988
1
L
Vamana
5,409
492
56
5
0
206,111
0
W
Nemesis
6,673
607
69
6
0
264,805
0
W
Ra
7,761
706
91
8
0
234,262
0
L
Ymir
4,521
411
10
1
0
201,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role