Player Matchup

Thanatos
Thanatos
Dzestis
Thanatos
Level 25
God Stats
50W - 53L
1,407 SR
Queue Stats
164W - 182L
1,309 Elo+
Solo
Medusa
Medusa
Hii_3bod
Medusa
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 32L
1,235 Elo+
Party 1
Agni
Agni
Raser2000
Agni
Level 28
God Stats
0W - 1L
1,429 SR
Queue Stats
3W - 8L
1,326 Elo+
Solo
Bakasura
Bakasura
Thrall8911
Bakasura
Level 4
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 2L
1,166 Elo+
Solo
Yemoja
Yemoja
zankl
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,500 Elo+
Party 1
Team Averages
Level 15
1,423 SR
1,307 Elo+

VS

Team Averages
Level 24
1,438 SR
1,319 Elo+
Amaterasu
Amaterasu
Bouloche
Amaterasu
Level 23
God Stats
27W - 24L
1,598 SR
Queue Stats
57W - 60L
1,406 Elo+
Solo
Heimdallr
Heimdallr
SiSiyah
Heimdallr
Level 24
God Stats
2W - 1L
1,510 SR
Queue Stats
16W - 28L
1,325 Elo+
Solo
Jormungandr
Jormungandr
Sighvat1
Jormungandr
Level 22
God Stats
10W - 3L
1,602 SR
Queue Stats
59W - 51L
1,336 Elo+
Solo
Cliodhna
Cliodhna
XINGYA
Cliodhna
Level 26
God Stats
1W - 3L
1,187 SR
Queue Stats
54W - 75L
1,371 Elo+
Solo
Olorun
Olorun
ido4132
Olorun
Level 23
God Stats
1W - 2L
1,294 SR
Queue Stats
29W - 58L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dzestis
Thanatos
16
12 / 7 / 6
11,092
555
14,487
20,379
8,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Hii_3bod
Medusa
11
0 / 9 / 2
6,944
347
4,009
11,146
3,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
18
9 / 7 / 6
11,809
590
19,191
17,229
6,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Thrall8911
Bakasura
15
5 / 13 / 5
9,940
497
7,941
17,662
5,850
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
zankl
Yemoja
13
0 / 8 / 7
9,031
452
2,923
14,474
11,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bouloche
Amaterasu
17
4 / 4 / 0
11,339
567
7,565
13,254
8,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
SiSiyah
Heimdallr
18
17 / 6 / 9
12,742
637
20,214
14,985
7,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Sighvat1
Jormungandr
18
9 / 1 / 22
12,634
632
16,089
16,675
22,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
XINGYA
Cliodhna
16
9 / 7 / 5
11,374
569
13,091
13,536
6,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
ido4132
Olorun
15
4 / 8 / 5
10,516
526
8,966
14,583
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
84
26
Kills
43
44
Deaths
26
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bouloche
Amaterasu
4
4
0
1
L
Thanatos
Dzestis
Thanatos
12
7
6
2.14
L
Medusa
Hii_3bod
Medusa
0
9
2
0.11
L
Agni
9
7
6
1.71
W
Heimdallr
SiSiyah
Heimdallr
17
6
9
3.58
W
Jormungandr
Sighvat1
Jormungandr
9
1
22
20
L
Bakasura
Thrall8911
Bakasura
5
13
5
0.58
W
Cliodhna
XINGYA
Cliodhna
9
7
5
1.64
W
Olorun
ido4132
Olorun
4
8
5
0.81
L
Yemoja
zankl
Yemoja
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,551
Damage
65,925
80,890
Taken
73,033
36,034
Mitigated
49,549
19,734
Healing
19,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bouloche
Amaterasu
7,565
2,968
0
3,798
13,254
8,239
3,296
7,319
5,417
0
64,717
L
Thanatos
Dzestis
Thanatos
14,487
5,016
0
12,299
20,379
8,873
0
6,274
13,720
0
58,195
L
Medusa
Hii_3bod
Medusa
4,009
1,338
0
500
11,146
3,758
1,758
4,048
6,801
0
29,597
L
Agni
19,191
1,934
282
2,545
17,229
6,059
89
3,638
13,488
66,872
0
W
Heimdallr
SiSiyah
Heimdallr
20,214
12,193
0
4,086
14,985
7,317
6,380
3,467
11,138
0
80,658
W
Jormungandr
Sighvat1
Jormungandr
16,089
4,201
589
5,071
16,675
22,885
965
2,808
13,081
62,988
0
L
Bakasura
Thrall8911
Bakasura
7,941
4,153
0
2,101
17,662
5,850
0
4,935
12,336
0
22,278
W
Cliodhna
XINGYA
Cliodhna
13,091
2,934
0
2,559
13,536
6,240
203
2,376
10,728
0
61,677
W
Olorun
ido4132
Olorun
8,966
3,595
0
3,886
14,583
4,868
2,878
5,184
8,905
50,092
0
L
Yemoja
zankl
Yemoja
2,923
1,322
1,108
899
14,474
11,494
1,110
4,587
9,490
20,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,816
Gold Earned
58,605
347
Minions Killed
491
0
Camps Cleared
0
1,768,819
Distance Traveled
1,806,161
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,339
567
126
6
0
346,998
1
L
Thanatos
11,092
555
80
4
0
352,534
0
L
Medusa
6,944
347
54
3
0
328,082
0
L
Agni
11,809
590
118
6
0
373,692
0
W
Heimdallr
12,742
637
117
6
0
350,432
0
W
Jormungandr
12,634
632
89
4
0
376,159
3
L
Bakasura
9,940
497
60
3
0
393,546
0
W
Cliodhna
11,374
569
90
5
0
410,078
1
W
Olorun
10,516
526
69
3
0
322,494
0
L
Yemoja
9,031
452
35
2
0
320,965
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role