Player Matchup

Da Ji
Da Ji
Chris899
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,620 Elo+
Solo
Ares
Ares
RustProofHippo
Ares
Level 29
God Stats
8W - 1L
1,883 SR
Queue Stats
174W - 141L
1,573 Elo+
Solo
Sol
Sol
ShibaInuZen
Sol
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
63W - 61L
1,654 Elo+
Solo
Scylla
Scylla
Sulrandir
Scylla
Level 27
God Stats
4W - 1L
1,794 SR
Queue Stats
57W - 31L
1,726 Elo+
Solo
Vamana
Vamana
shmekDaddy93
Vamana
Level 29
God Stats
2W - 1L
1,486 SR
Queue Stats
66W - 61L
1,522 Elo+
Solo
Team Averages
Level 22
1,633 SR
1,619 Elo+

VS

Team Averages
Level 21
1,549 SR
1,532 Elo+
Ares
Ares
Berbik
Ares
Level 29
God Stats
8W - 6L
1,583 SR
Queue Stats
97W - 84L
1,453 Elo+
Solo
Ullr
Ullr
CactusHunter
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,613 Elo+
Solo
Anhur
Anhur
Exploziyah
Anhur
Level 26
God Stats
1W - 2L
1,708 SR
Queue Stats
69W - 49L
1,586 Elo+
Solo
Bellona
Bellona
Revenantt3
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,435 Elo+
Solo
Hera
Hera
kurcopacenica
Hera
Level 16
God Stats
4W - 6L
1,455 SR
Queue Stats
18W - 16L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chris899
Da Ji
14
10 / 1 / 1
9,373
670
7,472
9,609
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 10
7,649
546
4,393
9,259
6,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 2 / 6
9,084
649
10,625
9,452
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Sulrandir
Scylla
16
6 / 0 / 8
9,559
683
7,266
4,418
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
14
2 / 1 / 2
8,239
589
5,026
8,558
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Berbik
Ares
8
0 / 7 / 4
5,783
413
2,029
11,874
9,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
3 / 4 / 2
7,739
553
5,077
9,161
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
12
3 / 5 / 0
7,140
510
5,890
9,361
3,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Revenantt3
Bellona
12
0 / 2 / 2
7,521
537
3,954
9,302
6,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 8 / 1
6,851
489
2,798
7,544
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
26
Kills
6
6
Deaths
26
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
Berbik
Ares
0
7
4
0.29
L
3
4
2
1
W
Da Ji
Chris899
Da Ji
10
1
1
10.5
L
Anhur
3
5
0
0.6
L
Bellona
Revenantt3
Bellona
0
2
2
0.5
W
1
2
10
3
W
7
2
6
5
W
Scylla
Sulrandir
Scylla
6
0
8
10
L
0
8
1
0.06
W
Vamana
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,782
Damage
19,748
41,296
Taken
47,242
22,055
Mitigated
24,816
14,493
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Berbik
Ares
2,029
255
0
1,132
11,874
9,612
0
7,954
3,873
7,802
0
L
5,077
2,008
0
2,992
9,161
3,169
0
3,651
5,421
0
44,604
W
Da Ji
Chris899
Da Ji
7,472
2,310
0
1,303
9,609
4,070
0
1,518
8,049
0
60,378
L
Anhur
5,890
2,264
0
1,399
9,361
3,151
1,152
4,485
4,876
0
46,756
L
Bellona
Revenantt3
Bellona
3,954
525
0
4,013
9,302
6,259
666
1,288
7,353
0
41,861
W
4,393
202
0
2,496
9,259
6,809
104
1,233
7,964
20,481
0
W
10,625
3,627
0
5,093
9,452
3,480
2,888
2,095
7,327
60,391
6,545
W
Scylla
Sulrandir
Scylla
7,266
752
226
1,720
4,418
1,190
463
918
3,416
67,049
0
L
2,798
815
0
665
7,544
2,625
0
3,860
3,684
37,024
0
W
Vamana
5,026
1,461
0
3,655
8,558
6,506
226
1,097
7,461
0
49,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,904
Gold Earned
35,034
465
Minions Killed
392
0
Camps Cleared
0
1,460,607
Distance Traveled
1,301,225
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,783
413
12
1
0
278,073
0
L
Ullr
7,739
553
82
6
0
263,469
2
W
Da Ji
9,373
670
93
7
0
325,066
0
L
Anhur
7,140
510
84
6
0
224,715
3
L
Bellona
7,521
537
116
8
0
275,698
7
W
Ares
7,649
546
23
2
0
295,901
5
W
Sol
9,084
649
128
9
0
268,228
6
W
Scylla
9,559
683
119
9
0
285,372
2
L
Hera
6,851
489
98
7
0
259,270
1
W
Vamana
8,239
589
102
7
0
286,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role