Player Matchup

Erlang Shen
Erlang Shen
Drsum123
Erlang Shen
Level 44
God Stats
11W - 20L
1,513 SR
Queue Stats
114W - 124L
1,347 Elo+
Solo
Xing Tian
Xing Tian
ExiledAlpha83
Xing Tian
Level 48
God Stats
3W - 4L
1,714 SR
Queue Stats
119W - 152L
1,429 Elo+
Party 1
Chang'e
Chang'e
Ryan4683
Chang'e
Level 42
God Stats
2W - 3L
1,356 SR
Queue Stats
84W - 112L
1,348 Elo+
Solo
Achilles
Achilles
Thenamelessdeity
Achilles
Level 61
God Stats
12W - 9L
1,643 SR
Queue Stats
117W - 155L
1,442 Elo+
Party 1
Heimdallr
Heimdallr
xJoshxxFlavorx
Heimdallr
Level 66
God Stats
10W - 15L
1,549 SR
Queue Stats
112W - 145L
1,363 Elo+
Party 1
Team Averages
Level 52
1,555 SR
1,386 Elo+

VS

Team Averages
Level 73
1,453 SR
1,401 Elo+
Cthulhu
Cthulhu
BLAZER_MC
Cthulhu
Level 42
God Stats
27W - 38L
1,500 SR
Queue Stats
187W - 230L
1,338 Elo+
Solo
Nu Wa
Nu Wa
Schiszophrenia
Nu Wa
Level 160
God Stats
93W - 61L
1,622 SR
Queue Stats
218W - 220L
1,556 Elo+
Solo
Olorun
Olorun
Tylertron1
Olorun
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 84L
1,371 Elo+
Solo
Mulan
Mulan
montez1408
Mulan
Level 47
God Stats
23W - 28L
1,333 SR
Queue Stats
209W - 256L
1,340 Elo+
Solo
Arachne
Arachne
stern2107
Arachne
Level 68
God Stats
7W - 11L
1,308 SR
Queue Stats
164W - 170L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Drsum123
Erlang Shen
11
0 / 7 / 0
6,661
416
3,495
14,733
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
ExiledAlpha83
Xing Tian
11
0 / 0 / 1
6,970
436
4,318
10,018
7,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Ryan4683
Chang'e
11
0 / 6 / 0
6,508
407
3,558
14,148
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 3 / 0
7,241
453
5,440
14,129
12,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
xJoshxxFlavorx
Heimdallr
12
1 / 3 / 0
6,968
436
4,573
9,012
2,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLAZER_MC
Cthulhu
12
0 / 0 / 5
6,849
428
3,652
7,785
2,972
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
10 / 0 / 4
10,204
638
17,986
8,004
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Tylertron1
Olorun
13
2 / 1 / 2
7,788
487
4,266
8,075
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mulan
15
3 / 0 / 2
9,113
570
11,469
10,570
5,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
stern2107
Arachne
14
3 / 0 / 2
8,187
512
3,410
10,154
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
18
19
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BLAZER_MC
Cthulhu
0
0
5
2.5
L
Erlang Shen
Drsum123
Erlang Shen
0
7
0
0
L
Xing Tian
ExiledAlpha83
Xing Tian
0
0
1
0.5
L
Chang'e
Ryan4683
Chang'e
0
6
0
0
W
10
0
4
12
L
0
3
0
0
W
Olorun
Tylertron1
Olorun
2
1
2
3
W
Mulan
3
0
2
4
W
Arachne
stern2107
Arachne
3
0
2
4
L
Heimdallr
xJoshxxFlavorx
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,384
Damage
40,783
62,040
Taken
44,588
30,335
Mitigated
17,830
13,316
Healing
22,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BLAZER_MC
Cthulhu
3,652
250
0
2,600
7,785
2,972
245
2,439
5,346
19,192
0
L
Erlang Shen
Drsum123
Erlang Shen
3,495
1,303
0
1,193
14,733
5,086
0
6,196
8,341
0
37,081
L
Xing Tian
ExiledAlpha83
Xing Tian
4,318
371
0
3,171
10,018
7,221
168
4,850
5,108
27,450
0
L
Chang'e
Ryan4683
Chang'e
3,558
453
423
4,337
14,148
3,418
284
8,542
5,170
42,077
0
W
17,986
3,549
89
3,678
8,004
2,698
1,091
2,993
5,011
67,872
0
L
5,440
982
0
1,632
14,129
12,009
0
731
13,338
4,429
38,143
W
Olorun
Tylertron1
Olorun
4,266
2,156
265
5,487
8,075
2,543
847
1,677
6,398
55,715
0
W
Mulan
11,469
1,773
0
4,161
10,570
5,676
142
1,434
9,136
0
56,674
W
Arachne
stern2107
Arachne
3,410
2,406
0
6,335
10,154
3,941
0
1,130
9,024
0
51,514
L
Heimdallr
xJoshxxFlavorx
Heimdallr
4,573
2,412
0
2,560
9,012
2,601
306
4,757
4,113
0
46,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,348
Gold Earned
42,141
357
Minions Killed
467
0
Camps Cleared
0
1,470,814
Distance Traveled
1,500,422
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,849
428
46
3
0
330,463
4
L
Erlang Shen
6,661
416
69
4
0
314,913
2
L
Xing Tian
6,970
436
33
2
0
286,950
3
L
Chang'e
6,508
407
66
4
0
263,229
5
W
Nu Wa
10,204
638
112
7
0
303,025
2
L
Achilles
7,241
453
87
5
0
318,929
7
W
Olorun
7,788
487
88
6
0
283,831
2
W
Mulan
9,113
570
124
8
0
288,801
5
W
Arachne
8,187
512
97
6
0
294,302
1
L
Heimdallr
6,968
436
102
6
0
286,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role