Player Matchup

Danzaburou
Danzaburou
agamsh12
Danzaburou
Level 28
God Stats
2W - 2L
1,489 SR
Queue Stats
21W - 52L
1,234 Elo+
Party 1
Olorun
Olorun
martinos10000
Olorun
Level 69
God Stats
1W - 2L
1,353 SR
Queue Stats
176W - 266L
1,394 Elo+
Party 1
Nike
Nike
mitroni
Nike
Level 47
God Stats
4W - 4L
1,438 SR
Queue Stats
93W - 159L
1,293 Elo+
Party 1
Team Averages
Level 48
1,426 SR
1,307 Elo+

VS

Team Averages
Level 84
1,495 SR
1,387 Elo+
Xbalanque
Xbalanque
Breizraph
Xbalanque
Level 116
God Stats
0W - 1L
1,484 SR
Queue Stats
5W - 7L
1,310 Elo+
Solo
Sol
Sol
DJGOGO91
Sol
Level 28
God Stats
7W - 5L
1,590 SR
Queue Stats
96W - 92L
1,479 Elo+
Solo
Yemoja
Yemoja
StefanieD
Yemoja
Level 107
God Stats
3W - 6L
1,411 SR
Queue Stats
73W - 97L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
agamsh12
Danzaburou
16
4 / 2 / 6
12,980
649
9,860
14,777
4,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 1 / 9
13,351
668
18,522
15,917
6,463
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
mitroni
Nike
17
5 / 2 / 6
12,666
633
16,766
24,070
25,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Breizraph
Xbalanque
13
0 / 6 / 3
10,177
509
11,536
15,728
5,094
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 2
11,826
591
19,738
24,303
7,540
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
StefanieD
Yemoja
15
2 / 3 / 3
11,919
596
11,042
17,155
19,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
15
Kills
5
5
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Breizraph
Xbalanque
0
6
3
0.25
L
3
6
2
0.67
L
Yemoja
StefanieD
Yemoja
2
3
3
1.17
W
Danzaburou
agamsh12
Danzaburou
4
2
6
3.5
W
6
1
9
10.5
W
Nike
mitroni
Nike
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,148
Damage
42,316
54,764
Taken
57,186
36,624
Mitigated
32,607
20,147
Healing
13,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Breizraph
Xbalanque
11,536
3,305
679
1,536
15,728
5,094
480
4,716
10,464
0
34,874
L
19,738
7,873
0
5,982
24,303
7,540
648
8,272
15,276
66,618
0
L
Yemoja
StefanieD
Yemoja
11,042
1,297
2,698
2,600
17,155
19,973
0
6,098
10,360
33,555
0
W
Danzaburou
agamsh12
Danzaburou
9,860
2,785
0
5,447
14,777
4,943
1,255
9,675
5,102
0
43,129
W
18,522
8,936
3,308
8,293
15,917
6,463
2,139
10,466
5,451
58,666
0
W
Nike
mitroni
Nike
16,766
2,854
0
3,099
24,070
25,218
204
11,081
12,989
0
43,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,997
Gold Earned
33,922
216
Minions Killed
187
11
Camps Cleared
4
1,136,802
Distance Traveled
999,040
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,177
509
57
3
1
328,952
3
L
Sol
11,826
591
87
4
3
341,536
1
L
Yemoja
11,919
596
43
2
0
328,552
1
W
Danzaburou
12,980
649
63
3
7
383,488
2
W
Olorun
13,351
668
100
5
3
346,971
4
W
Nike
12,666
633
53
3
1
406,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role