Player Matchup

Morgan Le Fay
Morgan Le Fay
DiabloDemon13
Morgan Le Fay
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
FunFunn816
Guan Yu
Level 29
God Stats
2W - 3L
1,310 SR
Queue Stats
14W - 22L
1,288 Elo+
Solo
Nemesis
Nemesis
NatSeb13
Nemesis
Level 8
God Stats
1W - 3L
1,439 SR
Queue Stats
4W - 7L
1,398 Elo+
Solo
Da Ji
Da Ji
andreyv9ltkin13
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,059 Elo+
Solo
Chernobog
Chernobog
denka420
Chernobog
Level 8
God Stats
2W - 3L
1,687 SR
Queue Stats
4W - 7L
1,631 Elo+
Party 2
Team Averages
Level 17
1,487 SR
1,375 Elo+

VS

Team Averages
Level 19
1,625 SR
1,309 Elo+
Bellona
Bellona
Ireneush
Bellona
Level 5
God Stats
2W - 0L
1,730 SR
Queue Stats
8W - 12L
1,158 Elo+
Solo
Yemoja
Yemoja
bogeyman07
Yemoja
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 23L
953 Elo+
Solo
Cliodhna
Cliodhna
cintura-lesta
Cliodhna
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 36L
1,518 Elo+
Party 1
Aphrodite
Aphrodite
kokefg
Aphrodite
Level 26
God Stats
32W - 30L
1,687 SR
Queue Stats
169W - 200L
1,428 Elo+
Solo
Anubis
Anubis
ruudgullit10_90
Anubis
Level 25
God Stats
20W - 9L
1,706 SR
Queue Stats
49W - 56L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DiabloDemon13
Morgan Le Fay
11
4 / 10 / 1
7,759
408
13,489
14,478
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
FunFunn816
Guan Yu
10
2 / 6 / 4
7,157
377
3,807
9,233
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
NatSeb13
Nemesis
13
1 / 6 / 0
7,847
413
6,319
14,047
6,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 14 / 4
6,720
354
5,058
13,690
4,229
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
denka420
Chernobog
11
2 / 4 / 3
7,197
379
6,746
10,913
3,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ireneush
Bellona
16
6 / 1 / 1
10,386
547
8,236
10,226
10,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
bogeyman07
Yemoja
13
2 / 2 / 13
8,724
459
4,256
11,221
9,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
cintura-lesta
Cliodhna
15
17 / 2 / 7
10,118
533
11,637
12,204
5,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
kokefg
Aphrodite
13
5 / 6 / 14
8,831
465
12,331
18,706
6,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 1 / 11
10,050
529
10,714
8,112
3,590
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
11
Kills
39
40
Deaths
12
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DiabloDemon13
Morgan Le Fay
4
10
1
0.45
L
Guan Yu
FunFunn816
Guan Yu
2
6
4
0.67
W
Bellona
Ireneush
Bellona
6
1
1
6.5
L
Nemesis
NatSeb13
Nemesis
1
6
0
0.17
L
2
14
4
0.29
W
Yemoja
bogeyman07
Yemoja
2
2
13
4.25
W
Cliodhna
cintura-lesta
Cliodhna
17
2
7
10.25
L
Chernobog
denka420
Chernobog
2
4
3
0.88
W
Aphrodite
kokefg
Aphrodite
5
6
14
2
W
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,419
Damage
47,174
62,361
Taken
60,469
23,119
Mitigated
35,603
8,866
Healing
28,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DiabloDemon13
Morgan Le Fay
13,489
3,086
159
1,041
14,478
4,085
0
8,557
5,921
36,343
0
L
Guan Yu
FunFunn816
Guan Yu
3,807
1,160
611
1,823
9,233
4,352
0
3,397
5,836
0
21,931
W
Bellona
Ireneush
Bellona
8,236
2,038
0
1,380
10,226
10,699
2,231
0
10,226
0
59,999
L
Nemesis
NatSeb13
Nemesis
6,319
1,676
0
3,997
14,047
6,775
0
2,923
11,124
0
43,915
L
5,058
1,681
0
415
13,690
4,229
0
5,646
8,044
0
19,217
W
Yemoja
bogeyman07
Yemoja
4,256
1,434
1,758
677
11,221
9,343
1,462
3,488
7,733
15,066
0
W
Cliodhna
cintura-lesta
Cliodhna
11,637
2,484
0
3,243
12,204
5,181
630
3,296
8,908
0
37,426
L
Chernobog
denka420
Chernobog
6,746
3,640
0
820
10,913
3,678
82
6,778
4,135
0
29,275
W
Aphrodite
kokefg
Aphrodite
12,331
343
5,757
10,851
18,706
6,790
1,301
2,019
16,687
44,613
0
W
10,714
790
0
4,855
8,112
3,590
791
4,686
3,426
56,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,680
Gold Earned
48,109
235
Minions Killed
361
0
Camps Cleared
0
1,442,703
Distance Traveled
1,610,919
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,759
408
37
2
0
312,357
2
L
Guan Yu
7,157
377
32
2
0
269,839
1
W
Bellona
10,386
547
125
7
0
286,502
0
L
Nemesis
7,847
413
91
5
0
278,012
1
L
Da Ji
6,720
354
21
1
0
283,647
2
W
Yemoja
8,724
459
27
1
0
299,862
4
W
Cliodhna
10,118
533
47
2
0
381,740
1
L
Chernobog
7,197
379
54
3
0
298,848
0
W
Aphrodite
8,831
465
66
3
0
310,363
3
W
Anubis
10,050
529
96
5
0
332,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role