Player Matchup

Fenrir
Fenrir
Bubba11132
Fenrir
Level 89
God Stats
1W - 1L
1,353 SR
Queue Stats
447W - 442L
1,485 Elo+
Solo
Rama
Rama
LaLa-Rafale-21
Rama
Level 86
God Stats
2W - 0L
1,750 SR
Queue Stats
189W - 181L
1,443 Elo+
Party 3
Agni
Agni
Le-mot-dis
Agni
Level 56
God Stats
4W - 3L
1,266 SR
Queue Stats
122W - 135L
1,367 Elo+
Party 3
Chaac
Chaac
Zepodanslebendo
Chaac
Level 127
God Stats
11W - 6L
1,493 SR
Queue Stats
647W - 671L
1,418 Elo+
Party 3
Ymir
Ymir
miklika
Ymir
Level 33
God Stats
18W - 11L
1,597 SR
Queue Stats
181W - 161L
1,524 Elo+
Solo
Team Averages
Level 78
1,492 SR
1,447 Elo+

VS

Team Averages
Level 69
1,410 SR
1,409 Elo+
Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
KingSawasch
Ares
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
101W - 132L
1,399 Elo+
Solo
Artemis
Artemis
MyWoodWood
Artemis
Level 39
God Stats
1W - 3L
1,336 SR
Queue Stats
142W - 160L
1,388 Elo+
Party 1
Janus
Janus
SGT Spack7
Janus
Level 125
God Stats
30W - 30L
1,351 SR
Queue Stats
378W - 416L
1,372 Elo+
Party 1
Chaac
Chaac
ebyDAL
Chaac
Level 25
God Stats
14W - 21L
1,365 SR
Queue Stats
67W - 78L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bubba11132
Fenrir
10
3 / 3 / 0
5,897
590
2,272
7,481
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 2 / 1
5,122
512
2,826
5,038
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 5
5,683
568
3,415
3,554
1,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 2
6,416
642
4,695
6,839
3,464
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
miklika
Ymir
10
3 / 0 / 1
5,711
571
4,600
4,434
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
3 / 4 / 1
5,508
551
2,149
5,584
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 1 / 2
4,742
474
1,690
7,159
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
MyWoodWood
Artemis
8
2 / 1 / 2
5,185
519
2,888
4,456
1,361
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
4
0 / 1 / 2
3,913
391
1,152
1,673
376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
ebyDAL
Chaac
7
0 / 3 / 0
4,207
421
2,146
7,661
4,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
6
8
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
4
1
0.88
W
Fenrir
Bubba11132
Fenrir
3
3
0
1
L
1
1
2
2
W
0
2
1
0.25
W
1
2
5
1.75
L
Artemis
MyWoodWood
Artemis
2
1
2
3
L
Janus
0
1
2
1
W
3
1
2
4
L
Chaac
ebyDAL
Chaac
0
3
0
0
W
Ymir
miklika
Ymir
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,808
Damage
10,025
27,346
Taken
26,533
10,275
Mitigated
11,442
11,063
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,149
1,334
0
1,256
5,584
1,962
0
1,741
3,843
0
16,573
W
Fenrir
Bubba11132
Fenrir
2,272
517
0
3,264
7,481
2,437
548
289
6,887
0
27,047
L
1,690
35
0
1,474
7,159
3,486
0
2,585
4,574
11,598
0
W
2,826
1,935
0
1,817
5,038
1,472
1,684
1,129
3,854
0
27,242
W
3,415
217
0
737
3,554
1,142
701
592
2,902
23,081
0
L
Artemis
MyWoodWood
Artemis
2,888
1,195
0
861
4,456
1,361
0
1,792
2,664
0
16,149
L
Janus
1,152
205
0
260
1,673
376
0
1,029
644
6,822
0
W
4,695
622
0
2,339
6,839
3,464
995
0
6,839
0
32,564
L
Chaac
ebyDAL
Chaac
2,146
373
0
3,705
7,661
4,257
0
868
6,793
0
13,413
W
Ymir
miklika
Ymir
4,600
1,472
0
2,906
4,434
1,760
203
832
3,602
30,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,829
Gold Earned
23,555
293
Minions Killed
132
0
Camps Cleared
0
957,525
Distance Traveled
770,407
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,508
551
46
5
0
173,026
1
W
Fenrir
5,897
590
69
7
0
196,549
6
L
Ares
4,742
474
16
2
0
170,585
1
W
Rama
5,122
512
49
5
0
161,290
2
W
Agni
5,683
568
46
5
0
194,568
3
L
Artemis
5,185
519
36
4
0
133,370
1
L
Janus
3,913
391
14
1
0
104,451
0
W
Chaac
6,416
642
66
7
0
209,758
3
L
Chaac
4,207
421
20
2
0
188,975
0
W
Ymir
5,711
571
63
6
0
195,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role