Player Matchup

Sol
Sol
AlexKi2D
Sol
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 193L
1,404 Elo+
Solo
Chaac
Chaac
HomlessGuy_xD
Chaac
Level 80
God Stats
15W - 7L
1,772 SR
Queue Stats
70W - 52L
1,567 Elo+
Solo
Danzaburou
Danzaburou
NASH_0NE1
Danzaburou
Level 62
God Stats
7W - 8L
1,417 SR
Queue Stats
127W - 157L
1,372 Elo+
Solo
Team Averages
Level 67
1,563 SR
1,448 Elo+

VS

Team Averages
Level 69
1,453 SR
1,339 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AlexPro456789
Gilgamesh
Level 45
God Stats
1W - 3L
1,359 SR
Queue Stats
17W - 24L
1,379 Elo+
Solo
Jing Wei
Jing Wei
SecretMain5932
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,900
690
2,456
5,756
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 3 / 1
6,929
693
3,693
9,254
3,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
NASH_0NE1
Danzaburou
11
2 / 0 / 1
7,506
751
5,483
5,766
1,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 1 / 0
6,778
678
5,029
8,033
2,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
AlexPro456789
Gilgamesh
7
0 / 2 / 2
5,782
578
1,483
4,475
1,379
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
5
0 / 0 / 1
5,516
552
0
750
92

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
3
Kills
2
4
Deaths
3
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
1
0
2
W
0
1
3
1.5
L
Gilgamesh
AlexPro456789
Gilgamesh
0
2
2
0.5
W
1
3
1
0.5
W
Danzaburou
NASH_0NE1
Danzaburou
2
0
1
2.5
L
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,632
Damage
6,512
20,776
Taken
13,258
8,896
Mitigated
3,685
9,945
Healing
984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,029
205
0
288
8,033
2,214
0
854
7,179
34,611
0
W
2,456
354
0
2,317
5,756
3,451
568
1,731
4,025
20,644
2,482
L
Gilgamesh
AlexPro456789
Gilgamesh
1,483
300
0
696
4,475
1,379
0
1,484
2,991
0
1,867
W
3,693
678
534
3,948
9,254
3,501
182
1,127
8,037
0
22,348
W
Danzaburou
NASH_0NE1
Danzaburou
5,483
906
65
3,081
5,766
1,944
1,549
2,753
3,013
0
27,477
L
Jing Wei
0
0
0
0
750
92
0
0
750
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,335
Gold Earned
18,076
118
Minions Killed
58
9
Camps Cleared
0
530,489
Distance Traveled
197,231
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,778
678
52
5
0
150,741
1
W
Sol
6,900
690
33
3
5
178,323
3
L
Gilgamesh
5,782
578
6
1
0
43,511
1
W
Chaac
6,929
693
46
5
4
187,387
1
W
Danzaburou
7,506
751
39
4
0
164,779
0
L
Jing Wei
5,516
552
0
0
0
2,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role