Player Matchup

Guan Yu
Guan Yu
Dk_58_
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,187 Elo+
Party 1
Ra
Ra
ZLAZLADULE
Ra
Level 60
God Stats
14W - 23L
1,414 SR
Queue Stats
162W - 294L
1,276 Elo+
Solo
Thor
Thor
leomikic
Thor
Level 5
God Stats
0W - 1L
1,236 SR
Queue Stats
2W - 9L
1,124 Elo+
Party 1
Team Averages
Level 31
1,384 SR
1,196 Elo+

VS

Team Averages
Level 31
1,661 SR
1,212 Elo+
Olorun
Olorun
Fliys
Olorun
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 22L
1,280 Elo+
Party 2
Chernobog
Chernobog
Uebelhardt
Chernobog
Level 65
God Stats
2W - 0L
1,584 SR
Queue Stats
24W - 37L
1,193 Elo+
Party 2
Sylvanus
Sylvanus
apresentster2020
Sylvanus
Level 20
God Stats
1W - 0L
1,899 SR
Queue Stats
27W - 59L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dk_58_
Guan Yu
16
0 / 1 / 5
11,654
530
7,267
21,316
25,153
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 1 / 0
13,391
609
22,631
21,576
8,509
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
13
1 / 12 / 3
11,251
511
10,174
21,398
7,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fliys
Olorun
17
7 / 2 / 7
13,487
613
25,326
17,884
7,674
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Uebelhardt
Chernobog
17
4 / 2 / 9
12,893
586
20,251
18,199
7,500
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 2 / 8
13,971
635
8,531
19,129
27,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
14
14
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Dk_58_
Guan Yu
0
1
5
2.5
W
Olorun
Fliys
Olorun
7
2
7
5.25
W
Chernobog
Uebelhardt
Chernobog
4
2
9
4.25
L
5
1
0
5
W
3
2
8
3.5
L
Thor
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,072
Damage
54,108
64,290
Taken
55,212
41,118
Mitigated
42,178
24,233
Healing
31,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Dk_58_
Guan Yu
7,267
971
3,039
5,284
21,316
25,153
0
12,876
8,440
0
24,830
W
Olorun
Fliys
Olorun
25,326
11,905
1,004
6,682
17,884
7,674
1,473
9,174
8,710
64,149
0
W
Chernobog
Uebelhardt
Chernobog
20,251
14,651
222
6,612
18,199
7,500
1,413
6,520
11,679
0
66,737
L
22,631
2,453
6,883
9,027
21,576
8,509
0
15,224
6,352
101,126
0
W
8,531
2,340
7,852
9,270
19,129
27,004
834
7,689
11,440
41,183
0
L
Thor
10,174
2,631
0
0
21,398
7,456
0
6,549
14,849
0
14,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,296
Gold Earned
40,351
220
Minions Killed
234
6
Camps Cleared
13
1,108,693
Distance Traveled
969,910
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,654
530
46
2
1
419,648
0
W
Olorun
13,487
613
90
4
6
321,595
0
W
Chernobog
12,893
586
95
4
1
358,511
0
L
Ra
13,391
609
160
7
5
373,525
1
W
Sylvanus
13,971
635
49
2
6
289,804
0
L
Thor
11,251
511
14
1
0
315,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role