Player Matchup

Anubis
Anubis
Drsum123
Anubis
Level 44
God Stats
15W - 4L
1,773 SR
Queue Stats
114W - 124L
1,362 Elo+
Solo
Ganesha
Ganesha
King_199_Stif
Ganesha
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 343L
1,311 Elo+
Party 2
Cthulhu
Cthulhu
Mr_rezedent_evil
Cthulhu
Level 48
God Stats
24W - 17L
1,549 SR
Queue Stats
72W - 128L
1,261 Elo+
Party 2
Susano
Susano
NotTryHard__l
Susano
Level 44
God Stats
3W - 10L
1,067 SR
Queue Stats
75W - 141L
1,260 Elo+
Party 2
Bakasura
Bakasura
mk20182006
Bakasura
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 10L
1,287 Elo+
Party 2
Team Averages
Level 43
1,478 SR
1,296 Elo+

VS

Team Averages
Level 67
1,454 SR
1,360 Elo+
Pele
Pele
 
Pele
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
AoGr_Aomine
King Arthur
Level 48
God Stats
7W - 9L
1,360 SR
Queue Stats
123W - 165L
1,318 Elo+
Party 1
Ares
Ares
BonnibeI
Ares
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 76L
1,426 Elo+
Solo
Agni
Agni
Kirua_1302
Agni
Level 48
God Stats
5W - 3L
1,520 SR
Queue Stats
105W - 145L
1,314 Elo+
Party 1
Anhur
Anhur
flawles_b0iiii1
Anhur
Level 47
God Stats
4W - 4L
1,387 SR
Queue Stats
102W - 205L
1,242 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Drsum123
Anubis
4
1 / 3 / 0
3,171
634
1,342
2,465
977
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
6
0 / 0 / 0
3,317
663
351
1,945
499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

3
0 / 1 / 0
2,711
542
326
1,666
960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

4
0 / 1 / 0
2,996
599
681
2,576
600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
mk20182006
Bakasura
5
0 / 1 / 0
3,142
628
1,328
3,013
815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
0 / 0 / 1
3,247
649
702
2,372
647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
AoGr_Aomine
King Arthur
6
0 / 0 / 1
3,448
690
787
2,195
634
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
5
2 / 0 / 0
3,467
693
1,329
2,803
1,488
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
3 / 1 / 0
3,992
798
1,512
2,097
386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,164
633
444
1,002
217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
5
6
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
0
1
0.5
W
King Arthur
AoGr_Aomine
King Arthur
0
0
1
0.5
W
Ares
2
0
0
2
L
Anubis
Drsum123
Anubis
1
3
0
0.33
L
Ganesha
0
0
0
0
W
3
1
0
3
L
0
1
0
0
L
0
1
0
0
W
0
0
0
0
L
Bakasura
mk20182006
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,028
Damage
4,774
11,665
Taken
10,469
3,851
Mitigated
3,372
3,376
Healing
2,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
702
151
159
950
2,372
647
0
181
2,161
0
11,466
W
King Arthur
AoGr_Aomine
King Arthur
787
99
0
880
2,195
634
8
253
1,869
0
11,059
W
Ares
1,329
235
85
650
2,803
1,488
234
547
2,256
6,713
0
L
Anubis
Drsum123
Anubis
1,342
219
0
187
2,465
977
0
1,545
806
6,823
0
L
Ganesha
351
36
228
979
1,945
499
0
270
1,675
7,256
0
W
1,512
143
0
0
2,097
386
556
614
1,483
10,957
0
L
326
90
0
574
1,666
960
0
223
1,443
3,049
0
L
681
277
0
1,092
2,576
600
0
153
2,405
0
7,763
W
444
295
0
239
1,002
217
52
351
651
0
6,739
L
Bakasura
mk20182006
Bakasura
1,328
1,298
0
316
3,013
815
0
518
2,495
0
9,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,337
Gold Earned
17,318
81
Minions Killed
89
0
Camps Cleared
0
443,824
Distance Traveled
525,167
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,247
649
20
4
0
124,556
0
W
King Arthur
3,448
690
24
5
0
108,524
0
W
Ares
3,467
693
11
2
0
98,985
2
L
Anubis
3,171
634
12
2
0
78,200
1
L
Ganesha
3,317
663
9
2
0
93,086
1
W
Agni
3,992
798
28
6
0
97,093
0
L
Cthulhu
2,711
542
6
1
0
75,885
0
L
Susano
2,996
599
20
4
0
92,161
0
W
Anhur
3,164
633
6
1
0
96,009
0
L
Bakasura
3,142
628
34
7
0
104,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role