Player Matchup

Olorun
Olorun
Chapeel31
Olorun
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,751 Elo+
Solo
Rama
Rama
GoldGodfather
Rama
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 29L
1,633 Elo+
Party 1
Neith
Neith
Handerreder
Neith
Level 29
God Stats
28W - 29L
1,591 SR
Queue Stats
55W - 49L
1,618 Elo+
Party 1
Geb
Geb
SKIllIMBA
Geb
Level 7
God Stats
0W - 1L
1,833 SR
Queue Stats
1W - 1L
1,623 Elo+
Solo
Tyr
Tyr
ryko419
Tyr
Level 18
God Stats
0W - 2L
1,304 SR
Queue Stats
52W - 61L
1,474 Elo+
Solo
Team Averages
Level 16
1,546 SR
1,620 Elo+

VS

Team Averages
Level 17
1,590 SR
1,558 Elo+
Kali
Kali
CrazyMaks50790
Kali
Level 22
God Stats
9W - 3L
1,705 SR
Queue Stats
43W - 36L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
Medusart
Gilgamesh
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,554 Elo+
Solo
Anhur
Anhur
PorotusBig
Anhur
Level 23
God Stats
5W - 2L
1,728 SR
Queue Stats
68W - 59L
1,622 Elo+
Solo
Anubis
Anubis
Totaku18
Anubis
Level 21
God Stats
7W - 3L
1,517 SR
Queue Stats
61W - 57L
1,539 Elo+
Solo
Ao Kuang
Ao Kuang
wixikiller
Ao Kuang
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chapeel31
Olorun
16
4 / 10 / 4
10,308
469
16,170
22,520
6,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 2 / 5
12,225
556
14,558
17,002
7,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 7 / 5
10,014
455
10,024
13,202
2,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 6 / 9
9,654
439
13,571
23,221
18,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyr
12
1 / 4 / 2
8,706
396
5,895
13,147
12,801
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 8
11,900
541
10,225
17,646
11,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Medusart
Gilgamesh
18
1 / 3 / 4
10,985
499
7,296
16,480
14,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
20
4 / 1 / 9
12,923
587
13,211
17,094
7,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Totaku18
Anubis
17
7 / 7 / 3
11,466
521
15,805
20,635
10,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
wixikiller
Ao Kuang
20
12 / 2 / 5
12,944
588
19,184
23,039
11,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
17
Kills
29
29
Deaths
17
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
Chapeel31
Olorun
4
10
4
0.6
W
5
4
8
2.25
L
5
2
5
3.75
L
3
7
5
0.79
W
Gilgamesh
Medusart
Gilgamesh
1
3
4
1
W
Anhur
4
1
9
8.5
L
4
6
9
1.42
W
Anubis
Totaku18
Anubis
7
7
3
1.21
L
Tyr
1
4
2
0.5
W
Ao Kuang
wixikiller
Ao Kuang
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,218
Damage
65,721
89,092
Taken
94,894
48,095
Mitigated
55,899
30,877
Healing
42,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Chapeel31
Olorun
16,170
8,553
566
8,432
22,520
6,814
648
11,749
10,623
56,428
0
W
10,225
5,212
0
7,964
17,646
11,502
818
6,994
10,243
0
65,597
L
14,558
12,109
0
8,332
17,002
7,114
2,187
7,052
9,908
0
112,216
L
10,024
4,825
0
2,913
13,202
2,660
734
3,632
9,317
0
46,099
W
Gilgamesh
Medusart
Gilgamesh
7,296
2,357
0
4,665
16,480
14,508
2,433
2,640
13,746
0
60,423
W
Anhur
13,211
7,854
0
8,943
17,094
7,433
0
3,538
13,263
0
110,296
L
13,571
1,547
0
5,369
23,221
18,706
329
7,748
14,957
32,040
0
W
Anubis
Totaku18
Anubis
15,805
1,732
0
9,907
20,635
10,860
2,142
10,346
9,915
77,065
0
L
Tyr
5,895
1,559
0
5,265
13,147
12,801
362
3,669
9,432
0
32,615
W
Ao Kuang
wixikiller
Ao Kuang
19,184
5,295
0
10,542
23,039
11,596
0
4,823
17,986
86,316
16,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,907
Gold Earned
60,218
489
Minions Killed
654
0
Camps Cleared
0
1,820,468
Distance Traveled
1,997,180
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,308
469
108
5
0
316,496
0
W
Kali
11,900
541
103
5
0
420,710
1
L
Rama
12,225
556
201
9
0
414,285
5
L
Neith
10,014
455
86
4
0
393,403
1
W
Gilgamesh
10,985
499
129
6
0
407,242
0
W
Anhur
12,923
587
169
8
0
395,450
9
L
Geb
9,654
439
30
1
0
392,147
0
W
Anubis
11,466
521
139
6
0
324,505
1
L
Tyr
8,706
396
64
3
0
304,137
1
W
Ao Kuang
12,944
588
114
5
0
449,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role