Player Matchup

Nemesis
Nemesis
Dankou
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
FakaZoekJeBeef
Horus
Level 41
God Stats
13W - 23L
1,379 SR
Queue Stats
88W - 104L
1,428 Elo+
Party 3
Artemis
Artemis
ItsSpecial
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,278 Elo+
Party 3
Cliodhna
Cliodhna
MattSlays
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,463 Elo+
Party 2
Gilgamesh
Gilgamesh
iRayvn
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,373 Elo+
Party 2
Team Averages
Level 17
1,476 SR
1,408 Elo+

VS

Team Averages
Level 26
1,481 SR
1,414 Elo+
Bellona
Bellona
 
Bellona
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Kegogonz8
Raijin
Level 27
God Stats
36W - 40L
1,410 SR
Queue Stats
76W - 92L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
LeonNefarious
Danzaburou
Level 28
God Stats
24W - 15L
1,522 SR
Queue Stats
149W - 156L
1,473 Elo+
Party 4
Ymir
Ymir
Tippowitz
Ymir
Level 28
God Stats
12W - 13L
1,599 SR
Queue Stats
170W - 173L
1,493 Elo+
Party 4
Cliodhna
Cliodhna
sleeepy77
Cliodhna
Level 28
God Stats
4W - 3L
1,376 SR
Queue Stats
100W - 137L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dankou
Nemesis
3
0 / 2 / 0
4,478
320
520
2,287
718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 3 / 3
6,540
467
2,758
14,640
9,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
ItsSpecial
Artemis
9
1 / 9 / 1
5,850
418
6,468
9,432
2,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
MattSlays
Cliodhna
11
1 / 5 / 1
6,682
477
6,286
11,224
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
iRayvn
Gilgamesh
13
1 / 4 / 2
7,423
530
3,950
10,483
7,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 1 / 2
7,187
513
410
8,278
5,808
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
Kegogonz8
Raijin
13
7 / 0 / 3
8,443
603
6,411
4,570
1,884
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
LeonNefarious
Danzaburou
12
7 / 2 / 5
8,181
584
7,496
6,082
2,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
5 / 2 / 10
8,900
636
8,550
14,639
18,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
sleeepy77
Cliodhna
13
4 / 3 / 2
8,137
581
9,104
9,805
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
23
23
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
2
1
L
Nemesis
Dankou
Nemesis
0
2
0
0
L
2
3
3
1.17
L
Artemis
ItsSpecial
Artemis
1
9
1
0.17
W
Raijin
Kegogonz8
Raijin
7
0
3
8.5
W
Danzaburou
LeonNefarious
Danzaburou
7
2
5
4.75
L
Cliodhna
MattSlays
Cliodhna
1
5
1
0.3
W
Ymir
5
2
10
5
L
Gilgamesh
iRayvn
Gilgamesh
1
4
2
0.5
W
Cliodhna
sleeepy77
Cliodhna
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,982
Damage
31,971
48,066
Taken
43,374
23,589
Mitigated
32,527
13,136
Healing
12,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
410
282
0
2,742
8,278
5,808
709
0
8,278
0
22,428
L
Nemesis
Dankou
Nemesis
520
101
0
850
2,287
718
0
1,159
1,128
0
2,225
L
2,758
1,567
810
4,467
14,640
9,272
0
5,133
9,507
0
19,934
L
Artemis
ItsSpecial
Artemis
6,468
3,652
0
344
9,432
2,490
0
4,589
4,843
0
26,208
W
Raijin
Kegogonz8
Raijin
6,411
537
0
1,833
4,570
1,884
954
0
4,570
33,578
0
W
Danzaburou
LeonNefarious
Danzaburou
7,496
3,903
0
1,503
6,082
2,434
6,215
0
6,082
0
35,029
L
Cliodhna
MattSlays
Cliodhna
6,286
1,863
266
3,306
11,224
3,991
0
2,519
8,705
0
43,489
W
Ymir
8,550
1,706
0
3,461
14,639
18,595
918
0
14,639
31,281
0
L
Gilgamesh
iRayvn
Gilgamesh
3,950
1,058
0
3,093
10,483
7,118
966
1,561
8,922
0
39,853
W
Cliodhna
sleeepy77
Cliodhna
9,104
1,242
0
2,567
9,805
3,806
599
0
9,805
0
44,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,973
Gold Earned
40,848
240
Minions Killed
305
0
Camps Cleared
0
1,067,650
Distance Traveled
1,364,660
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,187
513
51
4
0
261,717
1
L
Nemesis
4,478
320
3
0
0
64,656
0
L
Horus
6,540
467
23
2
0
246,380
4
L
Artemis
5,850
418
50
4
0
232,929
0
W
Raijin
8,443
603
55
4
0
284,311
1
W
Danzaburou
8,181
584
73
5
0
262,262
1
L
Cliodhna
6,682
477
81
6
0
247,098
0
W
Ymir
8,900
636
42
3
0
243,358
3
L
Gilgamesh
7,423
530
83
6
0
276,587
0
W
Cliodhna
8,137
581
84
6
0
313,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role