Player Matchup

Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Siindaril
Ares
Level 38
God Stats
1W - 0L
1,679 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SrAndino1504
Morgan Le Fay
Level 98
God Stats
1W - 0L
1,589 SR
Queue Stats
24W - 26L
1,411 Elo+
Solo
Nox
Nox
Temobere1
Nox
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,429 Elo+
Solo
Team Averages
Level 78
1,554 SR
1,468 Elo+

VS

Team Averages
Level 91
1,471 SR
1,407 Elo+
Rama
Rama
 
Rama
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Anxenomoon
Chang'e
Level 120
God Stats
6W - 5L
1,464 SR
Queue Stats
156W - 165L
1,417 Elo+
Party 1
Ah Puch
Ah Puch
ArxAnge1
Ah Puch
Level 123
God Stats
1W - 4L
1,391 SR
Queue Stats
154W - 164L
1,416 Elo+
Party 1
Eset
Eset
dodendilek721
Eset
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,275 Elo+
Solo
Hercules
Hercules
Янтарный
Hercules
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 138L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
6 / 2 / 13
10,424
948
7,523
17,046
22,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
 
Ah Puch
15
5 / 3 / 6
9,406
855
11,073
7,945
4,228
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
16
2 / 4 / 17
9,426
857
11,499
19,025
14,744
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
SrAndino1504
Morgan Le Fay
15
4 / 4 / 13
9,258
842
13,366
14,250
8,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 4 / 10
10,614
965
8,869
11,555
6,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 2 / 7
8,585
780
7,959
8,655
3,424
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Anxenomoon
Chang'e
15
5 / 5 / 9
8,767
797
9,978
12,431
4,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
ArxAnge1
Ah Puch
16
5 / 3 / 10
9,318
847
27,412
9,215
3,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 10 / 6
7,474
679
2,587
10,439
3,632
16
3 / 5 / 11
8,935
812
9,695
19,377
27,777
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
60
25
Kills
17
17
Deaths
25
59
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
6
2
13
6.25
W
Ah Puch
 
Ah Puch
5
3
6
2.67
L
Rama
 
Rama
4
2
7
3.75
L
Chang'e
Anxenomoon
Chang'e
5
5
9
1.9
L
Ah Puch
ArxAnge1
Ah Puch
5
3
10
3.33
W
Ares
2
4
17
2.63
W
Morgan Le Fay
SrAndino1504
Morgan Le Fay
4
4
13
2.63
W
8
4
10
3.25
L
0
10
6
0.3
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,330
Damage
57,631
69,821
Taken
60,117
56,088
Mitigated
43,586
24,651
Healing
21,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,523
1,117
7,050
4,969
17,046
22,671
808
7,398
9,648
12,064
0
W
Ah Puch
 
Ah Puch
11,073
684
898
830
7,945
4,228
729
5,076
2,869
28,488
0
L
Rama
 
Rama
7,959
6,253
626
1,391
8,655
3,424
664
7,957
698
0
16,930
L
Chang'e
Anxenomoon
Chang'e
9,978
376
7,171
4,847
12,431
4,866
594
11,341
1,090
18,949
0
L
Ah Puch
ArxAnge1
Ah Puch
27,412
866
300
1,070
9,215
3,887
258
8,503
712
43,426
0
W
Ares
11,499
631
494
2,968
19,025
14,744
933
11,733
7,292
16,975
0
W
Morgan Le Fay
SrAndino1504
Morgan Le Fay
13,366
2,127
890
2,784
14,250
8,138
1,196
9,533
4,717
32,225
0
W
8,869
1,175
1,275
2,493
11,555
6,307
1,422
6,237
5,318
18,240
0
L
2,587
505
335
316
10,439
3,632
23
8,903
1,536
6,135
0
L
9,695
2,027
286
5,278
19,377
27,777
0
15,626
3,751
0
16,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,128
Gold Earned
43,079
137
Minions Killed
108
0
Camps Cleared
0
1,029,691
Distance Traveled
985,461
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,424
948
14
1
0
221,486
0
W
Ah Puch
9,406
855
37
3
0
190,353
0
L
Rama
8,585
780
28
3
0
201,788
0
L
Chang'e
8,767
797
28
3
0
203,052
0
L
Ah Puch
9,318
847
34
3
0
220,033
0
W
Ares
9,426
857
15
1
0
206,768
0
W
Morgan Le Fay
9,258
842
43
4
0
200,976
0
W
Nox
10,614
965
28
3
0
210,108
0
L
Eset
7,474
679
4
0
0
174,003
1
L
Hercules
8,935
812
14
1
0
186,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role