Player Matchup

Olorun
Olorun
MainThisNut
Olorun
Level 59
God Stats
9W - 2L
1,682 SR
Queue Stats
172W - 160L
1,504 Elo+
Party 1
Agni
Agni
PaedoDuck
Agni
Level 69
God Stats
8W - 6L
1,617 SR
Queue Stats
331W - 392L
1,429 Elo+
Party 1
Hades
Hades
Wall-Hook
Hades
Level 83
God Stats
76W - 60L
1,572 SR
Queue Stats
353W - 406L
1,393 Elo+
Party 1
Loki
Loki
Xenuss
Loki
Level 43
God Stats
9W - 3L
1,658 SR
Queue Stats
135W - 119L
1,454 Elo+
Party 1
Serqet
Serqet
firamasta
Serqet
Level 82
God Stats
8W - 6L
1,213 SR
Queue Stats
236W - 264L
1,415 Elo+
Party 1
Team Averages
Level 67
1,549 SR
1,439 Elo+

VS

Team Averages
Level 46
1,527 SR
1,411 Elo+
Janus
Janus
Ardayasar67
Janus
Level 40
God Stats
3W - 2L
1,567 SR
Queue Stats
114W - 183L
1,357 Elo+
Party 2
Izanami
Izanami
KingKun3103
Izanami
Level 42
God Stats
8W - 9L
1,401 SR
Queue Stats
258W - 259L
1,422 Elo+
Party 3
Gilgamesh
Gilgamesh
LordDark340
Gilgamesh
Level 58
God Stats
12W - 10L
1,493 SR
Queue Stats
154W - 147L
1,426 Elo+
Party 3
Sylvanus
Sylvanus
aogiri_yoshimura
Sylvanus
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
157W - 157L
1,393 Elo+
Party 2
Mulan
Mulan
bison35375_
Mulan
Level 64
God Stats
23W - 17L
1,673 SR
Queue Stats
305W - 287L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
6 / 1 / 4
7,841
603
9,527
7,663
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
13
3 / 2 / 3
7,455
573
6,157
6,176
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Wall-Hook
Hades
13
3 / 0 / 1
7,540
580
5,843
7,561
3,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Xenuss
Loki
13
6 / 0 / 4
7,475
575
7,415
6,894
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
firamasta
Serqet
12
1 / 2 / 4
6,874
529
3,036
9,572
6,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,800
446
2,495
5,792
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
KingKun3103
Izanami
10
2 / 2 / 1
6,166
474
5,144
7,646
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
LordDark340
Gilgamesh
10
2 / 4 / 0
6,150
473
4,460
11,097
6,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 4 / 0
5,669
436
3,551
8,949
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 7 / 2
5,346
411
5,097
11,770
4,445
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
19
Kills
5
5
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Izanami
KingKun3103
Izanami
2
2
1
1.25
L
Gilgamesh
LordDark340
Gilgamesh
2
4
0
0.5
W
Olorun
6
1
4
8
W
Agni
3
2
3
2.25
W
Hades
Wall-Hook
Hades
3
0
1
3.5
W
Loki
Xenuss
Loki
6
0
4
8
L
0
4
0
0
L
1
7
2
0.29
W
Serqet
firamasta
Serqet
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,978
Damage
20,747
37,866
Taken
45,254
17,169
Mitigated
18,441
17,129
Healing
9,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,495
181
0
860
5,792
1,849
0
4,112
1,680
26,965
0
L
Izanami
KingKun3103
Izanami
5,144
3,142
0
2,101
7,646
1,956
182
3,988
3,347
0
39,978
L
Gilgamesh
LordDark340
Gilgamesh
4,460
818
508
1,618
11,097
6,402
0
5,643
5,454
0
17,885
W
Olorun
9,527
5,804
958
5,058
7,663
2,616
590
62
7,601
54,639
0
W
Agni
6,157
148
0
2,326
6,176
2,282
264
2,377
3,497
38,577
0
W
Hades
Wall-Hook
Hades
5,843
274
258
4,568
7,561
3,649
2,228
1,778
5,743
39,042
0
W
Loki
Xenuss
Loki
7,415
1,524
0
2,478
6,894
2,164
0
1,042
5,852
0
39,554
L
3,551
1,230
191
2,581
8,949
3,789
0
2,282
6,667
24,425
11,123
L
5,097
732
139
1,321
11,770
4,445
0
5,502
6,166
0
18,614
W
Serqet
firamasta
Serqet
3,036
944
0
1,483
9,572
6,458
230
88
9,484
0
17,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,185
Gold Earned
29,131
359
Minions Killed
257
0
Camps Cleared
0
1,263,324
Distance Traveled
1,086,285
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,800
446
48
4
0
204,511
4
L
Izanami
6,166
474
81
6
0
218,586
3
L
Gilgamesh
6,150
473
31
2
0
236,777
2
W
Olorun
7,841
603
87
7
0
233,489
4
W
Agni
7,455
573
73
6
0
244,409
1
W
Hades
7,540
580
83
6
0
232,299
0
W
Loki
7,475
575
74
6
0
291,596
1
L
Sylvanus
5,669
436
68
5
0
213,923
2
L
Mulan
5,346
411
29
2
0
212,488
5
W
Serqet
6,874
529
42
3
0
261,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role