Player Matchup

Cerberus
Cerberus
DragonFire2597
Cerberus
Level 138
God Stats
10W - 10L
1,626 SR
Queue Stats
330W - 339L
1,498 Elo+
Solo
Raijin
Raijin
Lordavid22
Raijin
Level 128
God Stats
1W - 2L
1,266 SR
Queue Stats
204W - 234L
1,405 Elo+
Solo
Hachiman
Hachiman
chinomane99
Hachiman
Level 28
God Stats
13W - 3L
1,633 SR
Queue Stats
56W - 26L
1,657 Elo+
Solo
Team Averages
Level 98
1,508 SR
1,520 Elo+

VS

Team Averages
Level 58
1,445 SR
1,484 Elo+
Medusa
Medusa
DryRoy2016
Medusa
Level 108
God Stats
27W - 14L
1,377 SR
Queue Stats
404W - 297L
1,610 Elo+
Party 1
Ra
Ra
Mrs_Inspector
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
smoothXcrimin4l
Sun Wukong
Level 48
God Stats
31W - 35L
1,458 SR
Queue Stats
87W - 110L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 2 / 8
7,267
727
5,364
7,303
7,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Lordavid22
Raijin
11
5 / 1 / 5
7,780
778
4,443
4,887
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
chinomane99
Hachiman
13
4 / 0 / 7
7,808
781
8,499
5,670
1,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DryRoy2016
Medusa
10
0 / 4 / 3
6,114
611
3,655
7,080
1,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 4 / 1
6,359
636
4,701
5,797
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
smoothXcrimin4l
Sun Wukong
9
1 / 3 / 2
6,177
618
3,473
9,012
5,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
3
3
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
2
8
3
L
Medusa
DryRoy2016
Medusa
0
4
3
0.38
W
Raijin
Lordavid22
Raijin
5
1
5
7.5
L
2
4
1
0.63
W
Hachiman
chinomane99
Hachiman
4
0
7
7.5
L
Sun Wukong
smoothXcrimin4l
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,306
Damage
11,829
17,860
Taken
21,889
10,514
Mitigated
8,695
4,757
Healing
2,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,364
0
0
1,878
7,303
7,026
209
1,594
5,585
13,506
0
L
Medusa
DryRoy2016
Medusa
3,655
1,347
0
0
7,080
1,638
0
4,493
2,041
0
15,832
W
Raijin
Lordavid22
Raijin
4,443
452
114
528
4,887
1,597
701
1,384
3,395
13,165
0
L
4,701
212
683
921
5,797
1,509
0
2,659
2,839
18,755
0
W
Hachiman
chinomane99
Hachiman
8,499
4,690
0
2,237
5,670
1,891
1,694
1,935
3,475
0
38,479
L
Sun Wukong
smoothXcrimin4l
Sun Wukong
3,473
389
0
1,332
9,012
5,548
0
2,176
6,563
0
13,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,855
Gold Earned
18,650
132
Minions Killed
100
6
Camps Cleared
3
496,439
Distance Traveled
482,126
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,267
727
32
3
3
190,419
1
L
Medusa
6,114
611
42
4
1
156,491
2
W
Raijin
7,780
778
17
2
1
127,085
4
L
Ra
6,359
636
41
4
2
157,762
2
W
Hachiman
7,808
781
83
8
2
178,935
3
L
Sun Wukong
6,177
618
17
2
0
167,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role