Player Matchup

Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DDaSowed
Izanami
Level 49
God Stats
5W - 2L
1,594 SR
Queue Stats
170W - 175L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
Elusive1170
Gilgamesh
Level 160
God Stats
45W - 31L
1,552 SR
Queue Stats
926W - 939L
1,496 Elo+
Party 1
Artio
Artio
diegotar05
Artio
Level 44
God Stats
17W - 17L
1,547 SR
Queue Stats
187W - 149L
1,442 Elo+
Party 2
Mulan
Mulan
stax t 54321
Mulan
Level 155
God Stats
6W - 5L
1,570 SR
Queue Stats
371W - 398L
1,429 Elo+
Party 1
Team Averages
Level 102
1,553 SR
1,461 Elo+

VS

Team Averages
Level 90
1,579 SR
1,443 Elo+
Kuzenbo
Kuzenbo
ChiLeNo_08
Kuzenbo
Level 109
God Stats
9W - 9L
1,530 SR
Queue Stats
258W - 283L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
ForecastSniper
Baron Samedi
Level 125
God Stats
17W - 9L
1,630 SR
Queue Stats
229W - 229L
1,431 Elo+
Solo
Fenrir
Fenrir
GamingRaptor55
Fenrir
Level 122
God Stats
17W - 14L
1,585 SR
Queue Stats
643W - 663L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Lukasdesbananes
Nu Wa
Level 56
God Stats
5W - 3L
1,516 SR
Queue Stats
248W - 208L
1,436 Elo+
Solo
Artemis
Artemis
baldrwhite
Artemis
Level 37
God Stats
4W - 3L
1,636 SR
Queue Stats
107W - 125L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
7 / 2 / 1
7,918
720
8,179
9,271
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
DDaSowed
Izanami
10
4 / 1 / 1
5,878
534
6,495
7,556
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Elusive1170
Gilgamesh
11
4 / 1 / 4
6,793
618
7,180
10,752
6,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
10
1 / 1 / 3
5,871
534
2,730
7,274
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 2 / 1
6,584
599
1,670
6,858
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChiLeNo_08
Kuzenbo
7
0 / 1 / 0
4,708
428
4,407
7,395
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
ForecastSniper
Baron Samedi
9
2 / 6 / 0
5,406
491
3,678
8,780
7,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 6 / 2
6,140
558
5,833
9,590
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 5 / 1
6,776
616
4,982
7,252
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
baldrwhite
Artemis
5
0 / 3 / 1
4,332
394
1,139
3,004
470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
20
Kills
6
7
Deaths
21
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
1
3.75
L
Kuzenbo
ChiLeNo_08
Kuzenbo
0
1
0
0
W
Izanami
DDaSowed
Izanami
4
1
1
4.5
W
Gilgamesh
Elusive1170
Gilgamesh
4
1
4
6
L
Baron Samedi
ForecastSniper
Baron Samedi
2
6
0
0.33
L
2
6
2
0.5
L
2
5
1
0.5
L
Artemis
baldrwhite
Artemis
0
3
1
0.17
W
Artio
1
1
3
2.5
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,254
Damage
20,039
41,711
Taken
36,021
19,706
Mitigated
19,540
17,137
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,179
3,061
0
5,162
9,271
2,480
1,336
2,904
6,367
49,628
0
L
Kuzenbo
ChiLeNo_08
Kuzenbo
4,407
1,693
26
1,480
7,395
5,676
0
1,685
5,710
19,594
0
W
Izanami
DDaSowed
Izanami
6,495
3,969
0
3,251
7,556
2,532
535
2,218
5,338
0
36,399
W
Gilgamesh
Elusive1170
Gilgamesh
7,180
2,391
0
3,546
10,752
6,485
0
2,922
7,217
0
32,914
L
Baron Samedi
ForecastSniper
Baron Samedi
3,678
688
0
3,003
8,780
7,730
0
0
8,780
19,593
0
L
5,833
1,296
0
2,513
9,590
3,226
0
4,864
4,726
0
24,241
L
4,982
1,221
128
1,415
7,252
2,438
0
3,915
3,337
43,151
0
L
Artemis
baldrwhite
Artemis
1,139
282
0
24
3,004
470
0
445
2,559
0
6,794
W
Artio
2,730
318
577
2,108
7,274
5,604
341
3,010
4,264
16,515
0
W
1,670
146
0
2,493
6,858
2,605
0
1,357
5,458
0
25,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,044
Gold Earned
27,362
291
Minions Killed
214
0
Camps Cleared
0
1,025,260
Distance Traveled
822,715
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,918
720
97
9
0
197,255
4
L
Kuzenbo
4,708
428
31
3
0
174,224
2
W
Izanami
5,878
534
57
5
0
198,931
0
W
Gilgamesh
6,793
618
51
5
0
203,640
1
L
Baron Samedi
5,406
491
35
3
0
163,435
0
L
Fenrir
6,140
558
43
4
0
204,932
0
L
Nu Wa
6,776
616
88
8
0
178,493
2
L
Artemis
4,332
394
17
2
0
101,631
2
W
Artio
5,871
534
30
3
0
204,415
1
W
Mulan
6,584
599
56
5
0
221,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role