Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Hawk111
Artio
Level 123
God Stats
19W - 13L
1,600 SR
Queue Stats
108W - 94L
1,562 Elo+
Solo
Charybdis
Charybdis
JMcColm
Charybdis
Level 65
God Stats
2W - 5L
1,483 SR
Queue Stats
45W - 41L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
Joint Rolla Jay
Gilgamesh
Level 129
God Stats
14W - 14L
1,549 SR
Queue Stats
65W - 88L
1,449 Elo+
Solo
Team Averages
Level 126
1,526 SR
1,501 Elo+

VS

Team Averages
Level 144
1,706 SR
1,650 Elo+
The Morrigan
The Morrigan
Hagerdy
The Morrigan
Level 159
God Stats
5W - 1L
1,535 SR
Queue Stats
171W - 77L
1,694 Elo+
Party 1
Charybdis
Charybdis
ImTheMid
Charybdis
Level 115
God Stats
11W - 2L
2,034 SR
Queue Stats
194W - 46L
1,925 Elo+
Party 1
Persephone
Persephone
Jullynnss
Persephone
Level 144
God Stats
4W - 3L
1,401 SR
Queue Stats
80W - 85L
1,466 Elo+
Solo
Ne Zha
Ne Zha
Killem Wallace
Ne Zha
Level 144
God Stats
6W - 3L
1,628 SR
Queue Stats
347W - 344L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
Sippycup
Kuzenbo
Level 157
God Stats
2W - 1L
1,932 SR
Queue Stats
34W - 13L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
4 / 6 / 6
10,351
796
9,692
15,234
5,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
 
Thoth
14
0 / 8 / 7
8,148
627
9,610
12,578
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Hawk111
Artio
16
5 / 4 / 3
10,288
791
6,966
18,537
18,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
JMcColm
Charybdis
14
0 / 7 / 6
7,925
610
7,621
11,356
4,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Joint Rolla Jay
Gilgamesh
14
3 / 5 / 4
8,980
691
12,721
16,154
11,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hagerdy
The Morrigan
19
11 / 2 / 10
12,625
971
15,860
8,830
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
ImTheMid
Charybdis
19
11 / 1 / 7
12,710
978
24,257
13,610
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Jullynnss
Persephone
16
1 / 3 / 12
9,885
760
5,768
10,376
3,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 4 / 11
10,098
777
8,539
10,483
4,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Sippycup
Kuzenbo
16
3 / 2 / 16
11,090
853
8,405
19,584
33,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
12
Kills
29
30
Deaths
12
26
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
4
6
6
1.17
L
Thoth
 
Thoth
0
8
7
0.44
W
The Morrigan
Hagerdy
The Morrigan
11
2
10
8
L
Artio
Hawk111
Artio
5
4
3
1.63
W
Charybdis
ImTheMid
Charybdis
11
1
7
14.5
L
Charybdis
JMcColm
Charybdis
0
7
6
0.43
L
Gilgamesh
Joint Rolla Jay
Gilgamesh
3
5
4
1
W
Persephone
Jullynnss
Persephone
1
3
12
2.33
W
3
4
11
2.13
W
Kuzenbo
Sippycup
Kuzenbo
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,610
Damage
62,829
73,859
Taken
62,883
43,809
Mitigated
51,131
12,696
Healing
16,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
9,692
1,764
0
4,211
15,234
5,402
0
5,510
9,724
0
30,625
L
Thoth
 
Thoth
9,610
332
45
1,084
12,578
3,534
444
5,966
6,612
26,561
0
W
The Morrigan
Hagerdy
The Morrigan
15,860
2,543
0
1,141
8,830
4,021
1,336
2,486
6,075
50,776
2,387
L
Artio
Hawk111
Artio
6,966
760
1,236
4,157
18,537
18,235
0
4,658
13,879
19,837
0
W
Charybdis
ImTheMid
Charybdis
24,257
13,300
0
5,964
13,610
5,539
2,426
3,304
9,923
0
64,693
L
Charybdis
JMcColm
Charybdis
7,621
2,663
0
730
11,356
4,684
128
6,683
4,673
0
33,393
L
Gilgamesh
Joint Rolla Jay
Gilgamesh
12,721
2,968
0
1,233
16,154
11,954
160
5,897
10,257
0
33,169
W
Persephone
Jullynnss
Persephone
5,768
173
283
1,980
10,376
3,644
1,031
2,522
7,376
24,144
0
W
8,539
2,063
629
1,977
10,483
4,445
1,261
3,870
6,366
0
25,049
W
Kuzenbo
Sippycup
Kuzenbo
8,405
3,435
517
3,634
19,584
33,482
364
3,742
15,071
13,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,692
Gold Earned
56,408
249
Minions Killed
302
4
Camps Cleared
12
1,134,248
Distance Traveled
1,261,757
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,351
796
58
4
1
229,625
1
L
Thoth
8,148
627
58
4
0
205,885
0
W
The Morrigan
12,625
971
109
8
5
257,185
1
L
Artio
10,288
791
26
2
0
247,153
1
W
Charybdis
12,710
978
90
7
3
241,346
1
L
Charybdis
7,925
610
71
5
1
197,117
0
L
Gilgamesh
8,980
691
36
3
2
254,468
0
W
Persephone
9,885
760
52
4
0
254,450
1
W
Ne Zha
10,098
777
35
3
3
243,112
3
W
Kuzenbo
11,090
853
16
1
1
265,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role