Player Matchup

Ymir
Ymir
ErerOne
Ymir
Level 20
God Stats
4W - 2L
1,631 SR
Queue Stats
64W - 78L
1,395 Elo+
Solo
Neith
Neith
KazekageOG
Neith
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Merlin
Merlin
korsackoff
Merlin
Level 29
God Stats
15W - 12L
1,467 SR
Queue Stats
78W - 99L
1,381 Elo+
Solo
Bellona
Bellona
ygorbr225
Bellona
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 29L
1,500 Elo+
Solo
Loki
Loki
墨曌哈迪斯
Loki
Level 18
God Stats
1W - 1L
1,303 SR
Queue Stats
4W - 5L
1,308 Elo+
Solo
Team Averages
Level 16
1,480 SR
1,417 Elo+

VS

Team Averages
Level 8
1,577 SR
1,419 Elo+
Artemis
Artemis
KauanDoGF
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Nadia33
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
kazemiros
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,181 Elo+
Party 1
Bakasura
Bakasura
wachuback
Bakasura
Level 24
God Stats
1W - 3L
1,692 SR
Queue Stats
69W - 101L
1,427 Elo+
Solo
Agni
Agni
xinnhecaituoi
Agni
Level 8
God Stats
0W - 1L
1,691 SR
Queue Stats
4W - 4L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ErerOne
Ymir
11
6 / 2 / 2
7,596
584
5,149
9,697
5,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
11
2 / 3 / 1
6,949
535
2,239
5,165
1,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
korsackoff
Merlin
11
5 / 2 / 3
7,094
546
6,993
4,233
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
ygorbr225
Bellona
9
2 / 2 / 1
5,895
453
2,411
5,876
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 3 / 2
7,177
552
4,808
5,524
1,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KauanDoGF
Artemis
7
3 / 4 / 1
5,492
422
3,437
3,609
832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Nadia33
Yemoja
8
0 / 8 / 1
5,388
414
1,467
10,096
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
kazemiros
Tsukuyomi
7
2 / 3 / 2
5,633
433
1,755
3,785
1,033
Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
wachuback
Bakasura
12
0 / 2 / 3
6,834
526
435
8,521
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

11
6 / 4 / 0
6,950
535
8,890
8,488
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
19
Kills
11
12
Deaths
21
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
ErerOne
Ymir
6
2
2
3.5
L
Artemis
KauanDoGF
Artemis
3
4
1
0.88
W
Neith
2
3
1
0.83
L
Yemoja
Nadia33
Yemoja
0
8
1
0.06
L
Tsukuyomi
kazemiros
Tsukuyomi
2
3
2
1
W
Merlin
korsackoff
Merlin
5
2
3
3.25
L
Bakasura
wachuback
Bakasura
0
2
3
0.75
L
6
4
0
1.5
W
Bellona
ygorbr225
Bellona
2
2
1
1.25
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,600
Damage
15,984
30,495
Taken
34,499
13,347
Mitigated
12,889
5,810
Healing
3,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ErerOne
Ymir
5,149
1,480
0
2,501
9,697
5,306
658
3,019
6,553
23,459
0
L
Artemis
KauanDoGF
Artemis
3,437
2,077
0
331
3,609
832
0
550
3,059
0
11,638
W
Neith
2,239
677
0
1,166
5,165
1,327
4,156
917
4,134
0
36,232
L
Yemoja
Nadia33
Yemoja
1,467
701
171
260
10,096
5,178
665
4,968
5,128
11,294
0
L
Tsukuyomi
kazemiros
Tsukuyomi
1,755
381
0
131
3,785
1,033
837
404
3,381
0
15,107
W
Merlin
korsackoff
Merlin
6,993
883
69
781
4,233
1,231
2,018
2,628
1,492
28,690
0
L
Bakasura
wachuback
Bakasura
435
211
0
2,166
8,521
3,362
0
2,765
5,756
0
41,032
L
8,890
220
0
347
8,488
2,484
380
4,105
4,383
26,744
0
W
Bellona
ygorbr225
Bellona
2,411
242
0
488
5,876
3,732
995
2,734
2,752
2,996
11,459
W
4,808
1,460
0
805
5,524
1,751
0
385
5,109
0
34,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,711
Gold Earned
30,297
259
Minions Killed
189
0
Camps Cleared
0
1,190,937
Distance Traveled
942,653
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,596
584
37
3
0
231,206
0
L
Artemis
5,492
422
15
1
0
136,060
2
W
Neith
6,949
535
68
5
0
238,217
2
L
Yemoja
5,388
414
15
1
0
183,146
1
L
Tsukuyomi
5,633
433
31
2
0
149,180
3
W
Merlin
7,094
546
57
4
0
187,896
0
L
Bakasura
6,834
526
90
7
0
244,035
0
L
Agni
6,950
535
38
3
0
230,232
5
W
Bellona
5,895
453
32
2
0
261,968
5
W
Loki
7,177
552
65
5
0
271,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role