Player Matchup

Olorun
Olorun
EliteBoricua90
Olorun
Level 157
God Stats
2W - 0L
1,679 SR
Queue Stats
159W - 156L
1,539 Elo+
Solo
Bastet
Bastet
Markness09
Bastet
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 103L
1,444 Elo+
Solo
Cthulhu
Cthulhu
PA1SL3Y_B0Y
Cthulhu
Level 97
God Stats
1W - 1L
1,511 SR
Queue Stats
95W - 95L
1,401 Elo+
Solo
Discordia
Discordia
l Armaita l
Discordia
Level 83
God Stats
3W - 0L
1,446 SR
Queue Stats
55W - 56L
1,436 Elo+
Solo
Hun Batz
Hun Batz
r0lledJU
Hun Batz
Level 159
God Stats
7W - 6L
1,349 SR
Queue Stats
630W - 610L
1,479 Elo+
Solo
Team Averages
Level 128
1,497 SR
1,460 Elo+

VS

Team Averages
Level 111
1,514 SR
1,478 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Bridge4our
Raijin
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 219L
1,486 Elo+
Solo
Cabrakan
Cabrakan
LWP99
Cabrakan
Level 128
God Stats
12W - 10L
1,625 SR
Queue Stats
710W - 755L
1,412 Elo+
Solo
Nox
Nox
Penguinmadman
Nox
Level 146
God Stats
12W - 13L
1,443 SR
Queue Stats
630W - 630L
1,472 Elo+
Solo
Cupid
Cupid
SwallowMyKids
Cupid
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 11
11,683
649
15,201
18,578
16,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Markness09
Bastet
20
13 / 3 / 9
13,291
738
25,453
16,940
9,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
PA1SL3Y_B0Y
Cthulhu
20
1 / 2 / 18
12,326
685
13,123
25,467
28,869
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
l Armaita l
Discordia
19
4 / 2 / 12
12,055
670
21,370
10,857
5,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
r0lledJU
Hun Batz
20
5 / 4 / 10
12,844
714
11,334
14,842
9,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
3 / 6 / 11
12,724
707
19,977
34,864
34,225
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
Bridge4our
Raijin
11
0 / 6 / 3
8,884
494
3,514
8,935
3,018
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
LWP99
Cabrakan
20
7 / 4 / 5
11,976
665
10,059
17,931
22,005
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 4 / 9
10,792
600
11,936
14,785
5,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 5 / 8
11,422
635
24,133
21,679
8,841
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
50
25
Kills
14
14
Deaths
25
60
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
6
11
1.42
L
Raijin
Bridge4our
Raijin
0
6
3
0.25
W
2
3
11
2.5
L
Cabrakan
LWP99
Cabrakan
7
4
5
2.38
W
Bastet
Markness09
Bastet
13
3
9
5.83
W
Cthulhu
PA1SL3Y_B0Y
Cthulhu
1
2
18
5
L
1
4
9
1.38
L
3
5
8
1.4
W
Discordia
l Armaita l
Discordia
4
2
12
5
W
Hun Batz
r0lledJU
Hun Batz
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,481
Damage
69,619
86,684
Taken
98,194
68,773
Mitigated
74,071
41,325
Healing
45,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
19,977
2,649
1,377
13,016
34,864
34,225
63
16,572
18,292
0
39,583
L
Raijin
Bridge4our
Raijin
3,514
355
190
2,154
8,935
3,018
0
4,466
4,469
12,490
0
W
15,201
6,806
4,008
9,592
18,578
16,126
2,658
6,286
12,292
36,681
3,515
L
Cabrakan
LWP99
Cabrakan
10,059
860
1,757
4,662
17,931
22,005
0
10,189
7,742
17,602
0
W
Bastet
Markness09
Bastet
25,453
4,943
5,383
3,677
16,940
9,330
353
3,788
13,152
0
34,459
W
Cthulhu
PA1SL3Y_B0Y
Cthulhu
13,123
1,082
4,237
5,750
25,467
28,869
264
6,911
18,556
39,453
0
L
11,936
568
604
3,879
14,785
5,982
99
7,163
7,622
27,575
0
L
24,133
14,702
5,961
11,400
21,679
8,841
3,329
9,718
11,961
0
52,523
W
Discordia
l Armaita l
Discordia
21,370
1,091
2,942
2,651
10,857
5,415
961
4,225
6,632
37,574
0
W
Hun Batz
r0lledJU
Hun Batz
11,334
2,437
1,311
1,774
14,842
9,033
351
4,299
10,543
0
33,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,199
Gold Earned
55,798
183
Minions Killed
183
0
Camps Cleared
0
1,725,350
Distance Traveled
1,443,024
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,724
707
37
2
0
349,159
1
L
Raijin
8,884
494
11
1
0
131,190
1
W
Olorun
11,683
649
55
3
0
317,252
1
L
Cabrakan
11,976
665
17
1
0
325,396
5
W
Bastet
13,291
738
16
1
0
402,806
1
W
Cthulhu
12,326
685
48
3
0
353,118
0
L
Nox
10,792
600
49
3
0
333,578
0
L
Cupid
11,422
635
69
4
0
303,701
0
W
Discordia
12,055
670
28
2
0
351,165
1
W
Hun Batz
12,844
714
36
2
0
301,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role