Player Matchup

Skadi
Skadi
AmeronRS
Skadi
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Hera
Hera
Häherfeder
Hera
Level 29
God Stats
35W - 27L
1,601 SR
Queue Stats
164W - 179L
1,474 Elo+
Solo
Nu Wa
Nu Wa
LeonKG84
Nu Wa
Level 8
God Stats
0W - 1L
1,245 SR
Queue Stats
8W - 13L
1,425 Elo+
Solo
He Bo
He Bo
SuPonjiBob123
He Bo
Level 23
God Stats
1W - 2L
1,501 SR
Queue Stats
91W - 86L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
blackfoxis
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 14
1,469 SR
1,495 Elo+

VS

Team Averages
Level 39
1,521 SR
1,370 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Gooberbeans777
Achilles
Level 29
God Stats
2W - 0L
1,695 SR
Queue Stats
50W - 37L
1,547 Elo+
Solo
Rama
Rama
Prynthor
Rama
Level 3
God Stats
13W - 8L
1,500 SR
Queue Stats
38W - 52L
1,204 Elo+
Party 1
Fafnir
Fafnir
lavafox
Fafnir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 171L
1,446 Elo+
Party 1
Mulan
Mulan
theriusya
Mulan
Level 27
God Stats
2W - 3L
1,410 SR
Queue Stats
30W - 37L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AmeronRS
Skadi
15
2 / 7 / 1
9,531
866
9,244
15,537
5,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 2 / 2
8,921
811
4,166
6,828
4,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
LeonKG84
Nu Wa
16
1 / 3 / 3
9,694
881
12,109
10,693
3,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 5 / 2
9,848
895
10,325
13,993
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
blackfoxis
Morgan Le Fay
15
0 / 7 / 3
9,028
821
5,184
12,884
4,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

131

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 1 / 17
11,118
1,011
16,179
6,663
2,225
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
17
10 / 0 / 13
11,640
1,058
13,322
10,515
14,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Rama
17
5 / 2 / 14
10,742
977
11,855
7,623
2,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
lavafox
Fafnir
17
3 / 0 / 21
11,777
1,071
6,691
11,444
18,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
theriusya
Mulan
17
2 / 1 / 13
10,098
918
9,071
11,895
11,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
102
4
Kills
24
24
Deaths
4
11
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
17
12.5
L
Skadi
AmeronRS
Skadi
2
7
1
0.36
W
Achilles
10
0
13
16.5
L
0
2
2
0.5
L
Nu Wa
LeonKG84
Nu Wa
1
3
3
0.83
W
Rama
5
2
14
6
L
1
5
2
0.4
L
Morgan Le Fay
blackfoxis
Morgan Le Fay
0
7
3
0.21
W
Fafnir
lavafox
Fafnir
3
0
21
13.5
W
Mulan
theriusya
Mulan
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,028
Damage
57,118
59,935
Taken
48,140
23,249
Mitigated
49,625
1,922
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,179
181
0
1,168
6,663
2,225
0
5,043
1,540
55,351
0
L
Skadi
AmeronRS
Skadi
9,244
5,594
0
415
15,537
5,209
0
5,234
9,871
0
22,740
W
Achilles
13,322
3,485
0
2,496
10,515
14,412
0
6,982
2,265
0
24,889
L
4,166
542
0
20
6,828
4,893
0
2,842
3,630
14,683
0
L
Nu Wa
LeonKG84
Nu Wa
12,109
3,863
0
0
10,693
3,443
0
5,597
4,922
22,824
0
W
Rama
11,855
7,596
0
1,031
7,623
2,936
0
5,299
2,256
0
33,663
L
10,325
300
0
928
13,993
4,774
0
3,473
10,146
46,089
0
L
Morgan Le Fay
blackfoxis
Morgan Le Fay
5,184
1,256
0
559
12,884
4,930
0
5,724
7,042
17,885
0
W
Fafnir
lavafox
Fafnir
6,691
2,450
0
3,139
11,444
18,877
0
6,548
4,668
11,641
0
W
Mulan
theriusya
Mulan
9,071
925
0
1,355
11,895
11,175
0
7,242
4,475
0
29,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,022
Gold Earned
55,375
181
Minions Killed
223
5
Camps Cleared
4
923,333
Distance Traveled
1,106,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,118
1,011
80
7
0
233,156
0
L
Skadi
9,531
866
22
2
0
173,842
0
W
Achilles
11,640
1,058
29
3
2
234,469
0
L
Hera
8,921
811
21
2
1
201,373
0
L
Nu Wa
9,694
881
19
2
2
188,891
0
W
Rama
10,742
977
49
4
1
171,436
0
L
He Bo
9,848
895
99
9
2
195,739
0
L
Morgan Le Fay
9,028
821
20
2
0
163,488
0
W
Fafnir
11,777
1,071
7
1
1
230,512
0
W
Mulan
10,098
918
58
5
0
236,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role