Player Matchup

Bacchus
Bacchus
ChapeleiroCrazyB
Bacchus
Level 29
God Stats
4W - 2L
1,585 SR
Queue Stats
155W - 116L
1,516 Elo+
Party 1
Bellona
Bellona
Cz Burkey HD
Bellona
Level 8
God Stats
12W - 9L
1,618 SR
Queue Stats
33W - 38L
1,447 Elo+
Solo
Hades
Hades
EcesfirO-
Hades
Level 129
God Stats
28W - 14L
1,696 SR
Queue Stats
417W - 373L
1,554 Elo+
Party 1
Hun Batz
Hun Batz
GANESHA_DA_17
Hun Batz
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,575 Elo+
Party 1
Olorun
Olorun
xXthekilla507Xx
Olorun
Level 29
God Stats
16W - 12L
1,631 SR
Queue Stats
358W - 362L
1,635 Elo+
Solo
Team Averages
Level 42
1,606 SR
1,546 Elo+

VS

Team Averages
Level 19
1,486 SR
1,530 Elo+
Izanami
Izanami
AllCraigedUp
Izanami
Level 27
God Stats
10W - 12L
1,516 SR
Queue Stats
83W - 75L
1,579 Elo+
Solo
Ares
Ares
DR HAIRYFUZZYS
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,305 Elo+
Party 2
Athena
Athena
Maus_Commander
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yugo_Jp2016
Tsukuyomi
Level 20
God Stats
0W - 2L
1,607 SR
Queue Stats
60W - 55L
1,539 Elo+
Solo
Poseidon
Poseidon
Zaki-zsom
Poseidon
Level 29
God Stats
2W - 6L
1,309 SR
Queue Stats
138W - 154L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 7
6,076
608
4,775
4,674
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Cz Burkey HD
Bellona
10
1 / 1 / 3
5,942
594
1,780
4,269
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
EcesfirO-
Hades
11
4 / 0 / 2
6,645
665
4,176
5,703
2,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
GANESHA_DA_17
Hun Batz
10
6 / 2 / 1
6,311
631
4,278
7,006
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 2 / 3
6,641
664
5,089
5,654
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AllCraigedUp
Izanami
10
3 / 2 / 0
6,174
617
2,779
4,765
1,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 0
4,352
435
952
6,617
3,501
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 6 / 3
4,760
476
1,753
7,469
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Yugo_Jp2016
Tsukuyomi
9
1 / 3 / 1
5,101
510
3,472
6,845
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Zaki-zsom
Poseidon
10
1 / 2 / 2
5,432
543
3,605
5,394
1,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
5
5
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
AllCraigedUp
Izanami
3
2
0
1.5
W
2
0
7
5.5
W
Bellona
Cz Burkey HD
Bellona
1
1
3
2.5
L
0
4
0
0
W
Hades
EcesfirO-
Hades
4
0
2
5
W
Hun Batz
GANESHA_DA_17
Hun Batz
6
2
1
3.25
L
0
6
3
0.25
L
Tsukuyomi
Yugo_Jp2016
Tsukuyomi
1
3
1
0.5
L
Poseidon
Zaki-zsom
Poseidon
1
2
2
1
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,098
Damage
12,561
27,306
Taken
31,090
12,150
Mitigated
12,299
8,998
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AllCraigedUp
Izanami
2,779
2,137
0
1,514
4,765
1,183
235
3,008
1,757
0
31,872
W
4,775
865
0
761
4,674
2,919
20
1,268
3,406
18,096
0
W
Bellona
Cz Burkey HD
Bellona
1,780
268
0
259
4,269
3,094
790
1,108
3,161
4,542
17,343
L
952
187
0
747
6,617
3,501
0
2,829
3,788
10,762
0
W
Hades
EcesfirO-
Hades
4,176
595
191
4,079
5,703
2,347
202
1,246
4,457
38,360
0
W
Hun Batz
GANESHA_DA_17
Hun Batz
4,278
489
0
2,298
7,006
2,128
0
2,337
4,669
0
28,310
L
1,753
543
0
438
7,469
4,316
48
3,401
4,068
11,889
0
L
Tsukuyomi
Yugo_Jp2016
Tsukuyomi
3,472
1,217
0
1,740
6,845
2,023
0
3,014
3,831
0
21,761
L
Poseidon
Zaki-zsom
Poseidon
3,605
557
0
1,587
5,394
1,276
238
2,254
3,140
31,060
0
W
5,089
3,123
0
1,410
5,654
1,662
536
351
5,303
35,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,615
Gold Earned
25,819
282
Minions Killed
214
0
Camps Cleared
0
976,451
Distance Traveled
906,340
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,174
617
76
8
0
195,165
3
W
Bacchus
6,076
608
35
4
0
193,575
0
W
Bellona
5,942
594
53
5
0
200,697
0
L
Ares
4,352
435
17
2
0
162,173
4
W
Hades
6,645
665
74
7
0
202,416
3
W
Hun Batz
6,311
631
53
5
0
194,576
0
L
Athena
4,760
476
24
2
0
159,686
0
L
Tsukuyomi
5,101
510
51
5
0
223,813
2
L
Poseidon
5,432
543
46
5
0
165,503
2
W
Olorun
6,641
664
67
7
0
185,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role