Player Matchup

Cerberus
Cerberus
Fuzz346
Cerberus
Level 27
God Stats
63W - 35L
1,692 SR
Queue Stats
239W - 162L
1,595 Elo+
Party 1
Medusa
Medusa
GhandiOfGod
Medusa
Level 106
God Stats
20W - 13L
1,635 SR
Queue Stats
100W - 90L
1,570 Elo+
Party 1
Cliodhna
Cliodhna
HOF REEPHER
Cliodhna
Level 17
God Stats
16W - 6L
1,565 SR
Queue Stats
20W - 13L
1,420 Elo+
Party 1
Horus
Horus
Shxxx
Horus
Level 101
God Stats
4W - 3L
1,616 SR
Queue Stats
28W - 26L
1,481 Elo+
Party 1
Scylla
Scylla
ZPAttack
Scylla
Level 129
God Stats
2W - 0L
1,763 SR
Queue Stats
77W - 44L
1,695 Elo+
Party 1
Team Averages
Level 76
1,654 SR
1,552 Elo+

VS

Team Averages
Level 71
1,487 SR
1,472 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DLuongo_
Rama
Level 41
God Stats
0W - 2L
1,366 SR
Queue Stats
76W - 66L
1,516 Elo+
Solo
Kali
Kali
SpamminSpiff
Kali
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,472 Elo+
Solo
The Morrigan
The Morrigan
Sparking2NE1
The Morrigan
Level 129
God Stats
1W - 1L
1,566 SR
Queue Stats
163W - 172L
1,412 Elo+
Solo
Achilles
Achilles
sbd emilio
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fuzz346
Cerberus
16
0 / 1 / 16
9,168
917
7,173
11,793
10,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
17
8 / 1 / 11
11,374
1,137
16,869
9,927
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
HOF REEPHER
Cliodhna
16
5 / 3 / 9
9,844
984
8,751
8,862
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Shxxx
Horus
17
3 / 1 / 18
9,974
997
9,293
13,053
10,435
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
ZPAttack
Scylla
17
7 / 0 / 12
11,118
1,112
17,777
4,071
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

299

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 9 / 3
10,076
1,008
10,777
24,194
23,540
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
15
1 / 0 / 4
9,324
932
11,375
6,569
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 2
8,183
818
4,247
10,987
4,201
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Sparking2NE1
The Morrigan
13
0 / 3 / 3
8,017
802
2,674
2,937
916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
sbd emilio
Achilles
15
2 / 6 / 4
9,545
955
14,812
20,768
21,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
23
Kills
6
6
Deaths
23
66
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
9
3
0.5
L
Rama
1
0
4
3
W
Cerberus
Fuzz346
Cerberus
0
1
16
8
W
Medusa
8
1
11
13.5
W
Cliodhna
HOF REEPHER
Cliodhna
5
3
9
3.17
W
Horus
Shxxx
Horus
3
1
18
12
L
0
5
2
0.2
L
The Morrigan
Sparking2NE1
The Morrigan
0
3
3
0.5
W
Scylla
ZPAttack
Scylla
7
0
12
13
L
Achilles
sbd emilio
Achilles
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,863
Damage
43,885
47,706
Taken
65,455
31,232
Mitigated
52,590
18,346
Healing
4,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,777
1,287
53
830
24,194
23,540
0
9,441
14,465
29,751
0
L
Rama
11,375
9,346
0
752
6,569
2,082
0
2,823
3,700
0
35,586
W
Cerberus
Fuzz346
Cerberus
7,173
327
0
2,153
11,793
10,603
0
3,815
7,612
21,052
0
W
Medusa
16,869
9,033
0
2,477
9,927
4,712
0
3,034
6,636
0
44,917
W
Cliodhna
HOF REEPHER
Cliodhna
8,751
2,232
0
295
8,862
4,161
0
1,632
6,957
0
12,626
W
Horus
Shxxx
Horus
9,293
4,410
3,540
7,595
13,053
10,435
0
4,196
8,578
0
11,610
L
4,247
1,205
0
349
10,987
4,201
0
4,987
5,834
0
6,452
L
The Morrigan
Sparking2NE1
The Morrigan
2,674
139
0
3
2,937
916
0
805
2,072
7,546
0
W
Scylla
ZPAttack
Scylla
17,777
2,589
396
1,890
4,071
1,321
0
824
3,069
56,690
0
L
Achilles
sbd emilio
Achilles
14,812
4,964
0
2,686
20,768
21,851
0
6,176
14,434
50
29,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,478
Gold Earned
45,145
219
Minions Killed
164
8
Camps Cleared
4
957,278
Distance Traveled
763,657
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,076
1,008
54
5
1
174,768
0
L
Rama
9,324
932
63
6
1
182,760
0
W
Cerberus
9,168
917
37
4
0
218,873
1
W
Medusa
11,374
1,137
68
7
5
179,212
0
W
Cliodhna
9,844
984
15
2
1
179,144
3
W
Horus
9,974
997
1
0
1
185,290
0
L
Kali
8,183
818
7
1
0
155,005
0
L
The Morrigan
8,017
802
11
1
2
64,367
0
W
Scylla
11,118
1,112
98
10
1
194,759
2
L
Achilles
9,545
955
29
3
0
186,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role