Player Matchup

Neith
Neith
A Saint Soldier
Neith
Level 127
God Stats
11W - 13L
1,520 SR
Queue Stats
715W - 560L
1,628 Elo+
Party 1
Set
Set
Cassius Kublai
Set
Level 62
God Stats
2W - 11L
1,451 SR
Queue Stats
345W - 268L
1,544 Elo+
Party 1
Artio
Artio
Freido44
Artio
Level 160
God Stats
15W - 7L
1,868 SR
Queue Stats
775W - 721L
1,663 Elo+
Solo
Raijin
Raijin
GustavoRMZN
Raijin
Level 154
God Stats
9W - 6L
1,691 SR
Queue Stats
453W - 451L
1,530 Elo+
Solo
Arachne
Arachne
OMZkilet
Arachne
Level 97
God Stats
1W - 2L
1,529 SR
Queue Stats
286W - 246L
1,597 Elo+
Solo
Team Averages
Level 120
1,612 SR
1,592 Elo+

VS

Team Averages
Level 143
1,716 SR
1,616 Elo+
Medusa
Medusa
 
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BALifeboat
Artio
Level 159
God Stats
119W - 66L
2,052 SR
Queue Stats
311W - 246L
1,708 Elo+
Party 2
Mulan
Mulan
Holly Tweet
Mulan
Level 160
God Stats
6W - 5L
1,413 SR
Queue Stats
393W - 441L
1,513 Elo+
Solo
Agni
Agni
Protein-Farts-
Agni
Level 141
God Stats
7W - 6L
1,597 SR
Queue Stats
402W - 371L
1,553 Elo+
Solo
Cliodhna
Cliodhna
mgranger8
Cliodhna
Level 154
God Stats
11W - 1L
2,018 SR
Queue Stats
178W - 111L
1,806 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 3
10,155
564
13,769
9,322
3,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 2
10,175
565
6,278
18,796
15,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
Freido44
Artio
13
3 / 7 / 3
8,369
465
6,708
19,658
17,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
14
1 / 5 / 4
8,741
486
6,058
10,572
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
OMZkilet
Arachne
14
2 / 6 / 2
8,576
476
5,334
16,566
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 2 / 10
10,115
562
8,742
9,524
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
18
9 / 1 / 5
11,627
646
18,982
19,170
21,773
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 2 / 14
9,762
542
7,810
14,044
17,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 3 / 8
9,392
522
10,711
10,009
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
mgranger8
Cliodhna
17
9 / 3 / 10
10,877
604
13,030
13,117
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
11
Kills
26
26
Deaths
11
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
10
3.5
L
3
4
3
1.13
W
Artio
9
1
5
11.5
L
2
4
2
0.75
L
Artio
Freido44
Artio
3
7
3
0.64
L
Raijin
1
5
4
0.6
W
3
2
14
5
L
Arachne
OMZkilet
Arachne
2
6
2
0.5
W
3
3
8
2.33
W
Cliodhna
mgranger8
Cliodhna
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,147
Damage
59,275
74,914
Taken
65,864
46,497
Mitigated
51,696
16,867
Healing
23,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,742
4,682
0
1,596
9,524
3,700
2,050
1,228
8,296
0
70,137
L
13,769
3,168
0
1,685
9,322
3,086
598
1,595
7,707
0
79,264
W
Artio
18,982
2,360
2,631
11,392
19,170
21,773
248
2,355
16,815
79,538
0
L
6,278
3,510
0
1,954
18,796
15,783
0
9,966
8,784
417
59,921
L
Artio
Freido44
Artio
6,708
593
844
3,863
19,658
17,885
0
6,636
12,720
27,570
0
L
Raijin
6,058
762
0
2,352
10,572
3,411
0
4,019
6,373
57,118
0
W
7,810
816
0
2,620
14,044
17,187
552
2,765
11,279
0
35,239
L
Arachne
OMZkilet
Arachne
5,334
2,569
0
6,169
16,566
6,332
0
6,755
9,637
0
57,688
W
10,711
517
0
1,972
10,009
3,525
376
4,023
5,986
57,383
0
W
Cliodhna
mgranger8
Cliodhna
13,030
1,803
0
3,740
13,117
5,511
895
2,796
10,321
0
70,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,016
Gold Earned
51,773
556
Minions Killed
578
0
Camps Cleared
0
1,659,712
Distance Traveled
1,882,286
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,115
562
129
7
0
358,491
2
L
Neith
10,155
564
141
8
0
318,523
4
W
Artio
11,627
646
162
9
0
411,060
6
L
Set
10,175
565
145
8
0
336,946
2
L
Artio
8,369
465
49
3
0
322,777
5
L
Raijin
8,741
486
124
7
0
308,960
5
W
Mulan
9,762
542
64
4
0
359,650
10
L
Arachne
8,576
476
97
5
0
372,506
7
W
Agni
9,392
522
109
6
0
352,299
9
W
Cliodhna
10,877
604
114
6
0
400,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role