Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
El_Doober
Baron Samedi
Level 118
God Stats
11W - 11L
1,613 SR
Queue Stats
99W - 89L
1,395 Elo+
Solo
Awilix
Awilix
OfficialEmanBluf
Awilix
Level 109
God Stats
67W - 73L
1,473 SR
Queue Stats
139W - 154L
1,430 Elo+
Solo
Chronos
Chronos
SilverHD
Chronos
Level 160
God Stats
4W - 9L
1,611 SR
Queue Stats
165W - 162L
1,609 Elo+
Solo
Geb
Geb
UnLucky29
Geb
Level 157
God Stats
4W - 2L
1,577 SR
Queue Stats
128W - 149L
1,550 Elo+
Solo
Team Averages
Level 135
1,555 SR
1,497 Elo+

VS

Team Averages
Level 103
1,572 SR
1,498 Elo+
Hercules
Hercules
CebollaChan
Hercules
Level 160
God Stats
199W - 232L
1,437 SR
Queue Stats
265W - 299L
1,442 Elo+
Solo
Danzaburou
Danzaburou
HeatedPyr
Danzaburou
Level 123
God Stats
10W - 3L
1,618 SR
Queue Stats
80W - 80L
1,374 Elo+
Solo
Odin
Odin
JesusWas2OP
Odin
Level 123
God Stats
27W - 16L
1,689 SR
Queue Stats
183W - 188L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
MisfitHailey434
Baron Samedi
Level 91
God Stats
1W - 1L
1,730 SR
Queue Stats
30W - 32L
1,368 Elo+
Party 1
Nu Wa
Nu Wa
MisfitHailey434
Nu Wa
Level 18
God Stats
1W - 0L
1,389 SR
Queue Stats
3W - 2L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 3 / 2
6,559
656
4,173
6,141
2,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
El_Doober
Baron Samedi
14
0 / 2 / 1
7,040
704
8,294
6,453
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 1
6,605
661
3,788
9,466
3,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
SilverHD
Chronos
14
1 / 2 / 2
7,646
765
9,437
9,205
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 3 / 2
6,732
673
5,745
13,371
10,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CebollaChan
Hercules
15
4 / 0 / 7
8,499
850
6,266
8,852
6,034
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
HeatedPyr
Danzaburou
17
4 / 0 / 7
9,023
902
6,538
4,964
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 9
7,910
791
8,894
13,296
8,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
MisfitHailey434
Baron Samedi
14
2 / 2 / 9
7,728
773
7,820
7,815
3,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 10
7,654
765
8,061
7,167
2,215
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
3
Kills
15
15
Deaths
3
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
2
0.67
W
Hercules
CebollaChan
Hercules
4
0
7
7.5
L
Baron Samedi
El_Doober
Baron Samedi
0
2
1
0.25
W
Danzaburou
HeatedPyr
Danzaburou
4
0
7
7.5
W
3
0
9
7.5
W
Baron Samedi
MisfitHailey434
Baron Samedi
2
2
9
3.25
W
2
1
10
7
L
1
5
1
0.3
L
Chronos
SilverHD
Chronos
1
2
2
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,437
Damage
37,579
44,636
Taken
42,094
23,883
Mitigated
22,303
12,406
Healing
15,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,173
509
0
898
6,141
2,491
0
1,833
4,308
0
10,327
W
Hercules
CebollaChan
Hercules
6,266
1,723
0
3,461
8,852
6,034
360
3,449
5,247
0
26,182
L
Baron Samedi
El_Doober
Baron Samedi
8,294
66
2,094
2,375
6,453
3,806
0
1,877
4,403
34,324
0
W
Danzaburou
HeatedPyr
Danzaburou
6,538
2,722
0
2,666
4,964
2,072
595
3,282
1,630
0
42,076
W
8,894
1,972
0
4,813
13,296
8,890
148
7,617
5,567
0
14,686
W
Baron Samedi
MisfitHailey434
Baron Samedi
7,820
839
1,756
1,685
7,815
3,092
135
4,988
2,607
23,440
0
W
8,061
2,595
481
1,116
7,167
2,215
475
3,605
3,440
17,413
0
L
3,788
1,018
502
1,408
9,466
3,966
465
2,602
6,864
0
19,659
L
Chronos
SilverHD
Chronos
9,437
1,730
0
3,003
9,205
3,462
0
3,222
5,983
39,915
0
L
5,745
257
0
2,126
13,371
10,158
1
6,669
6,702
14,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,582
Gold Earned
40,814
243
Minions Killed
235
6
Camps Cleared
8
968,001
Distance Traveled
1,061,042
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,559
656
16
2
0
137,548
0
W
Hercules
8,499
850
56
6
1
223,649
4
L
Baron Samedi
7,040
704
85
9
0
209,921
6
W
Danzaburou
9,023
902
97
10
6
207,402
2
W
Odin
7,910
791
19
2
0
236,104
2
W
Baron Samedi
7,728
773
45
5
1
201,140
1
W
Nu Wa
7,654
765
18
2
0
192,747
1
L
Awilix
6,605
661
30
3
3
201,004
2
L
Chronos
7,646
765
98
10
3
212,934
3
L
Geb
6,732
673
14
1
0
206,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role