Player Matchup

Chang'e
Chang'e
Blacksebas
Chang'e
Level 42
God Stats
1W - 3L
1,203 SR
Queue Stats
36W - 60L
1,363 Elo+
Party 1
Loki
Loki
LufyDMonkey
Loki
Level 77
God Stats
2W - 2L
1,513 SR
Queue Stats
18W - 16L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
Powershoot
Gilgamesh
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 12L
1,480 Elo+
Party 1
Team Averages
Level 49
1,405 SR
1,432 Elo+

VS

Team Averages
Level 20
1,567 SR
1,226 Elo+
Ra
Ra
Guvnoh
Ra
Level 6
God Stats
0W - 1L
1,689 SR
Queue Stats
1W - 3L
1,144 Elo+
Solo
Ganesha
Ganesha
Rice3
Ganesha
Level 25
God Stats
1W - 4L
1,511 SR
Queue Stats
30W - 52L
1,310 Elo+
Solo
Rama
Rama
klod_killer2
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 310L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blacksebas
Chang'e
13
3 / 0 / 6
8,190
819
4,036
6,280
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 4
7,440
744
2,818
3,096
1,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Powershoot
Gilgamesh
10
4 / 0 / 4
7,674
767
4,134
5,590
2,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
0 / 7 / 0
5,874
587
5,803
6,522
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Rice3
Ganesha
5
0 / 0 / 0
5,605
561
276
1,996
1,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 0
6,116
612
2,594
5,713
1,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
10
Kills
0
0
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Blacksebas
Chang'e
3
0
6
6
L
Ra
0
7
0
0
W
3
0
4
5
W
Gilgamesh
Powershoot
Gilgamesh
4
0
4
6
L
Ganesha
Rice3
Ganesha
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,988
Damage
8,673
14,966
Taken
14,231
6,263
Mitigated
5,097
9,982
Healing
1,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Blacksebas
Chang'e
4,036
264
2,080
5,223
6,280
2,100
748
2,603
3,505
34,526
0
L
Ra
5,803
783
77
292
6,522
2,220
0
2,503
3,808
22,604
0
W
2,818
904
0
494
3,096
1,460
1,232
1,164
1,893
0
15,386
W
Gilgamesh
Powershoot
Gilgamesh
4,134
1,534
0
2,185
5,590
2,703
635
2,664
2,805
210
13,034
L
Ganesha
Rice3
Ganesha
276
103
0
775
1,996
1,018
0
521
1,437
1,781
0
L
2,594
1,517
0
550
5,713
1,859
0
1,454
4,138
0
20,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,304
Gold Earned
17,595
117
Minions Killed
85
8
Camps Cleared
1
583,766
Distance Traveled
382,944
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,190
819
78
8
2
198,229
3
L
Ra
5,874
587
38
4
1
163,926
1
W
Loki
7,440
744
20
2
4
180,256
2
W
Gilgamesh
7,674
767
19
2
2
205,281
3
L
Ganesha
5,605
561
0
0
0
59,507
1
L
Rama
6,116
612
47
5
0
159,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role