Player Matchup

Morgan Le Fay
Morgan Le Fay
Dennyosia
Morgan Le Fay
Level 148
God Stats
9W - 4L
1,524 SR
Queue Stats
251W - 166L
1,705 Elo+
Party 1
Ravana
Ravana
Scyzemic
Ravana
Level 127
God Stats
3W - 1L
1,661 SR
Queue Stats
157W - 130L
1,629 Elo+
Solo
Artio
Artio
Trolljutsu
Artio
Level 25
God Stats
2W - 2L
1,433 SR
Queue Stats
253W - 97L
1,699 Elo+
Party 1
Team Averages
Level 100
1,539 SR
1,678 Elo+

VS

Team Averages
Level 20
1,602 SR
1,373 Elo+
Hel
Hel
Whackk
Hel
Level 28
God Stats
12W - 7L
1,500 SR
Queue Stats
263W - 183L
1,591 Elo+
Solo
Ravana
Ravana
danatigui
Ravana
Level 6
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 6L
1,288 Elo+
Party 2
Chaac
Chaac
steeler_crow
Chaac
Level 27
God Stats
0W - 3L
1,600 SR
Queue Stats
3W - 15L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dennyosia
Morgan Le Fay
14
4 / 3 / 13
10,187
679
13,315
8,771
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Scyzemic
Ravana
15
11 / 2 / 10
11,496
766
13,731
14,129
15,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
15
6 / 3 / 14
10,712
714
11,807
19,765
21,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Whackk
Hel
14
4 / 7 / 1
10,008
667
6,147
12,547
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
danatigui
Ravana
11
0 / 8 / 1
8,039
536
2,761
13,140
5,386
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
3 / 6 / 2
10,015
668
9,096
18,492
19,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
21
Kills
7
8
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dennyosia
Morgan Le Fay
4
3
13
3.5
W
Ravana
Scyzemic
Ravana
11
2
10
8
W
Artio
6
3
14
4.33
L
Hel
Whackk
Hel
4
7
1
0.64
L
Ravana
danatigui
Ravana
0
8
1
0.06
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,853
Damage
18,004
42,665
Taken
44,179
40,605
Mitigated
30,356
11,059
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dennyosia
Morgan Le Fay
13,315
1,049
0
1,119
8,771
3,391
855
1,642
6,867
53,126
0
W
Ravana
Scyzemic
Ravana
13,731
5,942
0
1,851
14,129
15,587
833
898
13,066
0
29,420
W
Artio
11,807
1,195
1,253
6,836
19,765
21,627
338
3,939
15,313
35,410
0
L
Hel
Whackk
Hel
6,147
746
1,506
1,853
12,547
5,208
0
7,233
5,129
28,886
0
L
Ravana
danatigui
Ravana
2,761
1,040
0
100
13,140
5,386
0
7,711
5,174
0
11,069
L
9,096
836
0
3,517
18,492
19,762
0
9,487
8,592
0
24,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,395
Gold Earned
28,062
189
Minions Killed
105
11
Camps Cleared
2
804,743
Distance Traveled
708,683
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,187
679
89
6
6
260,510
4
W
Ravana
11,496
766
47
3
3
279,589
2
W
Artio
10,712
714
53
4
2
264,644
5
L
Hel
10,008
667
61
4
1
221,618
0
L
Ravana
8,039
536
19
1
0
236,513
0
L
Chaac
10,015
668
25
2
1
250,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role