Player Matchup

Ganesha
Ganesha
HeroKSA1996
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,209 Elo+
Solo
Kali
Kali
bourrin1234
Kali
Level 54
God Stats
12W - 10L
1,577 SR
Queue Stats
13W - 15L
1,411 Elo+
Solo
Discordia
Discordia
czzeddy1
Discordia
Level 63
God Stats
1W - 0L
1,698 SR
Queue Stats
20W - 14L
1,413 Elo+
Solo
Team Averages
Level 44
1,592 SR
1,345 Elo+

VS

Team Averages
Level 64
1,406 SR
1,320 Elo+
Baron Samedi
Baron Samedi
Sl4yer_Thunder_
Baron Samedi
Level 127
God Stats
9W - 9L
1,392 SR
Queue Stats
438W - 668L
1,402 Elo+
Party 1
Fenrir
Fenrir
YannX-_-X
Fenrir
Level 60
God Stats
43W - 84L
1,327 SR
Queue Stats
306W - 462L
1,339 Elo+
Party 1
Thor
Thor
born-memory3
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 27L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HeroKSA1996
Ganesha
16
0 / 7 / 16
14,709
545
8,063
25,108
12,780
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
17 / 5 / 9
18,956
702
32,080
28,623
14,747
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
czzeddy1
Discordia
20
14 / 10 / 9
18,884
699
30,530
21,778
10,038
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sl4yer_Thunder_
Baron Samedi
20
4 / 8 / 13
17,283
640
25,177
23,131
16,485
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
YannX-_-X
Fenrir
20
17 / 7 / 3
19,868
736
27,915
33,740
19,908
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 17 / 4
13,733
509
1,470
26,580
4,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
31
Kills
21
22
Deaths
32
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
HeroKSA1996
Ganesha
0
7
16
1.14
L
Baron Samedi
Sl4yer_Thunder_
Baron Samedi
4
8
13
1.31
L
Fenrir
YannX-_-X
Fenrir
17
7
3
2.64
L
0
17
4
0.12
W
17
5
9
4.3
W
Discordia
czzeddy1
Discordia
14
10
9
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,673
Damage
54,562
75,509
Taken
83,451
37,565
Mitigated
40,755
16,094
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
HeroKSA1996
Ganesha
8,063
1,821
872
5,964
25,108
12,780
117
10,434
14,674
31,712
0
L
Baron Samedi
Sl4yer_Thunder_
Baron Samedi
25,177
1,532
1,078
5,309
23,131
16,485
1,021
14,816
8,315
72,428
0
L
Fenrir
YannX-_-X
Fenrir
27,915
8,011
0
2,198
33,740
19,908
852
16,864
16,876
0
75,819
L
1,470
1,118
0
788
26,580
4,362
1,311
7,413
19,167
0
12,026
W
32,080
22,339
210
7,508
28,623
14,747
341
11,129
17,494
0
84,706
W
Discordia
czzeddy1
Discordia
30,530
3,810
0
1,540
21,778
10,038
440
5,863
15,915
91,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,549
Gold Earned
50,884
255
Minions Killed
183
11
Camps Cleared
8
1,308,821
Distance Traveled
1,136,314
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,709
545
17
1
1
360,306
6
L
Baron Samedi
17,283
640
87
3
3
405,664
3
L
Fenrir
19,868
736
69
3
5
517,271
2
L
Thor
13,733
509
27
1
0
213,379
0
W
Kali
18,956
702
106
4
6
498,762
2
W
Discordia
18,884
699
132
5
4
449,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role