Player Matchup

Hercules
Hercules
BeefyBeanBurrito
Hercules
Level 58
God Stats
4W - 2L
1,618 SR
Queue Stats
51W - 24L
1,651 Elo+
Party 1
Fenrir
Fenrir
R00STER93
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,630 Elo+
Party 1
Discordia
Discordia
terzina_propenso
Discordia
Level 69
God Stats
53W - 66L
1,419 SR
Queue Stats
221W - 253L
1,324 Elo+
Solo
Team Averages
Level 52
1,512 SR
1,535 Elo+

VS

Team Averages
Level 62
1,495 SR
1,455 Elo+
Cthulhu
Cthulhu
BackOfSwiper
Cthulhu
Level 17
God Stats
1W - 4L
1,297 SR
Queue Stats
35W - 49L
1,480 Elo+
Solo
Chronos
Chronos
lMarqueszl
Chronos
Level 109
God Stats
1W - 1L
1,633 SR
Queue Stats
65W - 92L
1,428 Elo+
Solo
Danzaburou
Danzaburou
theenigmatic95
Danzaburou
Level 59
God Stats
6W - 10L
1,556 SR
Queue Stats
440W - 479L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 0
12,502
658
16,629
19,000
18,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Fenrir
R00STER93
Fenrir
13
0 / 5 / 3
10,172
535
6,814
16,466
13,230
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
15
0 / 4 / 6
11,296
595
11,429
9,200
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BackOfSwiper
Cthulhu
17
6 / 1 / 4
12,896
679
16,827
21,652
31,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
lMarqueszl
Chronos
11
3 / 0 / 3
10,543
555
4,585
4,329
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
theenigmatic95
Danzaburou
15
2 / 6 / 6
11,578
609
9,061
17,762
8,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
11
11
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BackOfSwiper
Cthulhu
6
1
4
8
W
7
2
0
3.5
W
Fenrir
R00STER93
Fenrir
0
5
3
0.3
L
Chronos
lMarqueszl
Chronos
3
0
3
4.5
W
Discordia
0
4
6
0.75
L
Danzaburou
theenigmatic95
Danzaburou
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,872
Damage
30,473
44,666
Taken
43,743
35,644
Mitigated
42,791
13,274
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BackOfSwiper
Cthulhu
16,827
1,553
0
1,690
21,652
31,970
68
5,421
15,472
42,287
0
W
16,629
4,513
0
8,640
19,000
18,227
1,919
7,449
11,551
0
49,402
W
Fenrir
R00STER93
Fenrir
6,814
1,259
0
1,530
16,466
13,230
69
7,886
8,580
0
14,866
L
Chronos
lMarqueszl
Chronos
4,585
1,420
0
1,282
4,329
1,888
0
1,746
2,506
12,545
1,705
W
Discordia
11,429
455
1,136
1,968
9,200
4,187
1,166
6,143
3,057
57,141
0
L
Danzaburou
theenigmatic95
Danzaburou
9,061
3,268
753
4,009
17,762
8,933
885
4,951
12,222
0
51,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,970
Gold Earned
35,017
176
Minions Killed
190
8
Camps Cleared
6
1,028,017
Distance Traveled
769,871
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,896
679
48
3
1
353,700
3
W
Hercules
12,502
658
72
4
2
361,791
3
W
Fenrir
10,172
535
13
1
1
325,825
0
L
Chronos
10,543
555
31
2
1
131,098
1
W
Discordia
11,296
595
91
5
5
340,401
1
L
Danzaburou
11,578
609
111
6
4
285,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role