Player Matchup

Medusa
Medusa
Silver II
Rokomar
Medusa
Silver II
Level 47
God Stats
20W - 19L
1,504 SR
Queue Stats
45W - 106L
1,066 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 47
1,504 SR
1,066 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,500 SR
803 MMR
Bacchus
Bacchus
Silver V
Simplicio92
Bacchus
Silver V
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
106W - 260L
803 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Rokomar
Medusa
20
6 / 2 / 0
13,615
801
14,586
16,647
11,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AnhurAh Muzen CabUllrAnubisSkadi

VS

Bans
ChronosSolGilgameshBakasuraHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Simplicio92
Bacchus
16
2 / 6 / 0
11,922
701
12,467
18,687
21,796
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
2
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Rokomar
Medusa
6
2
0
3
L
Bacchus
Simplicio92
Bacchus
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,586
Damage
12,467
16,647
Taken
18,687
11,741
Mitigated
21,796
4,955
Healing
993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Rokomar
Medusa
14,586
7,911
0
4,955
16,647
11,741
835
13,107
3,540
0
88,676
L
Bacchus
Simplicio92
Bacchus
12,467
1,330
0
993
18,687
21,796
274
372
18,315
61,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,615
Gold Earned
11,922
181
Minions Killed
112
12
Camps Cleared
4
317,472
Distance Traveled
331,608
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,615
801
181
11
12
317,472
1
L
Bacchus
11,922
701
112
7
4
331,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role