Player Matchup

Scylla
Scylla
CavePython
Scylla
Level 128
God Stats
13W - 9L
1,601 SR
Queue Stats
70W - 65L
1,507 Elo+
Solo
Yemoja
Yemoja
Keiweed8568
Yemoja
Level 99
God Stats
186W - 216L
1,503 SR
Queue Stats
796W - 885L
1,453 Elo+
Solo
Hel
Hel
Nashandera
Hel
Level 141
God Stats
47W - 35L
1,644 SR
Queue Stats
714W - 381L
1,662 Elo+
Solo
Ares
Ares
Rizole
Ares
Level 147
God Stats
22W - 20L
1,480 SR
Queue Stats
223W - 228L
1,467 Elo+
Solo
Hercules
Hercules
betrua
Hercules
Level 157
God Stats
589W - 620L
1,527 SR
Queue Stats
1,244W - 1,305L
1,525 Elo+
Solo
Team Averages
Level 134
1,551 SR
1,523 Elo+

VS

Team Averages
Level 112
1,550 SR
1,517 Elo+
Rama
Rama
 
Rama
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Jaggernaut
Izanami
Level 142
God Stats
29W - 16L
1,737 SR
Queue Stats
365W - 270L
1,527 Elo+
Solo
Cerberus
Cerberus
NEXUSreligion
Cerberus
Level 123
God Stats
1W - 2L
1,536 SR
Queue Stats
88W - 77L
1,558 Elo+
Solo
Kali
Kali
SmiterBoy
Kali
Level 105
God Stats
3W - 7L
1,498 SR
Queue Stats
210W - 227L
1,531 Elo+
Solo
Zeus
Zeus
zizo---777
Zeus
Level 138
God Stats
315W - 317L
1,477 SR
Queue Stats
557W - 625L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CavePython
Scylla
18
11 / 2 / 11
11,710
1,065
21,126
8,798
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
17
2 / 2 / 16
10,484
953
5,708
11,206
3,950
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
6 / 1 / 12
11,967
1,088
9,642
12,575
9,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
Rizole
Ares
17
1 / 2 / 20
10,284
935
12,689
20,494
23,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
betrua
Hercules
17
4 / 0 / 15
11,188
1,017
15,307
22,648
11,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

233

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
0 / 1 / 1
9,151
832
5,340
5,226
1,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Jaggernaut
Izanami
17
2 / 2 / 2
10,646
968
25,965
13,275
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
NEXUSreligion
Cerberus
17
0 / 8 / 5
10,297
936
17,494
23,670
16,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
16
4 / 5 / 1
10,742
977
10,804
15,702
7,425
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 8 / 1
9,582
871
10,808
11,640
4,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
17
24
Kills
7
7
Deaths
24
74
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
1
0.5
W
Scylla
CavePython
Scylla
11
2
11
8.25
L
Izanami
Jaggernaut
Izanami
2
2
2
1.5
W
Yemoja
2
2
16
5
L
Cerberus
NEXUSreligion
Cerberus
0
8
5
0.31
W
6
1
12
12
W
Ares
Rizole
Ares
1
2
20
5.5
L
Kali
4
5
1
0.9
W
Hercules
betrua
Hercules
4
0
15
11.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,472
Damage
70,411
75,721
Taken
69,513
50,846
Mitigated
35,158
28,800
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,340
2,633
0
373
5,226
1,826
0
3,806
1,346
0
24,470
W
Scylla
CavePython
Scylla
21,126
1,592
190
928
8,798
2,614
0
4,568
4,022
48,429
0
L
Izanami
Jaggernaut
Izanami
25,965
18,088
0
2,334
13,275
4,654
0
11,074
2,023
0
57,168
W
Yemoja
5,708
618
2,541
1,933
11,206
3,950
0
5,410
5,594
23,720
0
L
Cerberus
NEXUSreligion
Cerberus
17,494
875
0
3,771
23,670
16,739
0
17,558
5,896
31,106
0
W
9,642
217
6,952
5,239
12,575
9,245
0
5,939
6,214
24,333
0
W
Ares
Rizole
Ares
12,689
46
652
1,174
20,494
23,249
0
5,281
14,809
21,516
0
L
Kali
10,804
4,707
0
2,696
15,702
7,425
0
9,784
5,718
0
24,182
W
Hercules
betrua
Hercules
15,307
6,309
2,236
6,955
22,648
11,788
0
5,452
16,780
0
22,741
L
10,808
438
0
0
11,640
4,514
0
6,155
5,365
34,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,633
Gold Earned
50,418
185
Minions Killed
228
5
Camps Cleared
11
1,131,247
Distance Traveled
982,047
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,151
832
46
4
1
191,196
2
W
Scylla
11,710
1,065
85
8
3
190,752
0
L
Izanami
10,646
968
68
6
7
202,125
2
W
Yemoja
10,484
953
45
4
0
195,815
3
L
Cerberus
10,297
936
32
3
1
179,108
0
W
Hel
11,967
1,088
31
3
1
244,439
1
W
Ares
10,284
935
7
1
0
250,493
1
L
Kali
10,742
977
23
2
1
223,206
4
W
Hercules
11,188
1,017
17
2
1
249,748
0
L
Zeus
9,582
871
59
5
1
186,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role