Player Matchup

Ao Kuang
Ao Kuang
SenbonSen
Ao Kuang
Level 26
God Stats
2W - 7L
1,257 SR
Queue Stats
58W - 97L
1,378 Elo+
Party 1
Ullr
Ullr
SwedishDaniel
Ullr
Level 29
God Stats
7W - 4L
1,727 SR
Queue Stats
108W - 68L
1,648 Elo+
Solo
Cerberus
Cerberus
Velfy2305
Cerberus
Level 26
God Stats
13W - 19L
1,476 SR
Queue Stats
49W - 100L
1,302 Elo+
Party 1
Team Averages
Level 27
1,487 SR
1,443 Elo+

VS

Team Averages
Level 34
1,610 SR
1,580 Elo+
Bellona
Bellona
OsplashieO
Bellona
Level 29
God Stats
7W - 9L
1,565 SR
Queue Stats
149W - 165L
1,548 Elo+
Solo
Izanami
Izanami
TheKillerAddict
Izanami
Level 66
God Stats
6W - 6L
1,474 SR
Queue Stats
96W - 133L
1,474 Elo+
Solo
Kukulkan
Kukulkan
Urm0mhawt
Kukulkan
Level 8
God Stats
14W - 13L
1,791 SR
Queue Stats
63W - 32L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SenbonSen
Ao Kuang
11
2 / 6 / 0
7,029
703
4,181
9,054
2,712
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 5 / 0
5,847
585
2,806
9,294
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Velfy2305
Cerberus
9
0 / 4 / 0
6,408
641
2,971
11,786
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OsplashieO
Bellona
12
5 / 0 / 8
8,465
847
8,877
9,934
10,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 2 / 8
7,766
777
5,575
6,114
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Urm0mhawt
Kukulkan
13
6 / 0 / 8
8,187
819
11,702
2,155
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
2
Kills
15
15
Deaths
2
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
OsplashieO
Bellona
5
0
8
9
L
Ao Kuang
SenbonSen
Ao Kuang
2
6
0
0.33
L
0
5
0
0
W
4
2
8
4
W
Kukulkan
Urm0mhawt
Kukulkan
6
0
8
10
L
Cerberus
Velfy2305
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,958
Damage
26,154
30,134
Taken
18,203
13,899
Mitigated
13,674
5,427
Healing
4,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
OsplashieO
Bellona
8,877
2,165
99
2,511
9,934
10,669
159
2,859
7,075
0
17,316
L
Ao Kuang
SenbonSen
Ao Kuang
4,181
1,239
0
907
9,054
2,712
0
3,304
5,566
14,850
0
L
2,806
973
0
531
9,294
2,714
0
3,064
6,005
0
16,833
W
5,575
2,731
0
1,789
6,114
2,187
310
3,791
2,323
0
24,573
W
Kukulkan
Urm0mhawt
Kukulkan
11,702
542
0
380
2,155
818
690
832
1,323
38,600
0
L
Cerberus
Velfy2305
Cerberus
2,971
292
228
3,761
11,786
8,473
0
4,771
6,593
8,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,284
Gold Earned
24,418
78
Minions Killed
125
1
Camps Cleared
8
573,718
Distance Traveled
626,123
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,465
847
18
2
2
205,978
1
L
Ao Kuang
7,029
703
24
2
0
186,416
1
L
Ullr
5,847
585
32
3
0
196,038
6
W
Izanami
7,766
777
43
4
5
192,940
1
W
Kukulkan
8,187
819
64
6
1
227,205
3
L
Cerberus
6,408
641
22
2
1
191,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role