Player Matchup

Artio
Artio
Don_Dada_83
Artio
Level 28
God Stats
5W - 4L
1,614 SR
Queue Stats
90W - 104L
1,528 Elo+
Solo
Mercury
Mercury
MI-CEMENTAL
Mercury
Level 25
God Stats
4W - 3L
1,718 SR
Queue Stats
62W - 51L
1,574 Elo+
Solo
Izanami
Izanami
The1ManArmy1065
Izanami
Level 18
God Stats
1W - 7L
1,407 SR
Queue Stats
14W - 17L
1,458 Elo+
Solo
Agni
Agni
YLfromtheG
Agni
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,166 Elo+
Solo
Cerberus
Cerberus
ZeeeBeast
Cerberus
Level 22
God Stats
2W - 0L
1,694 SR
Queue Stats
5W - 3L
1,472 Elo+
Solo
Team Averages
Level 19
1,587 SR
1,439 Elo+

VS

Team Averages
Level 15
1,485 SR
1,434 Elo+
Aphrodite
Aphrodite
NepTunE42
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,398 Elo+
Solo
Ra
Ra
P1K4-_-L0C4-_-
Ra
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 15L
1,373 Elo+
Solo
Nike
Nike
RealDabCart
Nike
Level 26
God Stats
2W - 3L
1,419 SR
Queue Stats
52W - 56L
1,511 Elo+
Solo
Neith
Neith
SageSwing756606
Neith
Level 17
God Stats
14W - 15L
1,505 SR
Queue Stats
17W - 27L
1,324 Elo+
Solo
Xbalanque
Xbalanque
SloppyBull6705
Xbalanque
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 9
13,095
504
8,009
17,199
21,794
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MI-CEMENTAL
Mercury
20
16 / 1 / 2
17,811
685
20,024
20,685
10,450
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 3 / 7
13,871
534
16,258
16,738
4,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 8 / 1
9,113
351
1,333
4,993
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
ZeeeBeast
Cerberus
19
6 / 1 / 6
13,460
518
12,587
17,008
17,233
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NepTunE42
Aphrodite
16
3 / 4 / 8
12,039
463
5,924
13,197
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 6 / 3
11,250
433
7,254
17,072
5,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 4 / 2
11,040
425
10,289
21,993
22,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
0 / 11 / 0
11,137
428
3,315
20,038
7,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xbalanque
SloppyBull6705
Xbalanque
16
7 / 4 / 2
11,591
446
10,574
13,614
4,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
29
Kills
14
15
Deaths
29
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
Mercury
MI-CEMENTAL
Mercury
16
1
2
17
L
Aphrodite
NepTunE42
Aphrodite
3
4
8
1.75
L
3
6
3
0.75
L
1
4
2
0.5
L
0
11
0
0
L
Xbalanque
SloppyBull6705
Xbalanque
7
4
2
2
W
6
3
7
3.17
W
0
8
1
0.06
W
Cerberus
ZeeeBeast
Cerberus
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,211
Damage
37,356
76,623
Taken
85,914
55,357
Mitigated
46,181
22,931
Healing
27,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,009
935
731
4,831
17,199
21,794
585
2,076
15,085
73,363
0
W
Mercury
MI-CEMENTAL
Mercury
20,024
11,849
0
8,236
20,685
10,450
10,972
2,683
17,923
0
171,734
L
Aphrodite
NepTunE42
Aphrodite
5,924
1,772
1,700
7,872
13,197
6,085
324
4,038
9,119
37,382
0
L
7,254
2,428
461
4,450
17,072
5,978
437
4,260
12,732
70,160
0
L
10,289
842
0
4,442
21,993
22,061
597
3,295
18,698
13,320
58,088
L
3,315
1,461
0
3,336
20,038
7,634
1,887
7,622
12,416
0
79,059
L
Xbalanque
SloppyBull6705
Xbalanque
10,574
5,475
0
5,010
13,614
4,423
2,606
2,653
10,953
0
75,401
W
16,258
11,170
0
5,443
16,738
4,747
2,488
4,185
12,535
0
73,224
W
1,333
471
0
0
4,993
1,133
569
2,073
2,840
8,727
0
W
Cerberus
ZeeeBeast
Cerberus
12,587
632
0
3,690
17,008
17,233
769
5,127
11,676
60,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,350
Gold Earned
57,057
587
Minions Killed
566
0
Camps Cleared
0
2,136,713
Distance Traveled
1,908,269
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,095
504
123
5
0
449,779
4
W
Mercury
17,811
685
251
10
0
598,813
1
L
Aphrodite
12,039
463
74
3
0
389,623
0
L
Ra
11,250
433
117
5
0
370,822
0
L
Nike
11,040
425
129
5
0
426,067
8
L
Neith
11,137
428
132
5
0
357,747
0
L
Xbalanque
11,591
446
114
4
0
364,010
4
W
Izanami
13,871
534
108
4
0
487,108
0
W
Agni
9,113
351
13
1
0
150,346
0
W
Cerberus
13,460
518
92
4
0
450,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role