Player Matchup

Artemis
Artemis
GlitzyCardinal
Artemis
Level 26
God Stats
61W - 49L
1,500 SR
Queue Stats
89W - 86L
1,366 Elo+
Solo
Cliodhna
Cliodhna
NocTN AxWa
Cliodhna
Level 29
God Stats
1W - 8L
1,706 SR
Queue Stats
132W - 117L
1,442 Elo+
Solo
Agni
Agni
Rapheno
Agni
Level 7
God Stats
4W - 8L
1,601 SR
Queue Stats
254W - 280L
1,472 Elo+
Solo
Ra
Ra
sabanda007
Ra
Level 7
God Stats
55W - 70L
1,457 SR
Queue Stats
55W - 70L
1,391 Elo+
Solo
Hercules
Hercules
zarkogogan
Hercules
Level 18
God Stats
1W - 1L
1,725 SR
Queue Stats
50W - 43L
1,351 Elo+
Solo
Team Averages
Level 17
1,598 SR
1,404 Elo+

VS

Team Averages
Level 29
1,520 SR
1,417 Elo+
Arachne
Arachne
NIlfent
Arachne
Level 67
God Stats
10W - 5L
1,591 SR
Queue Stats
391W - 384L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
RRVEUS
Ah Puch
Level 7
God Stats
5W - 2L
1,661 SR
Queue Stats
11W - 4L
1,627 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lahjaton_kotka
Cu Chulainn
Level 26
God Stats
5W - 7L
1,356 SR
Queue Stats
97W - 82L
1,344 Elo+
Solo
Ymir
Ymir
legendfortnite7
Ymir
Level 16
God Stats
6W - 12L
1,500 SR
Queue Stats
28W - 44L
1,377 Elo+
Solo
Danzaburou
Danzaburou
xelasan
Danzaburou
Level 28
God Stats
6W - 3L
1,494 SR
Queue Stats
12W - 16L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,208
391
8,806
11,569
3,385
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
NocTN AxWa
Cliodhna
16
4 / 7 / 2
10,200
486
10,258
16,745
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
Rapheno
Agni
16
4 / 5 / 4
10,179
485
9,674
13,950
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 4
7,757
369
3,657
8,681
2,334
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
zarkogogan
Hercules
13
2 / 6 / 1
8,383
399
4,798
18,725
19,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NIlfent
Arachne
17
6 / 4 / 6
10,908
519
11,315
14,138
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
RRVEUS
Ah Puch
20
13 / 1 / 3
12,553
598
21,136
15,801
6,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
lahjaton_kotka
Cu Chulainn
16
1 / 4 / 9
10,324
492
7,378
13,488
12,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 1 / 5
9,518
453
2,329
10,481
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
xelasan
Danzaburou
15
4 / 1 / 3
9,560
455
10,289
11,374
4,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
11
Kills
24
24
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Arachne
NIlfent
Arachne
6
4
6
2.25
L
Cliodhna
NocTN AxWa
Cliodhna
4
7
2
0.71
W
Ah Puch
RRVEUS
Ah Puch
13
1
3
14.5
L
Agni
Rapheno
Agni
4
5
4
1.2
W
Cu Chulainn
lahjaton_kotka
Cu Chulainn
1
4
9
1.38
W
0
1
5
2.5
L
0
3
4
0.67
W
Danzaburou
xelasan
Danzaburou
4
1
3
5.5
L
Hercules
zarkogogan
Hercules
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,193
Damage
52,447
69,670
Taken
65,282
34,890
Mitigated
40,452
13,882
Healing
21,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,806
2,001
0
3,236
11,569
3,385
0
4,692
6,877
197
39,879
W
Arachne
NIlfent
Arachne
11,315
7,735
0
3,774
14,138
7,119
1,467
2,064
11,922
0
80,401
L
Cliodhna
NocTN AxWa
Cliodhna
10,258
942
0
3,039
16,745
5,016
0
6,318
10,427
0
66,958
W
Ah Puch
RRVEUS
Ah Puch
21,136
1,243
0
7,931
15,801
6,844
2,269
3,575
11,918
93,838
0
L
Agni
Rapheno
Agni
9,674
116
0
787
13,950
4,422
0
7,189
6,761
51,759
0
W
Cu Chulainn
lahjaton_kotka
Cu Chulainn
7,378
814
0
2,142
13,488
12,596
558
2,059
11,326
4,133
51,229
W
2,329
116
0
3,422
10,481
9,414
168
3,122
7,229
15,789
0
L
3,657
1,089
380
2,593
8,681
2,334
0
1,584
7,097
31,763
0
W
Danzaburou
xelasan
Danzaburou
10,289
4,588
548
4,104
11,374
4,479
1,362
2,478
8,798
0
73,496
L
Hercules
zarkogogan
Hercules
4,798
1,416
0
3,847
18,725
19,733
0
4,294
14,431
0
38,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,727
Gold Earned
52,863
443
Minions Killed
559
0
Camps Cleared
0
1,836,617
Distance Traveled
1,977,218
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,208
391
65
3
0
325,980
2
W
Arachne
10,908
519
124
6
0
424,127
0
L
Cliodhna
10,200
486
116
6
0
387,992
0
W
Ah Puch
12,553
598
165
8
0
389,524
0
L
Agni
10,179
485
129
6
0
385,558
0
W
Cu Chulainn
10,324
492
117
6
0
390,564
6
W
Ymir
9,518
453
20
1
0
396,598
0
L
Ra
7,757
369
62
3
0
346,342
0
W
Danzaburou
9,560
455
133
6
0
376,405
5
L
Hercules
8,383
399
71
3
0
390,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role