Player Matchup

Sol
Sol
 
Sol
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Barabiere
Horus
Level 69
God Stats
143W - 100L
1,658 SR
Queue Stats
420W - 372L
1,598 Elo+
Solo
Medusa
Medusa
Фырка
Medusa
Level 78
God Stats
1W - 3L
1,328 SR
Queue Stats
106W - 140L
1,355 Elo+
Party 1
Team Averages
Level 69
1,495 SR
1,484 Elo+

VS

Team Averages
Level 139
1,541 SR
1,607 Elo+
Cthulhu
Cthulhu
DarkLordrev
Cthulhu
Level 151
God Stats
4W - 10L
1,472 SR
Queue Stats
265W - 234L
1,561 Elo+
Solo
Aphrodite
Aphrodite
HolyMolyTrolly
Aphrodite
Level 152
God Stats
7W - 3L
1,649 SR
Queue Stats
43W - 44L
1,555 Elo+
Solo
Kukulkan
Kukulkan
tasismanos11
Kukulkan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 4 / 4
11,357
631
13,912
14,767
8,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Barabiere
Horus
13
0 / 2 / 6
10,254
570
5,132
25,060
33,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Фырка
Medusa
15
4 / 7 / 3
11,704
650
17,309
18,877
9,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkLordrev
Cthulhu
16
3 / 2 / 10
11,550
642
19,790
22,831
24,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
HolyMolyTrolly
Aphrodite
16
4 / 1 / 9
11,889
661
13,686
14,131
11,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
tasismanos11
Kukulkan
15
6 / 4 / 6
12,492
694
16,878
13,359
5,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
7
Kills
13
13
Deaths
7
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
4
1.25
L
Horus
Barabiere
Horus
0
2
6
1.5
W
Cthulhu
DarkLordrev
Cthulhu
3
2
10
4
W
Aphrodite
HolyMolyTrolly
Aphrodite
4
1
9
8.5
W
Kukulkan
tasismanos11
Kukulkan
6
4
6
2.25
L
Medusa
Фырка
Medusa
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,353
Damage
50,354
58,704
Taken
50,321
51,536
Mitigated
41,855
20,287
Healing
30,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,912
4,864
0
1,995
14,767
8,181
0
13,099
1,349
41,384
0
L
Horus
Barabiere
Horus
5,132
2,096
5,426
11,184
25,060
33,762
0
20,255
3,560
0
9,852
W
Cthulhu
DarkLordrev
Cthulhu
19,790
1,602
526
4,364
22,831
24,619
770
6,198
16,633
40,611
0
W
Aphrodite
HolyMolyTrolly
Aphrodite
13,686
869
12,085
10,519
14,131
11,856
911
4,511
9,620
49,732
0
W
Kukulkan
tasismanos11
Kukulkan
16,878
1,914
0
2,637
13,359
5,380
781
3,790
9,464
57,373
0
L
Medusa
Фырка
Medusa
17,309
8,299
0
1,682
18,877
9,593
0
15,571
2,839
0
64,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,315
Gold Earned
35,931
162
Minions Killed
220
4
Camps Cleared
11
1,011,739
Distance Traveled
1,008,780
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,357
631
53
3
2
305,399
4
L
Horus
10,254
570
9
1
1
386,637
5
W
Cthulhu
11,550
642
37
2
3
352,037
1
W
Aphrodite
11,889
661
89
5
4
357,899
1
W
Kukulkan
12,492
694
94
5
4
298,844
4
L
Medusa
11,704
650
100
6
1
319,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role