Player Matchup

Khepri
Khepri
GFM_Zyklus
Khepri
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,492 Elo+
Party 1
Olorun
Olorun
IBakura_
Olorun
Level 7
God Stats
1W - 1L
1,667 SR
Queue Stats
7W - 11L
1,390 Elo+
Party 1
Izanami
Izanami
KC_KurorU
Izanami
Level 15
God Stats
14W - 5L
1,589 SR
Queue Stats
84W - 63L
1,476 Elo+
Party 1
Aphrodite
Aphrodite
KC_zRayzenn
Aphrodite
Level 7
God Stats
1W - 3L
1,667 SR
Queue Stats
46W - 31L
1,440 Elo+
Party 1
Fenrir
Fenrir
Osaka97_
Fenrir
Level 10
God Stats
5W - 5L
1,554 SR
Queue Stats
28W - 21L
1,534 Elo+
Party 1
Team Averages
Level 9
1,595 SR
1,466 Elo+

VS

Team Averages
Level 24
1,530 SR
1,384 Elo+
Rama
Rama
Elnenetegana
Rama
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
81W - 67L
1,526 Elo+
Solo
Artio
Artio
MWj150
Artio
Level 28
God Stats
5W - 3L
1,609 SR
Queue Stats
34W - 29L
1,395 Elo+
Solo
Kali
Kali
Puppeteer3
Kali
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,469 Elo+
Solo
Kukulkan
Kukulkan
ST12178
Kukulkan
Level 16
God Stats
3W - 1L
1,539 SR
Queue Stats
19W - 18L
1,369 Elo+
Solo
Janus
Janus
ttigraas
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GFM_Zyklus
Khepri
19
0 / 8 / 10
11,883
849
9,744
33,087
45,004
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
IBakura_
Olorun
19
2 / 8 / 7
12,306
879
14,473
22,884
10,770
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
KC_KurorU
Izanami
19
9 / 9 / 6
14,635
1,045
30,161
31,061
14,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
KC_zRayzenn
Aphrodite
20
1 / 9 / 12
12,663
905
7,336
23,600
21,425
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Osaka97_
Fenrir
19
5 / 5 / 6
13,174
941
15,653
25,894
13,163
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 2 / 9
16,647
1,189
45,118
18,231
7,748
Artio
MWj150
Artio
20
2 / 4 / 26
14,639
1,046
9,573
28,120
48,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 8 / 12
12,626
902
14,212
17,214
7,237
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
ST12178
Kukulkan
20
4 / 2 / 20
13,790
985
21,489
8,875
3,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
ttigraas
Janus
20
5 / 1 / 28
14,365
1,026
39,179
11,828
4,640
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
134
17
Kills
39
39
Deaths
17
41
Assists
95
Player
Kills
Deaths
Assists
KDA
W
23
2
9
13.75
L
Khepri
GFM_Zyklus
Khepri
0
8
10
0.63
L
Olorun
IBakura_
Olorun
2
8
7
0.69
L
Izanami
KC_KurorU
Izanami
9
9
6
1.33
L
Aphrodite
KC_zRayzenn
Aphrodite
1
9
12
0.78
W
Artio
MWj150
Artio
2
4
26
3.75
L
Fenrir
Osaka97_
Fenrir
5
5
6
1.6
W
5
8
12
1.38
W
Kukulkan
ST12178
Kukulkan
4
2
20
7
W
Janus
ttigraas
Janus
5
1
28
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,367
Damage
129,571
136,526
Taken
84,268
105,303
Mitigated
72,415
17,974
Healing
23,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
45,118
40,733
0
7,222
18,231
7,748
0
5,418
12,813
0
66,648
L
Khepri
GFM_Zyklus
Khepri
9,744
1,320
0
0
33,087
45,004
0
11,658
21,053
20,503
0
L
Olorun
IBakura_
Olorun
14,473
10,120
1,748
4,033
22,884
10,770
0
14,637
8,005
42,640
0
L
Izanami
KC_KurorU
Izanami
30,161
23,871
0
3,336
31,061
14,941
0
15,323
15,272
0
76,562
L
Aphrodite
KC_zRayzenn
Aphrodite
7,336
3,056
2,587
5,223
23,600
21,425
0
12,044
11,104
17,859
0
W
Artio
MWj150
Artio
9,573
1,663
1,708
7,975
28,120
48,825
0
11,026
17,094
16,757
0
L
Fenrir
Osaka97_
Fenrir
15,653
4,443
0
1,047
25,894
13,163
0
14,839
10,851
0
26,318
W
14,212
5,751
0
2,830
17,214
7,237
0
8,189
7,998
0
29,626
W
Kukulkan
ST12178
Kukulkan
21,489
431
0
687
8,875
3,965
0
3,011
5,864
53,022
0
W
Janus
ttigraas
Janus
39,179
1,906
807
2,580
11,828
4,640
0
3,909
7,919
70,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,661
Gold Earned
72,067
237
Minions Killed
249
5
Camps Cleared
9
1,195,557
Distance Traveled
1,256,968
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,647
1,189
40
3
2
232,741
0
L
Khepri
11,883
849
16
1
0
239,196
0
L
Olorun
12,306
879
58
4
2
212,733
0
L
Izanami
14,635
1,045
124
9
1
233,692
0
L
Aphrodite
12,663
905
20
1
0
229,325
2
W
Artio
14,639
1,046
8
1
1
291,804
0
L
Fenrir
13,174
941
19
1
2
280,611
1
W
Kali
12,626
902
33
2
1
224,705
0
W
Kukulkan
13,790
985
84
6
4
253,076
0
W
Janus
14,365
1,026
84
6
1
254,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role