Player Matchup

Sylvanus
Sylvanus
DIZZLEDHOFF
Sylvanus
Level 125
God Stats
5W - 9L
1,447 SR
Queue Stats
284W - 300L
1,401 Elo+
Solo
Kukulkan
Kukulkan
Iduna0o
Kukulkan
Level 109
God Stats
5W - 2L
1,553 SR
Queue Stats
176W - 188L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
Plaguerabbit
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,342 Elo+
Solo
Thor
Thor
Sazzyx95
Thor
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
cobra95420
Jing Wei
Level 101
God Stats
1W - 2L
1,227 SR
Queue Stats
204W - 212L
1,463 Elo+
Party 1
Team Averages
Level 88
1,445 SR
1,420 Elo+

VS

Team Averages
Level 99
1,338 SR
1,403 Elo+
Achilles
Achilles
Jackballet
Achilles
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,356 Elo+
Solo
Cliodhna
Cliodhna
MHML21
Cliodhna
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
471W - 444L
1,404 Elo+
Party 2
Thoth
Thoth
Takume Usui
Thoth
Level 40
God Stats
1W - 1L
1,251 SR
Queue Stats
87W - 93L
1,384 Elo+
Solo
Fenrir
Fenrir
WlmShk
Fenrir
Level 126
God Stats
8W - 10L
1,345 SR
Queue Stats
950W - 970L
1,402 Elo+
Solo
Ra
Ra
black-homer14
Ra
Level 124
God Stats
2W - 5L
1,092 SR
Queue Stats
348W - 342L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DIZZLEDHOFF
Sylvanus
20
6 / 4 / 15
13,217
696
17,989
32,130
36,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
Iduna0o
Kukulkan
20
10 / 7 / 12
13,735
723
23,754
24,206
10,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
Plaguerabbit
Danzaburou
20
1 / 10 / 18
11,855
624
19,424
24,394
9,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
19
5 / 8 / 11
12,122
638
8,457
26,529
9,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
cobra95420
Jing Wei
18
5 / 6 / 10
11,877
625
16,566
18,368
6,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jackballet
Achilles
20
9 / 6 / 10
13,462
709
18,416
21,211
18,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
MHML21
Cliodhna
20
3 / 2 / 17
12,915
680
18,937
20,946
12,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 8 / 17
13,675
720
35,877
20,072
7,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
WlmShk
Fenrir
20
8 / 9 / 17
13,726
722
17,549
29,860
13,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 2 / 10
14,418
759
25,791
10,918
5,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
106
27
Kills
35
35
Deaths
27
66
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DIZZLEDHOFF
Sylvanus
6
4
15
3.38
L
Kukulkan
Iduna0o
Kukulkan
10
7
12
2.29
W
Achilles
Jackballet
Achilles
9
6
10
2.33
W
Cliodhna
MHML21
Cliodhna
3
2
17
5.75
L
Danzaburou
Plaguerabbit
Danzaburou
1
10
18
1
L
Thor
5
8
11
1.31
W
5
8
17
1.69
W
Fenrir
WlmShk
Fenrir
8
9
17
1.83
W
10
2
10
7.5
L
Jing Wei
cobra95420
Jing Wei
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,190
Damage
116,570
125,627
Taken
103,007
71,618
Mitigated
57,149
57,415
Healing
41,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DIZZLEDHOFF
Sylvanus
17,989
3,352
13,022
13,225
32,130
36,356
318
17,773
13,227
27,799
2,556
L
Kukulkan
Iduna0o
Kukulkan
23,754
1,228
4,647
7,648
24,206
10,072
864
10,208
13,325
57,069
0
W
Achilles
Jackballet
Achilles
18,416
5,846
766
1,463
21,211
18,292
1,127
9,488
11,723
0
31,529
W
Cliodhna
MHML21
Cliodhna
18,937
1,343
2,628
6,557
20,946
12,204
1,037
10,123
10,823
0
34,893
L
Danzaburou
Plaguerabbit
Danzaburou
19,424
7,807
2,411
5,941
24,394
9,444
375
9,078
14,655
0
33,136
L
Thor
8,457
887
1,993
3,208
26,529
9,144
1,355
15,836
9,989
0
18,393
W
35,877
1,602
989
4,674
20,072
7,850
1,372
8,775
11,297
58,176
0
W
Fenrir
WlmShk
Fenrir
17,549
3,332
107
6,099
29,860
13,496
0
7,251
22,609
0
24,263
W
25,791
1,457
11,371
6,439
10,918
5,307
1,107
4,999
5,919
62,779
0
L
Jing Wei
cobra95420
Jing Wei
16,566
7,466
3,063
2,257
18,368
6,602
447
6,718
11,181
0
30,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,806
Gold Earned
68,196
176
Minions Killed
207
0
Camps Cleared
0
1,440,016
Distance Traveled
1,686,015
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,217
696
27
1
0
295,610
1
L
Kukulkan
13,735
723
75
4
0
318,150
1
W
Achilles
13,462
709
21
1
0
324,181
1
W
Cliodhna
12,915
680
48
3
0
355,336
0
L
Danzaburou
11,855
624
30
2
0
272,743
0
L
Thor
12,122
638
13
1
0
282,757
0
W
Thoth
13,675
720
43
2
0
313,329
1
W
Fenrir
13,726
722
15
1
0
347,124
4
W
Ra
14,418
759
80
4
0
346,045
3
L
Jing Wei
11,877
625
31
2
0
270,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role