Player Matchup

Skadi
Skadi
BeaMeUpSkadi
Skadi
Level 17
God Stats
14W - 21L
1,362 SR
Queue Stats
48W - 80L
1,494 Elo+
Solo
Bellona
Bellona
MarssBomb
Bellona
Level 28
God Stats
18W - 17L
1,554 SR
Queue Stats
47W - 43L
1,464 Elo+
Solo
Xing Tian
Xing Tian
Rv_Faxx
Xing Tian
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,667 Elo+
Solo
Tiamat
Tiamat
cptjeff
Tiamat
Level 28
God Stats
4W - 2L
1,498 SR
Queue Stats
59W - 58L
1,503 Elo+
Solo
Kali
Kali
v_KingRichard_v
Kali
Level 24
God Stats
3W - 3L
1,274 SR
Queue Stats
94W - 120L
1,457 Elo+
Solo
Team Averages
Level 23
1,438 SR
1,517 Elo+

VS

Team Averages
Level 14
1,687 SR
1,546 Elo+
Baron Samedi
Baron Samedi
ORAxJoestarxORA
Baron Samedi
Level 29
God Stats
13W - 3L
2,053 SR
Queue Stats
216W - 221L
1,556 Elo+
Solo
Ganesha
Ganesha
THEKRAKEN152
Ganesha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,640 Elo+
Solo
Ravana
Ravana
XJustxYuriX
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,537 Elo+
Solo
Chaac
Chaac
lRuby Rose
Chaac
Level 26
God Stats
6W - 0L
1,883 SR
Queue Stats
70W - 40L
1,551 Elo+
Solo
Rama
Rama
obstructiveshade
Rama
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 3
9,355
492
15,254
14,679
4,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
MarssBomb
Bellona
11
0 / 4 / 0
7,331
386
2,278
11,803
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Rv_Faxx
Xing Tian
10
1 / 6 / 5
8,513
448
8,102
16,849
13,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
cptjeff
Tiamat
12
2 / 5 / 1
8,235
433
6,852
13,443
5,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 7 / 2
9,239
486
10,516
19,610
7,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ORAxJoestarxORA
Baron Samedi
16
7 / 1 / 12
10,233
539
13,426
13,068
4,897
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
THEKRAKEN152
Ganesha
12
0 / 4 / 15
7,995
421
5,563
15,562
7,718
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
18
14 / 2 / 10
11,508
606
18,821
14,225
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
17
4 / 0 / 11
10,158
535
10,685
9,970
8,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 6 / 3
8,301
437
6,064
7,945
1,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
13
Kills
27
27
Deaths
13
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
L
Bellona
MarssBomb
Bellona
0
4
0
0
W
Baron Samedi
ORAxJoestarxORA
Baron Samedi
7
1
12
13
L
Xing Tian
Rv_Faxx
Xing Tian
1
6
5
0.58
W
Ganesha
THEKRAKEN152
Ganesha
0
4
15
1.88
W
Ravana
14
2
10
9.5
L
Tiamat
cptjeff
Tiamat
2
5
1
0.5
W
Chaac
4
0
11
9.5
W
2
6
3
0.58
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,002
Damage
54,559
76,384
Taken
60,770
36,290
Mitigated
28,552
20,107
Healing
24,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,254
8,863
0
4,498
14,679
4,042
800
3,534
10,967
0
51,667
L
Bellona
MarssBomb
Bellona
2,278
256
0
2,650
11,803
5,942
0
1,059
10,283
0
26,059
W
Baron Samedi
ORAxJoestarxORA
Baron Samedi
13,426
1,568
2,525
5,996
13,068
4,897
732
3,238
9,830
68,174
0
L
Xing Tian
Rv_Faxx
Xing Tian
8,102
1,208
1,187
2,316
16,849
13,757
153
5,726
11,028
27,618
0
W
Ganesha
THEKRAKEN152
Ganesha
5,563
249
315
2,128
15,562
7,718
354
4,001
11,561
15,959
0
W
Ravana
18,821
5,603
0
6,796
14,225
5,841
1,295
3,898
10,327
0
76,387
L
Tiamat
cptjeff
Tiamat
6,852
649
106
3,606
13,443
5,315
595
3,017
10,374
37,170
0
W
Chaac
10,685
1,594
0
5,953
9,970
8,649
393
1,610
8,360
0
48,929
W
6,064
5,070
0
563
7,945
1,447
1,454
2,207
5,738
0
26,171
L
10,516
4,455
0
5,744
19,610
7,234
0
5,508
13,848
0
59,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,673
Gold Earned
48,195
295
Minions Killed
377
0
Camps Cleared
0
1,664,488
Distance Traveled
1,810,896
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,355
492
70
4
0
304,171
0
L
Bellona
7,331
386
49
3
0
383,384
0
W
Baron Samedi
10,233
539
112
6
0
369,395
7
L
Xing Tian
8,513
448
25
1
0
298,903
2
W
Ganesha
7,995
421
6
0
0
350,918
1
W
Ravana
11,508
606
110
6
0
435,444
5
L
Tiamat
8,235
433
66
3
0
305,586
10
W
Chaac
10,158
535
95
5
0
347,128
5
W
Rama
8,301
437
54
3
0
308,011
0
L
Kali
9,239
486
85
4
0
372,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role