Player Matchup

Merlin
Merlin
DreAmeRXxXL
Merlin
Level 24
God Stats
1W - 4L
1,339 SR
Queue Stats
28W - 38L
1,351 Elo+
Solo
Charybdis
Charybdis
Goodtman
Charybdis
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 20L
1,245 Elo+
Solo
Thanatos
Thanatos
Mansbridge11
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 154L
1,370 Elo+
Party 2
Erlang Shen
Erlang Shen
Pierredsn
Erlang Shen
Level 18
God Stats
3W - 2L
1,877 SR
Queue Stats
6W - 3L
1,692 Elo+
Solo
Ares
Ares
waffleman222001
Ares
Level 21
God Stats
11W - 21L
1,354 SR
Queue Stats
67W - 73L
1,304 Elo+
Party 2
Team Averages
Level 20
1,514 SR
1,392 Elo+

VS

Team Averages
Level 25
1,442 SR
1,358 Elo+
Jormungandr
Jormungandr
DanielScope
Jormungandr
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
90W - 97L
1,413 Elo+
Party 1
Thanatos
Thanatos
Dzestis
Thanatos
Level 25
God Stats
50W - 53L
1,432 SR
Queue Stats
164W - 182L
1,318 Elo+
Solo
The Morrigan
The Morrigan
Quilahe
The Morrigan
Level 24
God Stats
4W - 7L
1,363 SR
Queue Stats
98W - 108L
1,342 Elo+
Party 3
Medusa
Medusa
YA-DankaPe
Medusa
Level 23
God Stats
5W - 2L
1,417 SR
Queue Stats
84W - 118L
1,307 Elo+
Party 3
Hercules
Hercules
Zavalino
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 115L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 8 / 2
11,346
516
17,768
17,199
5,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Goodtman
Charybdis
14
3 / 10 / 9
9,851
448
9,764
17,089
7,709
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Mansbridge11
Thanatos
15
4 / 15 / 3
10,744
488
13,142
20,808
12,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Pierredsn
Erlang Shen
14
0 / 9 / 2
9,192
418
3,699
14,891
4,890
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 11 / 5
10,204
464
14,254
25,504
24,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DanielScope
Jormungandr
17
6 / 3 / 19
11,400
518
17,115
21,437
18,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Dzestis
Thanatos
20
18 / 3 / 5
13,562
616
15,803
12,901
5,901
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Quilahe
The Morrigan
18
11 / 4 / 8
11,905
541
15,742
10,294
5,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
YA-DankaPe
Medusa
16
8 / 6 / 11
10,476
476
12,766
14,610
5,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
Zavalino
Hercules
17
10 / 1 / 11
11,357
516
10,843
19,803
22,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
107
17
Kills
53
53
Deaths
17
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DanielScope
Jormungandr
6
3
19
5.17
L
Merlin
5
8
2
0.75
W
Thanatos
Dzestis
Thanatos
18
3
5
6.83
L
Charybdis
Goodtman
Charybdis
3
10
9
0.75
L
Thanatos
Mansbridge11
Thanatos
4
15
3
0.37
L
Erlang Shen
Pierredsn
Erlang Shen
0
9
2
0.11
W
The Morrigan
Quilahe
The Morrigan
11
4
8
3.75
W
Medusa
YA-DankaPe
Medusa
8
6
11
2.25
W
Hercules
Zavalino
Hercules
10
1
11
15.5
L
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,627
Damage
72,269
95,491
Taken
79,045
55,571
Mitigated
58,062
17,869
Healing
29,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DanielScope
Jormungandr
17,115
3,907
756
5,365
21,437
18,938
563
8,122
13,211
65,205
0
L
Merlin
17,768
2,265
157
2,020
17,199
5,794
400
5,054
11,867
70,978
0
W
Thanatos
Dzestis
Thanatos
15,803
6,435
0
14,810
12,901
5,901
479
3,849
8,906
0
106,306
L
Charybdis
Goodtman
Charybdis
9,764
3,251
0
3,289
17,089
7,709
1,012
7,463
9,444
0
57,242
L
Thanatos
Mansbridge11
Thanatos
13,142
5,129
0
8,144
20,808
12,291
114
6,430
14,170
374
55,429
L
Erlang Shen
Pierredsn
Erlang Shen
3,699
2,223
0
1,234
14,891
4,890
2,714
3,522
11,267
0
33,700
W
The Morrigan
Quilahe
The Morrigan
15,742
4,856
0
1,844
10,294
5,747
1,107
4,799
5,175
54,831
4,558
W
Medusa
YA-DankaPe
Medusa
12,766
7,232
0
382
14,610
5,271
1,534
7,359
7,177
0
42,210
W
Hercules
Zavalino
Hercules
10,843
3,554
0
6,630
19,803
22,205
814
7,341
12,268
587
43,632
L
14,254
1,128
0
3,025
25,504
24,887
0
6,744
18,608
44,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,337
Gold Earned
58,700
391
Minions Killed
474
0
Camps Cleared
0
1,794,572
Distance Traveled
2,080,755
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,400
518
87
4
0
409,812
0
L
Merlin
11,346
516
113
5
0
337,768
0
W
Thanatos
13,562
616
144
7
0
445,289
0
L
Charybdis
9,851
448
78
4
0
341,394
2
L
Thanatos
10,744
488
68
3
0
377,333
2
L
Erlang Shen
9,192
418
76
3
0
410,881
0
W
The Morrigan
11,905
541
97
4
0
437,857
5
W
Medusa
10,476
476
56
3
0
365,954
0
W
Hercules
11,357
516
90
4
0
421,843
0
L
Ares
10,204
464
56
3
0
327,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role