Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JMcColm
Zeus
Level 65
God Stats
2W - 4L
1,659 SR
Queue Stats
45W - 41L
1,487 Elo+
Solo
King Arthur
King Arthur
MileHighClub
King Arthur
Level 141
God Stats
0W - 1L
1,611 SR
Queue Stats
118W - 116L
1,542 Elo+
Solo
Hachiman
Hachiman
demoneyezoro
Hachiman
Level 34
God Stats
1W - 1L
1,432 SR
Queue Stats
90W - 97L
1,468 Elo+
Solo
Ares
Ares
wellington_gato
Ares
Level 99
God Stats
65W - 47L
1,601 SR
Queue Stats
247W - 277L
1,540 Elo+
Solo
Team Averages
Level 94
1,561 SR
1,507 Elo+

VS

Team Averages
Level 109
1,587 SR
1,500 Elo+
Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Hawk111
Artio
Level 123
God Stats
19W - 13L
1,592 SR
Queue Stats
108W - 94L
1,553 Elo+
Solo
Neith
Neith
Just4Shiggles
Neith
Level 136
God Stats
58W - 45L
1,604 SR
Queue Stats
1,549W - 1,710L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thesavagenun
Tsukuyomi
Level 24
God Stats
2W - 0L
1,753 SR
Queue Stats
35W - 27L
1,536 Elo+
Solo
Tyr
Tyr
tomtom0925
Tyr
Level 113
God Stats
23W - 33L
1,484 SR
Queue Stats
283W - 287L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 6 / 1
9,579
798
7,810
12,009
7,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
JMcColm
Zeus
14
2 / 6 / 3
8,715
726
12,588
9,357
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
MileHighClub
King Arthur
14
0 / 8 / 1
7,290
608
9,764
16,840
16,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
demoneyezoro
Hachiman
15
0 / 5 / 4
7,755
646
8,831
10,033
3,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 3
7,521
627
6,731
17,971
15,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
11 / 2 / 11
11,916
993
18,557
7,657
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
Hawk111
Artio
14
1 / 0 / 19
9,812
818
6,164
20,587
17,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 0 / 7
10,788
899
14,019
8,823
4,073
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Thesavagenun
Tsukuyomi
16
6 / 2 / 11
10,202
850
11,951
9,481
4,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 1 / 14
9,387
782
8,418
13,151
14,772
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
91
5
Kills
29
29
Deaths
5
12
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
6
1
0.58
W
Thoth
 
Thoth
11
2
11
8.25
W
Artio
Hawk111
Artio
1
0
19
10.5
L
Zeus
JMcColm
Zeus
2
6
3
0.58
W
8
0
7
11.5
L
King Arthur
MileHighClub
King Arthur
0
8
1
0.06
W
Tsukuyomi
Thesavagenun
Tsukuyomi
6
2
11
5.75
L
Hachiman
demoneyezoro
Hachiman
0
5
4
0.4
W
3
1
14
10
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,724
Damage
59,109
66,210
Taken
59,699
46,199
Mitigated
43,729
7,138
Healing
19,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,810
685
0
2,791
12,009
7,288
133
6,432
5,577
32,613
0
W
Thoth
 
Thoth
18,557
743
184
1,156
7,657
3,160
616
4,522
3,025
58,455
0
W
Artio
Hawk111
Artio
6,164
505
1,027
6,589
20,587
17,670
0
10,155
10,312
12,630
0
L
Zeus
JMcColm
Zeus
12,588
1,313
0
364
9,357
2,913
0
3,075
6,282
31,038
0
W
14,019
7,685
0
4,332
8,823
4,073
1,055
3,889
4,886
0
50,913
L
King Arthur
MileHighClub
King Arthur
9,764
1,110
0
651
16,840
16,447
0
4,468
12,372
6,787
22,982
W
Tsukuyomi
Thesavagenun
Tsukuyomi
11,951
2,299
0
394
9,481
4,054
0
4,047
5,346
0
30,449
L
Hachiman
demoneyezoro
Hachiman
8,831
3,775
0
373
10,033
3,619
0
5,122
4,911
0
30,761
W
8,418
1,165
1,343
3,990
13,151
14,772
0
6,789
6,272
0
21,201
L
6,731
21
0
2,959
17,971
15,932
0
6,096
11,875
12,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,860
Gold Earned
52,105
247
Minions Killed
332
8
Camps Cleared
8
1,070,277
Distance Traveled
1,226,224
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,579
798
67
6
3
220,252
6
W
Thoth
11,916
993
104
9
3
228,317
0
W
Artio
9,812
818
11
1
1
253,609
0
L
Zeus
8,715
726
42
4
3
193,601
0
W
Neith
10,788
899
136
11
0
216,456
4
L
King Arthur
7,290
608
54
5
0
207,926
0
W
Tsukuyomi
10,202
850
40
3
3
247,281
0
L
Hachiman
7,755
646
73
6
1
208,406
0
W
Tyr
9,387
782
41
3
1
280,561
4
L
Ares
7,521
627
11
1
1
240,092
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role