Player Matchup

Nike
Nike
LegendaryNES
Nike
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 297L
1,626 Elo+
Solo
Nemesis
Nemesis
OMZkilet
Nemesis
Level 96
God Stats
4W - 5L
1,574 SR
Queue Stats
286W - 246L
1,609 Elo+
Solo
Vulcan
Vulcan
PeanutLad100
Vulcan
Level 103
God Stats
10W - 21L
1,456 SR
Queue Stats
520W - 539L
1,553 Elo+
Solo
Skadi
Skadi
tokimatu210
Skadi
Level 137
God Stats
144W - 125L
1,512 SR
Queue Stats
844W - 837L
1,537 Elo+
Party 1
Sylvanus
Sylvanus
xia-c
Sylvanus
Level 142
God Stats
87W - 73L
1,617 SR
Queue Stats
955W - 959L
1,536 Elo+
Party 1
Team Averages
Level 116
1,532 SR
1,572 Elo+

VS

Team Averages
Level 120
1,637 SR
1,565 Elo+
Raijin
Raijin
DonNi3ves
Raijin
Level 160
God Stats
3W - 4L
1,455 SR
Queue Stats
456W - 441L
1,621 Elo+
Solo
Da Ji
Da Ji
Gooogster
Da Ji
Level 159
God Stats
3W - 1L
1,617 SR
Queue Stats
287W - 252L
1,621 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gundook
Cu Chulainn
Level 54
God Stats
38W - 30L
1,615 SR
Queue Stats
103W - 97L
1,484 Elo+
Solo
Hercules
Hercules
ItsDally
Hercules
Level 84
God Stats
4W - 3L
1,688 SR
Queue Stats
315W - 271L
1,558 Elo+
Solo
Olorun
Olorun
Protein-Farts-
Olorun
Level 141
God Stats
18W - 6L
1,810 SR
Queue Stats
402W - 371L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,456
606
3,751
4,917
3,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
OMZkilet
Nemesis
8
1 / 4 / 3
5,017
557
2,343
8,108
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
7
1 / 3 / 0
4,816
535
2,208
3,532
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 3 / 1
4,701
522
2,945
5,167
1,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
xia-c
Sylvanus
7
1 / 3 / 3
4,490
499
2,325
7,432
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DonNi3ves
Raijin
9
2 / 1 / 6
5,627
625
4,115
5,165
1,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Gooogster
Da Ji
10
7 / 0 / 4
6,293
699
7,223
5,578
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Gundook
Cu Chulainn
10
0 / 0 / 0
5,491
610
2,203
5,053
3,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
ItsDally
Hercules
9
4 / 1 / 3
5,222
580
4,635
5,465
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 2
4,921
547
2,834
6,000
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
13
13
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
DonNi3ves
Raijin
2
1
6
5
W
Da Ji
Gooogster
Da Ji
7
0
4
9
W
Cu Chulainn
Gundook
Cu Chulainn
0
0
0
0
W
Hercules
ItsDally
Hercules
4
1
3
5.5
L
0
0
0
0
L
Nemesis
OMZkilet
Nemesis
1
4
3
0.63
L
Vulcan
1
3
0
0.33
W
0
2
2
0.5
L
1
3
1
0.5
L
Sylvanus
xia-c
Sylvanus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,572
Damage
21,010
29,156
Taken
27,261
10,228
Mitigated
10,275
8,195
Healing
11,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
DonNi3ves
Raijin
4,115
221
0
1,908
5,165
1,639
47
2,272
2,757
21,785
0
W
Da Ji
Gooogster
Da Ji
7,223
1,966
0
2,497
5,578
1,728
0
297
5,271
0
32,632
W
Cu Chulainn
Gundook
Cu Chulainn
2,203
514
0
1,989
5,053
3,203
0
787
4,266
3,228
32,329
W
Hercules
ItsDally
Hercules
4,635
1,262
155
1,492
5,465
2,033
231
1,120
4,345
0
10,734
L
3,751
609
0
1,917
4,917
3,050
0
759
4,158
3,906
29,667
L
Nemesis
OMZkilet
Nemesis
2,343
1,055
0
2,360
8,108
2,161
0
1,270
6,838
0
20,192
L
Vulcan
2,208
789
0
480
3,532
1,079
0
1,520
2,012
20,604
0
W
2,834
908
561
2,915
6,000
1,672
80
897
5,103
34,846
0
L
2,945
1,104
0
490
5,167
1,187
0
1,084
4,083
0
25,279
L
Sylvanus
xia-c
Sylvanus
2,325
164
736
2,212
7,432
2,751
0
2,622
4,810
13,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,480
Gold Earned
27,554
245
Minions Killed
287
0
Camps Cleared
0
876,098
Distance Traveled
909,331
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,627
625
50
6
0
172,360
3
W
Da Ji
6,293
699
60
7
0
210,697
2
W
Cu Chulainn
5,491
610
90
10
0
185,174
2
W
Hercules
5,222
580
23
3
0
191,459
1
L
Nike
5,456
606
86
10
0
188,247
1
L
Nemesis
5,017
557
49
5
0
189,231
4
L
Vulcan
4,816
535
40
4
0
144,597
3
W
Olorun
4,921
547
64
7
0
149,641
4
L
Skadi
4,701
522
39
4
0
178,444
1
L
Sylvanus
4,490
499
31
3
0
175,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role