Player Matchup

Merlin
Merlin
Bazelgeuse22
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,018 Elo+
Party 1
Mercury
Mercury
ButtleBanny
Mercury
Level 53
God Stats
1W - 0L
1,178 SR
Queue Stats
4W - 5L
1,260 Elo+
Solo
Hel
Hel
scouter64
Hel
Level 63
God Stats
1W - 0L
1,367 SR
Queue Stats
7W - 11L
1,320 Elo+
Party 1
Team Averages
Level 47
1,349 SR
1,199 Elo+

VS

Team Averages
Level 48
1,497 SR
1,217 Elo+
Chiron
Chiron
Meso666
Chiron
Level 76
God Stats
14W - 11L
1,525 SR
Queue Stats
200W - 397L
1,202 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NonSof8
Morgan Le Fay
Level 44
God Stats
10W - 10L
1,464 SR
Queue Stats
240W - 435L
1,216 Elo+
Party 2
Vamana
Vamana
x_xaime
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 2 / 5
9,469
631
10,583
11,659
4,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
ButtleBanny
Mercury
13
4 / 5 / 2
9,740
649
4,805
12,682
4,221
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 2 / 5
10,162
677
9,880
11,536
6,428
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Meso666
Chiron
14
6 / 1 / 2
9,987
666
11,744
11,773
4,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
NonSof8
Morgan Le Fay
13
1 / 4 / 4
8,922
595
11,065
8,200
3,267
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
x_xaime
Vamana
13
1 / 3 / 5
9,190
613
4,877
11,459
6,429
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
8
Kills
8
9
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
2
5
2.25
W
Mercury
ButtleBanny
Mercury
4
5
2
1
L
Chiron
Meso666
Chiron
6
1
2
7
L
Morgan Le Fay
NonSof8
Morgan Le Fay
1
4
4
0.75
W
2
2
5
2.25
L
Vamana
x_xaime
Vamana
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,268
Damage
27,686
35,877
Taken
31,432
14,681
Mitigated
14,234
15,095
Healing
10,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,583
172
220
1,684
11,659
4,032
588
3,590
8,069
40,079
0
W
Mercury
ButtleBanny
Mercury
4,805
605
0
0
12,682
4,221
802
3,321
9,361
0
20,672
L
Chiron
Meso666
Chiron
11,744
1,550
1,569
4,643
11,773
4,538
43
8,666
3,107
0
47,949
L
Morgan Le Fay
NonSof8
Morgan Le Fay
11,065
495
566
1,057
8,200
3,267
0
5,922
2,278
26,399
0
W
9,880
312
6,596
6,595
11,536
6,428
708
4,610
6,926
39,899
0
L
Vamana
x_xaime
Vamana
4,877
1,509
0
2,619
11,459
6,429
1,044
7,008
4,451
0
23,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,371
Gold Earned
28,099
167
Minions Killed
143
5
Camps Cleared
7
843,071
Distance Traveled
801,263
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,469
631
62
4
1
243,237
1
W
Mercury
9,740
649
28
2
1
309,238
0
L
Chiron
9,987
666
83
6
4
276,068
4
L
Morgan Le Fay
8,922
595
27
2
1
243,133
1
W
Hel
10,162
677
77
5
3
290,596
2
L
Vamana
9,190
613
33
2
2
282,062
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role